/* The else block is empty, so don't emit an exit jump */
bi_remove_instruction(then_exit);
then_branch->branch_target = ctx->after_block;
+ pan_block_add_successor(&end_then_block->base, &ctx->after_block->base); /* fallthrough */
} else {
then_branch->branch_target = else_block;
then_exit->branch_target = ctx->after_block;
pan_block_add_successor(&end_then_block->base, &then_exit->branch_target->base);
+ pan_block_add_successor(&end_else_block->base, &ctx->after_block->base); /* fallthrough */
}
- /* Wire up the successors */
-
pan_block_add_successor(&before_block->base, &then_branch->branch_target->base); /* then_branch */
-
pan_block_add_successor(&before_block->base, &then_block->base); /* fallthrough */
- pan_block_add_successor(&end_else_block->base, &ctx->after_block->base); /* fallthrough */
}
static void