i965: add 2xMSAA 16xMSAA modes to DRI configs.
[mesa.git] / src / amd /
2017-08-29 Bas Nieuwenhuizenradv: Add trace ids for secondary buffers.
2017-08-29 Bas Nieuwenhuizenac/debug: Support multiple trace ids for nested IBs.
2017-08-29 Bas Nieuwenhuizenradv/amdgpu: Enable dumping of all IBs with RADV_DEBUG...
2017-08-28 Grazvydas Ignotasac/nir: remove misleading condition
2017-08-28 Grazvydas Ignotasac/nir: silence maybe-uninitialized warnings
2017-08-28 Grazvydas Ignotasradv: clear dynamic_shader_stages on create
2017-08-28 Grazvydas Ignotasamd: add .editorconfig
2017-08-28 Marek Olšákgallium/radeon: set EVENT_WRITE_EOP.INT_SEL = wait...
2017-08-28 Samuel Pitoisetradv: propagate VK_ERROR_OUT_OF_HOST_MEMORY to vk{Begin...
2017-08-28 Samuel Pitoisetradv: rename record_fail to record_result and use VkResult
2017-08-27 Marek OlšákRevert "radeonsi: get the raster config from AMDGPU...
2017-08-26 Dave Airlieradv/wsi: Compute correct row_pitch for GFX9.
2017-08-25 Bas Nieuwenhuizenradv: Fix sparse BO mapping merging.
2017-08-25 Bas Nieuwenhuizenradv: Fix off by one in MAX_VBS assert.
2017-08-25 Bas Nieuwenhuizenradv: Don't set a new subpass on compute resolve.
2017-08-25 Bas Nieuwenhuizenradv: Remove some intel comments from the resolve code.
2017-08-24 Dave Airlieradv: don't crash if we have no framebuffer
2017-08-24 Dave Airlieradv/gfx9: gfx9 has buffer sizing rules like pre-VI.
2017-08-24 Dave Airlieradv: fix predication on gfx9
2017-08-24 Mauro Rossiac/debug: use util_strchrnul() to fix android build...
2017-08-24 Marek Olšákradeonsi: get the raster config from AMDGPU on SI
2017-08-24 Bas Nieuwenhuizenradv: Expose VK_KHX_multiview.
2017-08-24 Bas Nieuwenhuizenradv: Implement multiview draws.
2017-08-24 Bas Nieuwenhuizenradv: Implement determining the has_multiview_view_inde...
2017-08-24 Bas Nieuwenhuizenac/nir: Add shader support for multiviews.
2017-08-24 Bas Nieuwenhuizenradv: Add multiview clears.
2017-08-24 Bas Nieuwenhuizenradv: Store multiview info in renderpass.
2017-08-24 Bas Nieuwenhuizenac/nir: Make shader key a struct.
2017-08-24 Bas Nieuwenhuizenradv: Use 0 for the layer id if the vertex shader does...
2017-08-24 Bas Nieuwenhuizenac/nir: Implement input attachments with layered rendering.
2017-08-24 Bas Nieuwenhuizenac/nir: Determine if input attachments are used in...
2017-08-24 Bas Nieuwenhuizenac/nir: Cast sources of integer ops to int.
2017-08-24 Dave Airlieradv/gfx9: don't expose linear depth on vega.
2017-08-24 Dave Airlieradv: don't degrade tiling mode for small compressed...
2017-08-24 Dave Airlieradv/gfx9: only minify image view width/height/depth...
2017-08-24 Dave Airlieradv/image: don't rescale width/height if the format...
2017-08-24 Dave Airlieradv: cleanup some image view descriptor setup.
2017-08-24 Dave Airlieradv/gfx9: emit sx_mrt_blend registers
2017-08-24 Dave Airlieradv: bump space check for indexed draw.
2017-08-24 Dave Airlieradv/gfx9: fixup db/stencil disable.
2017-08-24 Dave Airlieradv/gfx9: fix level count in color register setup.
2017-08-24 Dave Airlieradv/gfx9: use total levels in texture descriptor
2017-08-23 Bas Nieuwenhuizenradv: Implement bc optimize.
2017-08-23 Bas Nieuwenhuizenac/nir: refactor input variable iteration.
2017-08-23 Nicolai Hähnleac/debug: invoke valgrind checks while parsing IBs
2017-08-23 Nicolai Hähnleac/debug: annotate IB dumps with the raw values
2017-08-23 Nicolai Hähnleac/debug: use an explicit getter for fetching words...
2017-08-22 Marek Olšákac/surface/gfx9: don't allow DCC for the smallest mipma...
2017-08-22 Marek Olšákgallium/radeon: clean up EOP_DATA_SEL magic numbers
2017-08-22 Marek Olšákradeonsi/gfx9: properly handle imported textures with...
2017-08-22 Nicolai Hähnleamd/common: split out ac_parse_ib_chunk from ac_parse_ib
2017-08-21 Rob HerringAndroid: Fix LLVM duplicated symbols linking for N...
2017-08-21 Dave Airlieac/nir: fixup layer/viewport export for GFX9.
2017-08-17 Dave Airlieradv: disable support for VEGA for now.
2017-08-17 Dave Airlieradv: disable texture gather workaround on gfx9.
2017-08-15 Dave Airlieradv/gfx9: for fast clear use is_linear flag.
2017-08-15 David Airlieradv/gfx9: fix tile swizzle handling for gfx9
2017-08-15 David Airlieradv/gfx9: handle GFX9 opaque metadata
2017-08-15 David Airlieradv: emit db_htile_surface reg on gfx9 as well
2017-08-15 Dave Airlieradv/gfx9: remove some leftover gfx6 descriptor setup.
2017-08-15 Dave Airlieradv/gfx9: fix set predication packet.
2017-08-10 Marek Olšákac: fail shader compilation if libelf is replaced by...
2017-08-09 Dave Airlieradv: force cs/ps/l2 flush at end of command stream...
2017-08-08 Connor Abbottac/nir: fix saturate emission
2017-08-07 Bas Nieuwenhuizenradv: remove semicolon in if(...);
2017-08-07 Alex Smithradv: Fix decompression on multisampled depth buffers
2017-08-07 Bas Nieuwenhuizenradv: Don't allow fmask swizzling for shareable images.
2017-08-07 Dave Airlieradv: fix MSAA on SI gpus.
2017-08-06 Dave Airlieradv: add separate fmask tile swizzle counter.
2017-08-06 Dave Airlieradv: fix f16->f32 denorm handling for SI/CIK. (v2)
2017-08-06 Bas Nieuwenhuizenradv: Use the correct channel for alpha in resolve...
2017-08-06 Bas Nieuwenhuizenradv: Only convert linear->srgb in compute resolves.
2017-08-06 Bas Nieuwenhuizenradv: Don't use SRGB format for image stores during...
2017-08-06 Andres Rodriguezradv: generate the same driver UUID as radeonsi
2017-08-06 Andres Rodriguezradv: generate same device UUID as radeonsi
2017-08-06 Andres Rodriguezac/gpu: add driver/device UUID query helpers
2017-08-05 Dave Airlieradv: avoid GPU hangs if someone does a resolve with...
2017-08-04 Dave Airlieradv: also fix texture image descriptors for mipmap...
2017-08-04 Dave Airlieradv: fix tile swizzle regression on mipmaps.
2017-08-04 Marek Olšákac/surface: align DCC size for surfaces that use tile...
2017-08-04 Marek Olšákac/surface: limit tile swizzle to non-mipmaps on SI
2017-08-04 Marek Olšákac/surface: enable tile swizzle for mipmapped textures
2017-08-04 Marek Olšákac/surface: set structure size and handle errors for...
2017-08-04 Marek Olšákac/surface: increment surf_index only when tile swizzle...
2017-08-04 Marek Olšákac/surface: compute tile swizzle only when it's allowed
2017-08-04 Marek Olšákac/surface: add RADEON_SURF_SHAREABLE
2017-08-04 Marek Olšákac/surface: remove RADEON_SURF_HAS_TILE_MODE_INDEX
2017-08-04 Marek Olšákac/surface: move tile_swizzle to ac_surface and document it
2017-08-03 Mauro Rossiandroid: ac/common: always build NIR translation
2017-08-03 Juan A. Suarez Romeroac: add ac_shader_abi.h in distcheck
2017-08-02 Bas Nieuwenhuizenradv: Add suballocation for shaders.
2017-08-02 Nicolai Hähnleradeonsi: fix streamout overflow predication on VI+
2017-08-02 Bas Nieuwenhuizenac/nir: Add float cast before shadow comparator clamp.
2017-08-01 Dave Airlieradeon/ac: use ds_swizzle for derivs on si/cik.
2017-08-01 Connor Abbottac/nir: fix nir_op_unpack_64_2x32_split_y emission
2017-08-01 Connor Abbottac/nir: fix lsb emission
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-31 Bas Nieuwenhuizenradv: Don't underflow non-visible VRAM size.
2017-07-31 Nicolai Hähnleac/common: always build NIR translation
2017-07-31 Nicolai Hähnleac/nir: implement load_frag_coord intrinsic
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