radv/meta: don't need vertex info for resolve shader.
[mesa.git] / src / amd / vulkan / radv_meta_decompress.c
2017-06-25 Bas Nieuwenhuizenradv: Remove unused args of radv_image_view_init.
2017-05-02 Dave Airlieradv: move some image info into a separate struct.
2017-04-19 Dave Airlieradv/meta: refactor out some common shaders.
2017-04-19 Dave Airlieradv/meta: move depth decompress to using inline vertex...
2017-03-30 Bas Nieuwenhuizenradv: Set proper viewport & scissor for meta draws.
2017-03-07 Bas Nieuwenhuizenradv: Use winsys HTILE info.
2017-01-07 Pierre-Loup A. Gri... radv: fix depth transitions with layerCount = VK_REMAIN...
2016-12-27 Dave Airlieradv: add some asserts for operations on general queue
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-11 Dave Airlieradv: drop the RADV_CALL macro.
2016-10-06 Dave Airlieradv: add initial non-conformant radv vulkan driver