v3d: Add missing dumping for the spill offset/size uniforms.
authorEric Anholt <eric@anholt.net>
Thu, 11 Apr 2019 18:46:47 +0000 (11:46 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 12 Apr 2019 22:59:31 +0000 (15:59 -0700)
src/broadcom/compiler/vir_dump.c

index e8a2879fbe258565f7cc9b404432b6101fe10bc8..9e1ef1e9d4cc9b67e67a9979b68d96dfb095fe4c 100644 (file)
@@ -98,6 +98,14 @@ vir_dump_uniform(enum quniform_contents contents,
                 fprintf(stderr, "img[%d].array_size", data);
                 break;
 
+        case QUNIFORM_SPILL_OFFSET:
+                fprintf(stderr, "spill_offset");
+                break;
+
+        case QUNIFORM_SPILL_SIZE_PER_THREAD:
+                fprintf(stderr, "spill_size_per_thread");
+                break;
+
         case QUNIFORM_UBO_ADDR:
                 fprintf(stderr, "ubo[%d]+0x%x",
                         v3d_unit_data_get_unit(data),