nir: Use a single list for all shader variables
[mesa.git] / src / compiler / glsl / ast_array_index.cpp
2019-06-19 Jason Ekstrandglsl/types: Rename is_integer to is_integer_32
2017-08-11 Timothy Arceriglsl: pass mem_ctx to constant_expression_value(.....
2017-08-11 Timothy Arceriglsl: stop copying struct and interface member names
2017-05-06 Samuel Pitoisetglsl: relax bindless sampler arrays indexing
2016-10-20 Iago Toral Quirogaglsl: Indirect array indexing on non-last SSBO member...
2016-09-29 Timothy Arceriglsl: remove remaining tabs from ast_array_index.cpp
2016-05-24 Dave Airlieglsl: make max array trackers ints and use -1 as base...
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-27 Ilia Mirkinmesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/