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glsl/linker: check for xfb_offset aliasing
[mesa.git]
/
src
/
compiler
/
glsl
/
glsl_parser.yy
2019-04-25
Marek Olšák
glsl: allow "varying out" for fragment shader outputs...
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2019-04-25
Marek Olšák
glsl: apply some 1.30 and other rules to EXT_gpu_shader...
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2019-04-25
Marek Olšák
glsl: add `unsigned int` type for EXT_GPU_shader4
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2019-04-12
Marek Olšák
glsl: allow the #extension directive within code blocks...
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2019-04-09
Caio Marcelo de...
glsl: Parse and propagate derivative_group to shader_info
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2018-11-08
Ian Romanick
glsl: Add pragma to disable all warnings
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2018-08-29
Timothy Arceri
glsl: add a mechanism to allow layout qualifiers on...
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2018-08-20
Kevin Rogovin
Add NV_fragment_shader_interlock support.
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2018-06-14
Dave Airlie
glsl: allow standalone semicolons outside main()
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2018-06-01
Plamena Manolova
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_inte...
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2018-04-25
Tapani Pälli
mesa: GL_EXT_texture_norm16 extension plumbing
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2018-02-27
Francisco Jerez
util/bitset: Make C++ wrapper trivially constructible.
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2018-02-24
Francisco Jerez
glsl: Add support for the framebuffer fetch layout...
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2018-02-24
Francisco Jerez
glsl: Switch ast_type_qualifier to a 128-bit bitset.
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2017-10-30
Ian Romanick
glsl/parser: Track built-in types using the glsl_type...
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2017-10-30
Ian Romanick
glsl/parser: Return the glsl_type object from the lexer
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2017-10-30
Ian Romanick
glsl/parser: Move anonymous struct name handling to...
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2017-10-30
Ian Romanick
glsl/parser: Silence unused parameter warning
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2017-05-06
Samuel Pitoiset
glsl: allow image qualifiers inside structures
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2017-05-06
Samuel Pitoiset
glsl: process bindless/bound layout qualifiers
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2017-03-02
Samuel Pitoiset
glsl: fix subroutine mismatch between declarations...
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2017-03-01
Samuel Pitoiset
glsl: remove unecessary flags.q.subroutine_def
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2017-02-27
Samuel Pitoiset
glsl: use an enum for AMD_conservative_depth layout...
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2017-02-27
Samuel Pitoiset
glsl: add has_shader_image_load_store()
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2017-01-21
Kenneth Graunke
glsl: Rename [u]int64_t tokens.
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2017-01-20
Dave Airlie
glsl/ast/ir: Add 64-bit integer constant support
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2017-01-20
Dave Airlie
glsl: Add basic ARB_gpu_shader_int64 types
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2017-01-08
Kenneth Graunke
mesa: Introduce a compiler enum for tessellation spacing.
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2016-12-07
Lionel Landwerlin
mesa: add support for GL_INTEL_conservative_rasterization
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2016-12-07
Plamena Manolova
mesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
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2016-11-25
Andres Gomez
glsl: push layout-qualifier-name values from variable...
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2016-11-25
Andres Gomez
glsl: simplified error checking for duplicated layout...
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2016-11-25
Andres Gomez
glsl: simplified ast_type_qualifier::merge_into_[in...
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2016-11-25
Andres Gomez
glsl: ignore all but the rightmost layout qualifier...
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2016-11-25
Andres Gomez
glsl: split default in layout qualifier merge
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2016-11-25
Andres Gomez
glsl: split default out layout qualifier merge
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2016-11-25
Andres Gomez
glsl: merge layouts into the default one as the last...
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2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
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2016-10-31
Marek Olšák
glsl: use the linear allocator for ast_node and derived...
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2016-10-06
Samuel Pitoiset
glsl: process local_size_variable input qualifier
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2016-08-31
Kenneth Graunke
glsl: Handle patch qualifier on interface blocks.
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2016-08-26
Ian Romanick
glsl: Allow invocations layout qualifier with GL_OES_ge...
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2016-08-26
Ilia Mirkin
glsl: process blend_support_* qualifiers
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2016-08-24
Francisco Jerez
glsl: Handle the inout qualifier in fragment shader...
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2016-08-24
Kenneth Graunke
glsl: Mark tessellation qualifier maps static const.
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2016-08-12
Kenneth Graunke
glsl: Fix invariant matching in GLSL 4.30 and GLSL...
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2016-08-08
Kenneth Graunke
glsl: Add extension plumbing for OES/EXT_tessellation_s...
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2016-08-08
Kenneth Graunke
glsl: Simplify interface qualifier parsing.
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2016-08-08
Kenneth Graunke
glsl: Add a has_tessellation_shader() helper.
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2016-05-23
Dave Airlie
glsl/parser: handle multiple layout sections with AST...
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2016-05-01
Timothy Arceri
glsl: parse component layout qualifier
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Timothy Arceri
glsl: parse new transform feedback layout qualifiers
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-07
Kenneth Graunke
glsl: Add function parameters to the parser symbol...
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2016-03-07
Kenneth Graunke
glsl: Add single declaration variables to the symbol...
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2016-03-05
Timothy Arceri
glsl: parse align layout qualifier
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2016-03-05
Timothy Arceri
glsl: enable offset layout qualifier for ARB_enhanced_l...
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2016-03-05
Timothy Arceri
glsl: rework parsing of blocks
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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