buf[3] = buf[2] + reg_height / img_height;
if (flip_y)
{
- float tmp = buf[2];
- buf[2] = 1.0 - buf[3];
- buf[3] = 1.0 - tmp;
+ buf[2] = 1.0 - buf[2];
+ buf[3] = 1.0 - buf[3];
}
}
flip_y, texcoords);
float verts[] = { dst_x_offset, dst_y_offset,
- texcoords[0], texcoords[3],
- dst_x_offset, dst_y_offset + reg_height,
texcoords[0], texcoords[2],
+ dst_x_offset, dst_y_offset + reg_height,
+ texcoords[0], texcoords[3],
dst_x_offset + reg_width, dst_y_offset + reg_height,
- texcoords[1], texcoords[2],
+ texcoords[1], texcoords[3],
dst_x_offset + reg_width, dst_y_offset,
- texcoords[1], texcoords[3] };
+ texcoords[1], texcoords[2] };
BATCH_LOCALS(&r300->radeon);