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i965/iris: fix crash when calling GetPerfQueryDataINTEL
[mesa.git]
/
src
/
broadcom
/
2019-04-29
Eric Engestrom
delete autotools .gitignore files
tree
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commitdiff
2019-04-26
Eric Anholt
v3d: Fix detection of TMU write sequences in register...
tree
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commitdiff
2019-04-26
Eric Anholt
v3d: Fix detection of the last ldtmu before a new TMU op.
tree
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commitdiff
2019-04-26
Eric Anholt
v3d: Re-add support for memory_barrier_shared.
tree
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commitdiff
2019-04-26
Eric Anholt
v3d: Add a note about i/o indirection for future perfor...
tree
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commitdiff
2019-04-26
Eric Anholt
v3d: Assert that we do request the normal texturing...
tree
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commitdiff
2019-04-18
Eric Anholt
v3d: Fix atomic cmpxchg in shaders on hardware.
tree
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commitdiff
2019-04-18
Eric Anholt
v3d: Fix an invalid reuse of flags generation from...
tree
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commitdiff
2019-04-16
Eric Anholt
v3d: Always set up the qregs for CSD payload.
tree
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commitdiff
2019-04-16
Eric Anholt
v3d: Only look up the 3rd texture gather offset for...
tree
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commitdiff
2019-04-15
Dylan Baker
Delete autotools
tree
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commitdiff
2019-04-14
Karol Herbst
nir: make nir_const_value scalar
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Use the new lower_to_scratch implementation for...
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Detect the correct number of QPUs and use it to...
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Add missing dumping for the spill offset/size...
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Add missing base offset to CS shared memory accesses.
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Add Compute Shader compilation support.
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Replace the old shader-db env var output with...
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Include the number of max temps used in the shader...
tree
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commitdiff
2019-04-12
Eric Anholt
v3d: Add and use a define for the number of channels...
tree
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commitdiff
2019-04-12
Timothy Arceri
nir/i965/freedreno/vc4: add a bindless bool to type...
tree
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commitdiff
2019-04-11
Eric Anholt
v3d: Add an optimization pass for redundant flags updates.
tree
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commitdiff
2019-04-09
Jason Ekstrand
nir: Get rid of global registers
tree
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commitdiff
2019-04-07
Karol Herbst
v3d: prefer using nir_src_comp_as_int over nir_src_as_c...
tree
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commitdiff
2019-04-05
Eric Anholt
v3d: Add some more new packets for V3D 4.x.
tree
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commitdiff
2019-04-05
Eric Anholt
v3d: Bump the maximum texture size to 4k for V3D 4.x.
tree
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commitdiff
2019-03-21
Eric Anholt
v3d: Remove some dead members of struct v3d_compile.
tree
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commitdiff
2019-03-21
Eric Anholt
v3d: Upload all of UBO[0] if any indirect load occurs.
tree
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commitdiff
2019-03-21
Eric Anholt
v3d: Move constant offsets to UBO addresses into the...
tree
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commitdiff
2019-03-21
Eric Anholt
v3d: Rename v3d_tmu_config_data to v3d_unit_data.
tree
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commitdiff
2019-03-12
Eric Anholt
v3d: Fix leak of the mem_ctx after the DAG refactor.
tree
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commitdiff
2019-03-11
Eric Anholt
v3d: Use the DAG datastructure for QPU instruction...
tree
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commitdiff
2019-03-11
Eric Anholt
v3d: Reuse list_for_each_entry_rev().
tree
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commitdiff
2019-03-06
Eric Anholt
v3d: Include a count of register pressure in the RA...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Drop the V3D 3.x vpm read dead code elimination.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Eliminate the TLB and TLBU files.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Use ldunif instructions for uniforms.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Add support for register-allocating a ldunif to...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Drop the old class bits splitting up the accumulators.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Add support for vir-to-qpu of ldunif instructions...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Switch implicit uniforms over to being any qinst...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Do uniform rematerialization spilling before dropp...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Fix temporary leaks of temp_registers and when...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Move the stores for fixed function VS output reads...
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Translate f2i(fround_even) as FTOIN.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Stop treating exec masking specially.
tree
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commitdiff
2019-03-05
Eric Anholt
v3d: Restrict live intervals to the blocks reachable...
tree
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commitdiff
2019-02-26
Eric Anholt
v3d: Rematerialize MOVs of uniforms instead of spilling...
tree
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commitdiff
2019-02-26
Eric Anholt
v3d: Dump the VIR after register spilling if we were...
tree
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commitdiff
2019-02-26
Eric Anholt
v3d: Fix vir_is_raw_mov() for input unpacks.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Move i2b and f2b support into emit_comparison.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Emit a simpler negate for the iabs implementation.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Delay emitting ldvpm on V3D 4.x until it's actuall...
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Stop tracking num_inputs for VPM loads.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Add a function to describe what the c->execute...
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Fix the check for "is the last thrsw inside contro...
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Fix f2b32 behavior.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Kill off vir_PF(), which is hard to use right.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Do bool-to-cond for discard_if as well.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Refactor bcsel and if condition handling.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Add a helper function for getting a nop register.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Drop our hand-lowered nir_op_ffract.
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Drop a perf note about merging unpack_half_*,...
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Fix incorrect flagging of ldtmu as writing r4...
tree
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commitdiff
2019-02-19
Eric Anholt
v3d: Use the early_fragment_tests flag for the shader...
tree
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commitdiff
2019-02-14
Eric Anholt
v3d: Use the NIR lowering for isign instead of rolling...
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Whitespace consistency fix.
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Fix copy-propagation of input unpacks.
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Fix input packing of .l for rounding/fdx/fdy.
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Fix pack/unpack of VFPACK operand unpacks.
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Fix dumping of shaders with alpha test.
tree
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commitdiff
2019-02-05
Eric Anholt
v3d: Store the actual mask of color buffers present...
tree
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commitdiff
2019-01-31
Eric Anholt
v3d: Fix image_load_store clamping of signed integer...
tree
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commitdiff
2019-01-30
Eric Anholt
v3d: Fix a release build set-but-unused compiler warning.
tree
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commitdiff
2019-01-30
Emil Velikov
vc4: Declare the last cpu pointer as being modified...
tree
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commitdiff
2019-01-29
Dylan Baker
automake: Add include dir for nir src directory
tree
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commitdiff
2019-01-29
Eric Anholt
v3d: Fix the autotools build.
tree
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commitdiff
2019-01-29
Carsten Haitzler...
vc4: Declare the cpu pointers as being modified in...
tree
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commitdiff
2019-01-29
Carsten Haitzler...
vc4: Use named parameters for the NEON inline asm.
tree
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commitdiff
2019-01-27
Eric Anholt
v3d: Create separate sampler states for the various...
tree
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commitdiff
2019-01-27
Eric Anholt
v3d: Use the symbolic names for wrap modes from the...
tree
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commitdiff
2019-01-27
Eric Anholt
v3d: Drop maximum number of texture units down to 16.
tree
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commitdiff
2019-01-27
Eric Anholt
v3d: Avoid duplicating limits defines between gallium...
tree
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commitdiff
2019-01-27
Eric Anholt
v3d: Fix overly-large vattr_sizes structs.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for CS barrier() intrinsics.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for CS shared variable load/store...
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for CS workgroup/invocation id intrinsics.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for shader_image_load_store.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add SSBO/atomic counters support.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for matrix inputs to the FS.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Fix txf_ms 2D_ARRAY array index.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for the early_fragment_tests flag.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for flushing dirty TMU data at job...
tree
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commitdiff
2019-01-08
Eric Anholt
nir: Add nir_lower_tex support for Broadcom's swizzled...
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Use the core tex lowering.
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Stop scalarizing our uniform loads.
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Do UBO loads a vector at a time.
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Remove dead switch cases and comments from v3d_nir...
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Reinstate the new shader-db output after v3d_compi...
tree
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commitdiff
2019-01-02
Eric Anholt
v3d: Refactor compiler entrypoints.
tree
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commitdiff
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