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svga: add SM4_1 enable debug print
author
Charmaine Lee
<charmainel@vmware.com>
Wed, 11 Oct 2017 21:26:52 +0000
(14:26 -0700)
committer
Brian Paul
<brianp@vmware.com>
Mon, 10 Sep 2018 19:07:30 +0000
(13:07 -0600)
Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/drivers/svga/svga_screen.c
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diff --git
a/src/gallium/drivers/svga/svga_screen.c
b/src/gallium/drivers/svga/svga_screen.c
index c0f898d9d8f4cb1ddbb0029988b52d5985f7d970..f67a6895835a5f4e8abdf42c466368d4e0bfc09a 100644
(file)
--- a/
src/gallium/drivers/svga/svga_screen.c
+++ b/
src/gallium/drivers/svga/svga_screen.c
@@
-997,6
+997,10
@@
svga_screen_create(struct svga_winsys_screen *sws)
goto error2;
}
+ debug_printf("%s enabled = %u\n",
+ sws->have_sm4_1 ? "SM4_1" : "VGPU10",
+ sws->have_sm4_1 ? 1 : sws->have_vgpu10);
+
/*
* The D16, D24X8, and D24S8 formats always do an implicit shadow compare
* when sampled from, where as the DF16, DF24, and D24S8_INT do not. So