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glx: be explicit about when mapping X <> GLX visuals
author
Emil Velikov
<emil.velikov@collabora.com>
Thu, 6 Sep 2018 10:25:38 +0000
(11:25 +0100)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Thu, 1 Nov 2018 00:05:43 +0000
(
00:05
+0000)
Write down both X and GLX visual types when mapping from one to the
other. Makes grepping through the code a tiny bit easier.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glx/glxext.c
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diff --git
a/src/glx/glxext.c
b/src/glx/glxext.c
index ca3bf9d027f6f56e6f1ff6bffb854995b0c750eb..cef81920356e8a69f7a27ef9239fb915611cbe42 100644
(file)
--- a/
src/glx/glxext.c
+++ b/
src/glx/glxext.c
@@
-343,9
+343,12
@@
static GLint
convert_from_x_visual_type(int visualType)
{
static const int glx_visual_types[] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ [StaticGray] = GLX_STATIC_GRAY,
+ [GrayScale] = GLX_GRAY_SCALE,
+ [StaticColor] = GLX_STATIC_COLOR,
+ [PseudoColor] = GLX_PSEUDO_COLOR,
+ [TrueColor] = GLX_TRUE_COLOR,
+ [DirectColor] = GLX_DIRECT_COLOR,
};
if (visualType < ARRAY_SIZE(glx_visual_types))