Because this was setting image to true we would end up calling
si_load_image_desc() when we sould be calling
si_load_sampler_desc().
This fixes an assert() in Deus Ex: MD
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
fmask_load_address[1],
fmask_load_address[2],
sample_index,
- get_image_descriptor(ctx, instr, AC_DESC_FMASK, false));
+ get_sampler_desc(ctx, nir_instr_as_deref(instr->src[0].ssa->parent_instr),
+ AC_DESC_FMASK, NULL, false, false));
}
if (count == 1 && !gfx9_1d) {
if (instr->src[1].ssa->num_components)