self.go_rd_i = Signal(reset_less=True) # go read in
self.go_wr_i = Signal(reset_less=True) # go write in
self.issue_i = Signal(reset_less=True) # fn issue in
+ self.shadown_i = Signal(reset=1) # shadow function, defaults to ON
+ self.go_die_i = Signal(reset_less=True) # go die (reset)
self.oper_i = Signal(opwid, reset_less=True) # opcode in
self.src1_i = Signal(rwid, reset_less=True) # oper1 in
m.submodules.opc_l = opc_l = SRLatch(sync=False)
m.submodules.req_l = req_l = SRLatch(sync=False)
+ # shadow/go_die
+ reset_w = Signal(reset_less=True)
+ reset_r = Signal(reset_less=True)
+ m.d.comb += reset_w.eq(self.go_wr_i | self.go_die_i)
+ m.d.comb += reset_r.eq(self.go_rd_i | self.go_die_i)
+
# This is fascinating and very important to observe that this
# is in effect a "3-way revolving door". At no time may all 3
# latches be set at the same time.
# opcode latch (not using go_rd_i) - inverted so that busy resets to 0
m.d.sync += opc_l.s.eq(self.issue_i) # XXX NOTE: INVERTED FROM book!
- m.d.sync += opc_l.r.eq(self.go_wr_i) # XXX NOTE: INVERTED FROM book!
+ m.d.sync += opc_l.r.eq(reset_w) # XXX NOTE: INVERTED FROM book!
# src operand latch (not using go_wr_i)
m.d.sync += src_l.s.eq(self.issue_i)
- m.d.sync += src_l.r.eq(self.go_rd_i)
+ m.d.sync += src_l.r.eq(reset_r)
# dest operand latch (not using issue_i)
m.d.sync += req_l.s.eq(self.go_rd_i)
- m.d.sync += req_l.r.eq(self.go_wr_i)
+ m.d.sync += req_l.r.eq(reset_w)
# XXX
# XXX NOTE: sync on req_rel_o and data_o due to simulation lock-up
with m.If(self.counter > 1):
m.d.sync += self.counter.eq(self.counter - 1)
with m.If(self.counter == 1):
- m.d.comb += self.req_rel_o.eq(req_l.q & opc_l.q) # req release out
+ # write req release out. waits until shadow is dropped.
+ m.d.comb += self.req_rel_o.eq(req_l.q & opc_l.q & self.shadown_i)
# create a latch/register for src1/src2
latchregister(m, self.src1_i, self.alu.a, src_l.q)