<category name="GL_ARB_draw_buffers_blend" number="69">
- <function name="BlendEquationiARB" offset="assign">
+ <function name="BlendEquationiARB" offset="assign" mesa_name="-ARB">
<param name="buf" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="BlendEquationSeparateiARB" offset="assign">
+ <function name="BlendEquationSeparateiARB" offset="assign"
+ mesa_name="-ARB">
<param name="buf" type="GLuint"/>
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
- <function name="BlendFunciARB" offset="assign">
+ <function name="BlendFunciARB" offset="assign" mesa_name="-ARB">
<param name="buf" type="GLuint"/>
<param name="src" type="GLenum"/>
<param name="dst" type="GLenum"/>
</function>
- <function name="BlendFuncSeparateiARB" offset="assign">
+ <function name="BlendFuncSeparateiARB" offset="assign" mesa_name="-ARB">
<param name="buf" type="GLuint"/>
<param name="srcRGB" type="GLenum"/>
<param name="dstRGB" type="GLenum"/>
<enum name="VERTEX_ATTRIB_ARRAY_DIVISOR_ARB" value="0x88FE"/>
- <function name="VertexAttribDivisorARB" offset="assign">
+ <function name="VertexAttribDivisorARB" offset="assign" mesa_name="-ARB">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
<enum name="TEXTURE_BUFFER_DATA_STORE_BINDING_ARB" value="0x8C2D"/>
<enum name="TEXTURE_BUFFER_FORMAT_ARB" value="0x8C2E"/>
- <function name="TexBufferARB" offset="assign">
+ <function name="TexBufferARB" offset="assign" mesa_name="-ARB">
<param name="target" type="GLenum"/>
<param name="internalFormat" type="GLenum"/>
<param name="buffer" type="GLuint"/>
<category name="GL_EXT_draw_buffers2" number="340">
- <function name="ColorMaskIndexedEXT" offset="assign">
+ <function name="ColorMaskIndexedEXT" offset="assign" mesa_name="-EXT">
<param name="buf" type="GLuint"/>
<param name="r" type="GLboolean"/>
<param name="g" type="GLboolean"/>
<param name="a" type="GLboolean"/>
</function>
- <function name="GetBooleanIndexedvEXT" offset="assign">
+ <function name="GetBooleanIndexedvEXT" offset="assign" mesa_name="-EXT">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegerIndexedvEXT" offset="assign">
+ <function name="GetIntegerIndexedvEXT" offset="assign" mesa_name="-EXT">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
</function>
- <function name="EnableIndexedEXT" offset="assign">
+ <function name="EnableIndexedEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name="DisableIndexedEXT" offset="assign">
+ <function name="DisableIndexedEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
- <function name ="IsEnabledIndexedEXT" offset="assign">
+ <function name ="IsEnabledIndexedEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="GLboolean"/>
<param name="w" type="GLuint"/>
</function>
- <function name="VertexAttribI1ivEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI1ivEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI1uivEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI1uivEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4bvEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI4bvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
- <function name="VertexAttribI4svEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI4svEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
- <function name="VertexAttribI4ubvEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI4ubvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
- <function name="VertexAttribI4usvEXT" offset="assign" exec="loopback">
+ <function name="VertexAttribI4usvEXT" offset="assign" exec="loopback"
+ mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
- <function name="VertexAttribIPointerEXT" offset="assign">
+ <function name="VertexAttribIPointerEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIivEXT" offset="assign">
+ <function name="GetVertexAttribIivEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuivEXT" offset="assign">
+ <function name="GetVertexAttribIuivEXT" offset="assign" mesa_name="-EXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1uiEXT" offset="assign">
+ <function name="Uniform1uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2uiEXT" offset="assign">
+ <function name="Uniform2uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3uiEXT" offset="assign">
+ <function name="Uniform3uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4uiEXT" offset="assign">
+ <function name="Uniform4uiEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uivEXT" offset="assign">
+ <function name="Uniform1uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uivEXT" offset="assign">
+ <function name="Uniform2uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uivEXT" offset="assign">
+ <function name="Uniform3uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uivEXT" offset="assign">
+ <function name="Uniform4uivEXT" offset="assign" mesa_name="-EXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="GetUniformuivEXT" offset="assign">
+ <function name="GetUniformuivEXT" offset="assign" mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="BindFragDataLocationEXT" offset="assign">
+ <function name="BindFragDataLocationEXT" offset="assign" mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
- <function name="GetFragDataLocationEXT" offset="assign">
+ <function name="GetFragDataLocationEXT" offset="assign" mesa_name="-EXT">
<return type="GLint"/>
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<param name="a" type="GLuint"/>
</function>
- <function name="TexParameterIivEXT" offset="assign">
+ <function name="TexParameterIivEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="TexParameterIuivEXT" offset="assign">
+ <function name="TexParameterIuivEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLuint *"/>
</function>
- <function name="GetTexParameterIivEXT" offset="assign">
+ <function name="GetTexParameterIivEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetTexParameterIuivEXT" offset="assign">
+ <function name="GetTexParameterIuivEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER_MODE_EXT" value="0x8C7F"/>
<enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT" value="0x8C76"/>
- <function name="BindBufferRangeEXT" offset="assign">
+ <function name="BindBufferRangeEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
</function>
- <function name="BindBufferBaseEXT" offset="assign">
+ <function name="BindBufferBaseEXT" offset="assign" mesa_name="-EXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="BeginTransformFeedbackEXT" offset="assign">
+ <function name="BeginTransformFeedbackEXT" offset="assign" mesa_name="-EXT">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedbackEXT" offset="assign">
+ <function name="EndTransformFeedbackEXT" offset="assign" mesa_name="-EXT">
</function>
- <function name="TransformFeedbackVaryingsEXT" offset="assign">
+ <function name="TransformFeedbackVaryingsEXT" offset="assign"
+ mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const char **"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVaryingEXT" offset="assign">
+ <function name="GetTransformFeedbackVaryingEXT" offset="assign"
+ mesa_name="-EXT">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/>
<enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/>
- <function name="BeginConditionalRenderNV" offset="assign">
+ <function name="BeginConditionalRenderNV" offset="assign" mesa_name="-NV">
<param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="EndConditionalRenderNV" offset="assign">
+ <function name="EndConditionalRenderNV" offset="assign" mesa_name="-NV">
</function>
</category>
exec="dynamic">
</function>
- <function name="PrimitiveRestartIndexNV" offset="assign">
+ <function name="PrimitiveRestartIndexNV" offset="assign" mesa_name="-NV">
<param name="index" type="GLuint"/>
</function>
<!-- OpenGL ES 1.0 -->
<function name="AlphaFuncxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
<function name="ClearColorxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
</function>
<function name="ClearDepthxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="depth" type="GLclampx"/>
</function>
<function name="Color4xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
</function>
<function name="DepthRangexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
<function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0"
- exec="es">
+ exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="FogxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="FrustumxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
</function>
<function name="LightModelxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="LightModelxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="LightxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="LightxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="LineWidthxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="width" type="GLfixed"/>
</function>
<function name="LoadMatrixxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="m" type="const GLfixed *" count="16"/>
</function>
<function name="MaterialxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="MaterialxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="MultMatrixxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="m" type="const GLfixed *" count="16"/>
</function>
<function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
</function>
<function name="Normal3xOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
<function name="OrthoxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
</function>
<function name="PointSizexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="size" type="GLfixed"/>
</function>
<function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
<function name="RotatexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
</function>
<function name="SampleCoveragexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
<function name="ScalexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<function name="TexEnvxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="TexEnvxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="TexParameterxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="TranslatexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
<!-- OpenGL ES 1.1 -->
<function name="ClipPlanexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
<function name="GetClipPlanexOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es" desktop="false">
+ es1="1.0" exec="es" desktop="false" mesa_name="-OES">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
<function name="GetFixedvOES" offset="assign" static_dispatch="false"
- es1="1.0">
+ es1="1.0" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
<function name="GetLightxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
<function name="GetMaterialxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
<function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
<function name="GetTexParameterxvOES" offset="assign"
- static_dispatch="false" es1="1.0" exec="es">
+ static_dispatch="false" es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
<function name="PointParameterxOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="PointParameterxvOES" offset="assign"
- static_dispatch="false" es1="1.0" exec="es">
+ static_dispatch="false" es1="1.0" exec="es" mesa_name="-OES">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
<function name="TexParameterxvOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<function name="ClipPlanefOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
</function>
<function name="GetClipPlanefOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es" desktop="false">
+ es1="1.0" exec="es" desktop="false" mesa_name="-OES">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
<function name="FrustumfOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
</function>
<function name="OrthofOES" offset="assign" static_dispatch="false"
- es1="1.0" exec="es">
+ es1="1.0" exec="es" mesa_name="-OES">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
<function name="DrawTexiOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
<function name="DrawTexivOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="coords" type="const GLint *" count="5"/>
</function>
<function name="DrawTexfOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="DrawTexfvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
<function name="DrawTexsOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="DrawTexsvOES" offset="assign" static_dispatch="false"
- es1="1.0" desktop="false">
+ es1="1.0" desktop="false" mesa_name="-OES">
<param name="coords" type="const GLshort *" count="5"/>
</function>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
<function name="PointSizePointerOES" offset="assign"
- static_dispatch="false" es1="1.0" desktop="false">
+ static_dispatch="false" es1="1.0" desktop="false"
+ mesa_name="-OES">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
es2 CDATA "none"
deprecated CDATA "none"
exec NMTOKEN #IMPLIED
- desktop (true | false) "true">
+ desktop (true | false) "true"
+ mesa_name CDATA #IMPLIED>
<!ATTLIST size name NMTOKEN #REQUIRED
count NMTOKEN #IMPLIED
mode (get | set) "set">
</function>
<function name="Color3b" offset="9" vectorequiv="Color3bv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="Color3bv" offset="10" deprecated="3.1" exec="loopback">
+ <function name="Color3bv" offset="10" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="6"/>
</function>
<function name="Color3d" offset="11" vectorequiv="Color3dv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="Color3dv" offset="12" deprecated="3.1" exec="loopback">
+ <function name="Color3dv" offset="12" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="7"/>
</function>
</function>
<function name="Color3i" offset="15" vectorequiv="Color3iv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="Color3iv" offset="16" deprecated="3.1" exec="loopback">
+ <function name="Color3iv" offset="16" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLint *" count="3"/>
<glx rop="9"/>
</function>
<function name="Color3s" offset="17" vectorequiv="Color3sv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="Color3sv" offset="18" deprecated="3.1" exec="loopback">
+ <function name="Color3sv" offset="18" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="10"/>
</function>
<function name="Color3ub" offset="19" vectorequiv="Color3ubv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="Color3ubv" offset="20" deprecated="3.1" exec="loopback">
+ <function name="Color3ubv" offset="20" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="11"/>
</function>
<function name="Color3ui" offset="21" vectorequiv="Color3uiv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="Color3uiv" offset="22" deprecated="3.1" exec="loopback">
+ <function name="Color3uiv" offset="22" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="12"/>
</function>
<function name="Color3us" offset="23" vectorequiv="Color3usv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="Color3usv" offset="24" deprecated="3.1" exec="loopback">
+ <function name="Color3usv" offset="24" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="13"/>
</function>
<function name="Color4b" offset="25" vectorequiv="Color4bv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<param name="alpha" type="GLbyte"/>
</function>
- <function name="Color4bv" offset="26" deprecated="3.1" exec="loopback">
+ <function name="Color4bv" offset="26" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="14"/>
</function>
<function name="Color4d" offset="27" vectorequiv="Color4dv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
<param name="alpha" type="GLdouble"/>
</function>
- <function name="Color4dv" offset="28" deprecated="3.1" exec="loopback">
+ <function name="Color4dv" offset="28" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="15"/>
</function>
</function>
<function name="Color4i" offset="31" vectorequiv="Color4iv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<param name="alpha" type="GLint"/>
</function>
- <function name="Color4iv" offset="32" deprecated="3.1" exec="loopback">
+ <function name="Color4iv" offset="32" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLint *" count="4"/>
<glx rop="17"/>
</function>
<function name="Color4s" offset="33" vectorequiv="Color4sv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<param name="alpha" type="GLshort"/>
</function>
- <function name="Color4sv" offset="34" deprecated="3.1" exec="loopback">
+ <function name="Color4sv" offset="34" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="18"/>
</function>
<function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
<param name="alpha" type="GLubyte"/>
</function>
- <function name="Color4ubv" offset="36" deprecated="3.1" exec="loopback">
+ <function name="Color4ubv" offset="36" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="19"/>
</function>
<function name="Color4ui" offset="37" vectorequiv="Color4uiv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<param name="alpha" type="GLuint"/>
</function>
- <function name="Color4uiv" offset="38" deprecated="3.1" exec="loopback">
+ <function name="Color4uiv" offset="38" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLuint *" count="4"/>
<glx rop="20"/>
</function>
<function name="Color4us" offset="39" vectorequiv="Color4usv"
- deprecated="3.1" exec="loopback">
+ deprecated="3.1" exec="loopback" mesa_name="+_f">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<param name="alpha" type="GLushort"/>
</function>
- <function name="Color4usv" offset="40" deprecated="3.1" exec="loopback">
+ <function name="Color4usv" offset="40" deprecated="3.1" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLushort *" count="4"/>
<glx rop="21"/>
</function>
<size name="PointParameterfvEXT"/>
</enum>
- <function name="PointParameterfEXT" offset="assign">
+ <function name="PointParameterfEXT" offset="assign" mesa_name="-EXT">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
- <function name="PointParameterfvEXT" offset="assign">
+ <function name="PointParameterfvEXT" offset="assign" mesa_name="-EXT">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
<category name="GL_EXT_secondary_color" number="145">
<function name="SecondaryColor3bEXT" offset="assign"
- vectorequiv="SecondaryColor3bvEXT" exec="loopback">
+ vectorequiv="SecondaryColor3bvEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="SecondaryColor3bvEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3bvEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
<function name="SecondaryColor3dEXT" offset="assign"
- vectorequiv="SecondaryColor3dvEXT" exec="loopback">
+ vectorequiv="SecondaryColor3dvEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="SecondaryColor3dvEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3dvEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
</function>
<function name="SecondaryColor3iEXT" offset="assign"
- vectorequiv="SecondaryColor3ivEXT" exec="loopback">
+ vectorequiv="SecondaryColor3ivEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="SecondaryColor3ivEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3ivEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
<function name="SecondaryColor3sEXT" offset="assign"
- vectorequiv="SecondaryColor3svEXT" exec="loopback">
+ vectorequiv="SecondaryColor3svEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="SecondaryColor3svEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3svEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4127"/>
</function>
<function name="SecondaryColor3ubEXT" offset="assign"
- vectorequiv="SecondaryColor3ubvEXT" exec="loopback">
+ vectorequiv="SecondaryColor3ubvEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="SecondaryColor3ubvEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3ubvEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
<function name="SecondaryColor3uiEXT" offset="assign"
- vectorequiv="SecondaryColor3uivEXT" exec="loopback">
+ vectorequiv="SecondaryColor3uivEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="SecondaryColor3uivEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3uivEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
<function name="SecondaryColor3usEXT" offset="assign"
- vectorequiv="SecondaryColor3usvEXT" exec="loopback">
+ vectorequiv="SecondaryColor3usvEXT" exec="loopback"
+ mesa_name="+_f">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="SecondaryColor3usvEXT" offset="assign" exec="loopback">
+ <function name="SecondaryColor3usvEXT" offset="assign" exec="loopback"
+ mesa_name="+_f">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
<glx vendorpriv="1293"/>
</function>
- <function name="BindProgramNV" offset="assign" deprecated="3.1">
+ <function name="BindProgramNV" offset="assign" deprecated="3.1"
+ mesa_name="-NV">
<param name="target" type="GLenum"/>
<param name="program" type="GLuint"/>
<glx rop="4180"/>
</function>
- <function name="DeleteProgramsNV" offset="assign" deprecated="3.1">
+ <function name="DeleteProgramsNV" offset="assign" deprecated="3.1"
+ mesa_name="-NV">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="const GLuint *" count="n"/>
<glx vendorpriv="1294"/>
<glx rop="4181"/>
</function>
- <function name="GenProgramsNV" offset="assign" deprecated="3.1">
+ <function name="GenProgramsNV" offset="assign" deprecated="3.1"
+ mesa_name="-NV">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="1295" always_array="true"/>
<glx vendorpriv="1303"/>
</function>
- <function name="GetVertexAttribPointervNV" offset="assign">
+ <function name="GetVertexAttribPointervNV" offset="assign"
+ mesa_name="-NV+ARB">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
- <function name="IsProgramNV" offset="assign" deprecated="3.1">
+ <function name="IsProgramNV" offset="assign" deprecated="3.1"
+ mesa_name="-NV+ARB">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1304"/>
<size name="Get" mode="get"/>
</enum>
- <function name="PointParameteriNV" offset="assign">
+ <function name="PointParameteriNV" offset="assign" mesa_name="-NV">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4221"/>
</function>
- <function name="PointParameterivNV" offset="assign">
+ <function name="PointParameterivNV" offset="assign" mesa_name="-NV">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4222"/>