mesa: use sources.mak -- need to figure out how to support non-gallium builds also
[mesa.git] / progs / glsl /
2008-09-11 Alan HourihaneMerge branch 'master' of git+ssh://git.freedesktop...
2008-09-11 Keith WhitwellMerge branch 'gallium-0.1' into gallium-0.2
2008-08-20 Brian Pauluse ftransform()
2008-08-16 Brian Paulfix convolutions test to consistanty use the ARB shader...
2008-08-16 Brian Paulremove .txt suffix from shader source files
2008-08-16 Brian Paulmesa: added glsl/convolutions test from gallium branch
2008-08-15 Brian Pauldraw a tristrip ring instead of a single quad
2008-08-15 Brian Pauldon't need to use LOD version of texture2D() funcs
2008-08-13 Brian Paulmesa: added new glsl/pointcoord.c test
2008-07-21 Zack Rusinadd edge detection to that example
2008-06-18 Eric AnholtMerge commit 'origin/master' into drm-gem
2008-06-12 Dan NicholsonUpdate .gitignore for progs/glsl
2008-06-04 Keith PackardMerge commit 'origin/master' into drm-gem
2008-05-28 Keith WhitwellMerge branch 'gallium-vertex-linear' into gallium-tex...
2008-05-28 Jakob BornecrantzMerge branch 'gallium-vertex-linear' into gallium-0.1
2008-05-28 Dave AirlieMerge branch 'r500-support'
2008-05-23 Jakob BornecrantzMerge branch 'gallium-i915-current' into gallium-0.1
2008-05-21 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-21 Brianadded readtex.h dependency
2008-05-20 Zack Rusinadd new binaries to ignore to make 'git status' cleaner
2008-05-20 Zack Rusinadd a simple but nice example of convolution filters...
2008-05-20 Brian Paulnew multi-texture GLSL test
2008-05-19 Zack RusinMerge commit 'origin/gallium-0.1' into gallium-vertex...
2008-05-18 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-16 Brian Paulmesa: call glutDestroyWindow() on exit to help find...
2008-04-16 Dave AirlieMerge branch 'master' into r500test
2008-04-10 Brianmore make clean items
2008-04-10 Brianuse InitUniforms()
2008-04-10 BrianReplace duplicated code with new shaderutil.c functions
2008-03-29 Oliver McFaddenMerge branch 'r300-vertprog-branch' of ssh://people...
2008-03-10 Dan NicholsonIgnore more demo programs
2007-12-26 Dan NicholsonMerge branch 'master' into autoconf2
2007-12-18 Brianadded two-side test
2007-12-18 BrianTest GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_Fron...
2007-12-18 Brianadded twoside demo
2007-12-05 BrianUndo changes made to the toyball shaders in commit...
2007-11-30 joukjMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-11-16 Brianadded z/s keys to reset/step rotation
2007-10-31 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-10-29 Eric AnholtMerge branch 'origin'
2007-10-29 Dan Nicholsonspecify app lib dependencies in Makefiles (patch 1/3)
2007-10-26 Zou Nan haiMerge branch '965-glsl'
2007-10-25 José FonsecaIgnore generated files.
2007-10-25 Dan NicholsonIgnore new programs
2007-10-12 Kristian HøgsbergMerge branch 'dri2'
2007-10-12 Dave AirlieMerge branch 'master' into i915-superioctl
2007-10-10 Brianreplace 'brick' with correct program name in printfs
2007-10-10 Dan NicholsonIgnore more generated files in progs/
2007-10-02 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-09-29 Dan Nicholsonadd support for LDFLAGS env var
2007-09-20 Eric AnholtMerge branch 'master' into i915-unification
2007-08-01 Briantriangle rasterization with frag shader
2007-08-01 Brianadded trirast program
2007-07-30 Brianmisc comments, clean-ups
2007-07-30 BrianAdded shader points and shader bitmap demos
2007-07-17 Zou Nan hai Fix SOP in fragment shader, brick is ok now.
2007-07-17 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-07-17 Zou Nan hai bumpmap sample is correct now
2007-07-04 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-06-21 Zou Nan hai support branch and loop in pixel shader
2007-05-18 Eric AnholtMerge branch 'master' into i915-unification
2007-05-03 Brianget rid of normal vector
2007-05-03 Brianget rid of OSMESA stuff
2007-05-03 BrianNew test of the dFdx(), dFdy() functions.
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-26 BrianMerge branch 'glsl-compiler-1' of git+ssh://brianp...
2007-02-26 Brianadd texture rotation
2007-02-25 Brianoutput texcoord in vertex program
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-03 Brianshading language texture demo/test
2007-02-03 Brianadded texdemo1
2007-02-02 Brianadded newline at end
2007-01-29 Briansimple noise test
2007-01-18 Brianremove debug code
2007-01-16 Briandraw a box, press 'a' to animate
2007-01-16 BrianAdded toyball and bumpmap tests using shaders from...
2007-01-16 BrianUse arrow keys to pan and z/Z to zoom in/out to explore...
2007-01-16 BrianAdded new directory of GL shading language demos: glsl