break;
}
+ switch (_mesa_get_format_datatype(mt->format)) {
+ case GL_UNSIGNED_NORMALIZED:
+ for (int i = 0; i < 4; i++)
+ override_color.f32[i] = CLAMP(override_color.f32[i], 0.0f, 1.0f);
+ break;
+
+ case GL_SIGNED_NORMALIZED:
+ for (int i = 0; i < 4; i++)
+ override_color.f32[i] = CLAMP(override_color.f32[i], -1.0f, 1.0f);
+ break;
+
+ case GL_UNSIGNED_INT:
+ for (int i = 0; i < 4; i++) {
+ unsigned bits = _mesa_get_format_bits(mt->format, GL_RED_BITS + i);
+ if (bits < 32) {
+ uint32_t max = (1u << bits) - 1;
+ override_color.u32[i] = MIN2(override_color.u32[i], max);
+ }
+ }
+ break;
+
+ case GL_INT:
+ for (int i = 0; i < 4; i++) {
+ unsigned bits = _mesa_get_format_bits(mt->format, GL_RED_BITS + i);
+ if (bits < 32) {
+ int32_t max = (1 << (bits - 1)) - 1;
+ int32_t min = -(1 << (bits - 1));
+ override_color.i32[i] = CLAMP(override_color.i32[i], min, max);
+ }
+ }
+ break;
+
+ case GL_FLOAT:
+ if (!_mesa_is_format_signed(mt->format)) {
+ for (int i = 0; i < 4; i++)
+ override_color.f32[i] = MAX2(override_color.f32[i], 0.0f);
+ }
+ break;
+ }
+
if (!_mesa_format_has_color_component(mt->format, 3)) {
if (_mesa_is_format_integer_color(mt->format))
override_color.u32[3] = 1;