class vector_insert_visitor : public ir_rvalue_visitor {
public:
vector_insert_visitor(bool lower_nonconstant_index)
- : progress(false), lower_nonconstant_index(lower_nonconstant_index)
+ : progress(false), lower_nonconstant_index(lower_nonconstant_index),
+ remove_assignment(false)
{
factory.instructions = &factory_instructions;
}
}
virtual void handle_rvalue(ir_rvalue **rv);
+ virtual ir_visitor_status visit_leave(ir_assignment *expr);
ir_factory factory;
exec_list factory_instructions;
bool progress;
bool lower_nonconstant_index;
+ bool remove_assignment;
};
} /* anonymous namespace */
ir_constant *const idx =
expr->operands[2]->constant_expression_value(factory.mem_ctx);
if (idx != NULL) {
+ unsigned index = idx->value.u[0];
+
+ if (index >= expr->operands[0]->type->vector_elements) {
+ /* Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
+ *
+ * In the subsections described above for array, vector, matrix and
+ * structure accesses, any out-of-bounds access produced undefined
+ * behavior.... Out-of-bounds writes may be discarded or overwrite
+ * other variables of the active program.
+ */
+ this->remove_assignment = true;
+ this->progress = true;
+ return;
+ }
+
/* Replace (vector_insert (vec) (scalar) (index)) with a dereference of
* a new temporary. The new temporary gets assigned as
*
base_ir->insert_before(factory.instructions);
}
+ir_visitor_status
+vector_insert_visitor::visit_leave(ir_assignment *ir)
+{
+ ir_rvalue_visitor::visit_leave(ir);
+
+ if (this->remove_assignment) {
+ ir->remove();
+ this->remove_assignment = false;
+ }
+
+ return visit_continue;
+}
+
bool
lower_vector_insert(exec_list *instructions, bool lower_nonconstant_index)
{