ac_surface: use radeon_info from ac_gpu_info
[mesa.git] / src / amd /
2017-05-18 Nicolai Hähnleac_surface: use radeon_info from ac_gpu_info
2017-05-18 Nicolai Hähnleac/radeonsi: move radeon_info initialization to amd...
2017-05-18 Nicolai Hähnleac/radeonsi: move struct radeon_info to ac_gpu_info.h
2017-05-18 Nicolai Hähnleac/radeonsi: move some aspects of sanity checking to...
2017-05-18 Nicolai Hähnleac/radeonsi: add ac_compute_surface to automatically...
2017-05-18 Nicolai Hähnleac/radeonsi: move the bulk of gfx9_surface_init to...
2017-05-18 Nicolai Hähnleac/radeonsi: move the bulk of gfx6_surface_init to...
2017-05-18 Nicolai Hähnleac/radeonsi: move amdgpu_addr_create to ac_surface
2017-05-18 Nicolai Hähnleac/radeonsi: move surface definitions to new header...
2017-05-17 Marek Olšákgallium/radeon: use a top-of-pipe timestamp for the...
2017-05-16 Nicolai Hähnleac/debug: handle index field in SET_*_REG correctly
2017-05-15 Marek Olšákradeonsi/gfx9: add support for Raven
2017-05-15 Marek Olšákamd/addrlib: import Raven support
2017-05-13 Bas Nieuwenhuizenradv: Save descriptor set even if vertex buffers are...
2017-05-11 Emil Velikovradeon: automake: remove unneeded elf Cflags/Libs
2017-05-11 Rob HerringAndroid: rework LLVM build support
2017-05-11 Rob HerringAndroid: rework libelf dependencies
2017-05-11 Rob HerringAndroid: amd/common: fix dependency on libmesa_nir
2017-05-11 Rob HerringAndroid: amd: use exported include dirs instead of...
2017-05-11 Rob HerringAndroid: remove remaining explicit libcxx includes
2017-05-11 Dave Airlieradv: handle fragment shader srgb resolve pass better
2017-05-09 Grazvydas Ignotasradv: always free nir shaders from modules on stack
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-08 Marek Olšákac: fix broken elimination of duplicated VS exports
2017-05-07 Dave Airlieradv: fix regression in blit2d push constant change.
2017-05-07 Dave Airlieradv/meta: cleanup some unused code path
2017-05-07 Dave Airlieradv/meta: port blit to using push constants
2017-05-07 Dave Airlieradv/meta: move blit2d to using push constants
2017-05-07 Dave Airlieradv/meta: move clear color to using push constants
2017-05-07 Dave Airlieradv/meta: use novertex save path for resolve pass.
2017-05-07 Dave Airlieradv: set base/ranges for push constant loads.
2017-05-07 Dave Airlieradv: drop resolve hack workarounds
2017-05-07 Dave Airlieradv/meta: select resolve paths
2017-05-07 Dave Airlieradv/meta: add resolve pass using fragment/vertex shaders
2017-05-07 Dave Airlieradv: add subpass resolve compute path
2017-05-07 Dave Airlieradv/resolve: split resolve emission out for compute
2017-05-07 Dave Airlieradv/meta: split out core part of resolve shader
2017-05-07 Dave Airlieradv/meta: add srgb conversion to end of resolve shader.
2017-05-07 Dave Airlieradv: set PERF_MOD in sample state like radeonsi.
2017-05-07 Dave Airlieradv: apply the tess+GS hang workaround to Polaris12...
2017-05-05 Fredrik Höglundradv/meta: fix restoring a push descriptor set
2017-05-05 Dave Airlieradv: enable POLARIS12 support.
2017-05-04 Marek Olšákradeonsi: drop support for LLVM 3.8
2017-05-04 Marek Olšákradeonsi: stop using v16i8
2017-05-04 Marek Olšákradeonsi/gfx9: make some PA & DB registers match the...
2017-05-04 Dave Airlieradv: don't advertise transfer props unless we can...
2017-05-04 Bas Nieuwenhuizenradv: Don't use FLAT_SHADE for constants.
2017-05-03 Grazvydas Ignotasradv: don't leak DRM devices
2017-05-03 Grazvydas Ignotasradv: fix possible stack corruption
2017-05-03 Marek Olšákac: eliminate duplicated VS exports
2017-05-03 Marek Olšákac: rename ac_eliminate_const_vs_outputs -> ac_optimize...
2017-05-03 Marek Olšákac: first parse VS exports before eliminating constant...
2017-05-03 Dave Airlieradv/ac: canonicalize the output for 32-bit float min...
2017-05-03 Dave Airlieradv: flush f32->f16 conversion denormals to zero....
2017-05-03 Bas Nieuwenhuizenradv: Add userspace fence buffer per context.
2017-05-02 Dave Airlieradv: enable lower_sub to fix loop unrolling.
2017-05-02 Bas Nieuwenhuizenradv: Don't set dynamic state for pipelines with raster...
2017-05-02 Dave Airlieradv: flush more stages when semaphore are waiting.
2017-05-02 Dave Airlieradv: fix stencil only clears.
2017-05-02 Dave Airlieradv/wsi: report presentation error per image request
2017-05-02 Dave Airlieradv: minor pahole related improvements.
2017-05-02 Dave Airlieradv/image: resize some surface members.
2017-05-02 Dave Airlieradv: drop unused surface level members.
2017-05-02 Dave Airlieradv/image: drop blk_d
2017-05-02 Dave Airlieradv: remove some members of radeon surface.
2017-05-02 Dave Airlieradv: move some image info into a separate struct.
2017-05-02 Dave Airlieradv: provide a helper for comparing an image extents.
2017-05-01 Bas Nieuwenhuizenradv: Use correct stage for ready bit.
2017-05-01 Bas Nieuwenhuizenradv: Add top of pipe timestamp queries.
2017-05-01 Bas Nieuwenhuizenradv: Add NIR loop unrolling.
2017-04-28 Emil Velikovac: automake: sort sources list alphabetically
2017-04-28 Emil Velikovac: include all sources in the tarball
2017-04-27 Dave Airlieradeon/ac: remove assert causing regression
2017-04-27 Dave Airlieradeon/ac: fix build on llvm 3.8.1
2017-04-27 Dave Airlieradv/ac: eliminate unused vertex shader outputs. (v2)
2017-04-27 Dave Airlieradeonsi/ac: move vertex export remove to common code.
2017-04-27 Dave Airlieradv: fix regression in descriptor set freeing.
2017-04-25 Bas Nieuwenhuizenradv: Enable userspace fence checking.
2017-04-25 Dave Airlieradv/ac: setup mrt exports then export them in one...
2017-04-25 Dave Airlieradv/ac: overhaul vs output/ps input routing
2017-04-25 Dave Airlieradv/ac: move point coord after layer/viewport.
2017-04-24 Mauro Rossiandroid: radv/ac: Fix nir.h include
2017-04-24 Dave Airlieradv/ac: copy llvm machine feature flags from radeonsi.
2017-04-23 Bas Nieuwenhuizenradv: Enable lowering fdiv in nir.
2017-04-22 Bas Nieuwenhuizenradv: Use the correct pipeline for dispatches.
2017-04-20 Bas Nieuwenhuizenradv: Prefetch compute shader too.
2017-04-20 Dave Airlieradv/ac: use tex_lz if we can.
2017-04-20 Christoph Haagac: fix build after LLVM 5.0 SVN r300718
2017-04-19 Bas Nieuwenhuizenradv: Set variant code_size when created from the cache.
2017-04-19 Bas Nieuwenhuizenradv: Add shader prefetch.
2017-04-19 Bas Nieuwenhuizenradv: Remove binding buffer count.
2017-04-19 Bas Nieuwenhuizenradv: Don't try to find gaps for non-freeable descriptors.
2017-04-19 Bas Nieuwenhuizenradv: Use host memory pool for non-freeable descriptors.
2017-04-19 Bas Nieuwenhuizenradv: Don't allocate dynamic descriptors separately.
2017-04-19 Mike Lothianradv/meta: Fix nir_builder.h include
2017-04-19 Mike Lothianradv/ac: Fix nir.h include
2017-04-19 Dave Airlieradv/meta: refactor out some common shaders.
2017-04-19 Dave Airlieradv/meta: generate position for blit shaders.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer in blit2d.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer usage in clear shaders
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