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glsl: Fix incorrect hard-coded location of the gl_SecondaryFragColorEXT built-in.
[mesa.git]
/
src
/
compiler
/
glsl
/
link_uniform_initializers.cpp
2016-08-10
Timothy Arceri
glsl: remove remaining tabs in link_uniform_initializer...
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2016-08-10
Timothy Arceri
glsl: use UniformHash to find storage location
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2016-07-26
Matt Turner
glsl: Avoid aliasing violations.
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-08
Dave Airlie
glsl: use new interfaces for 64-bit checks.
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2016-05-31
Dave Airlie
glsl/images: bounds check image unit assignment
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2016-04-07
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-05
Timothy Arceri
glsl: fully split apart buffer block arrays
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-02
Timothy Arceri
glsl: only set buffer block binding once during initial...
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-28
Timothy Arceri
mesa: remove initialized field from uniform storage
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2016-03-25
Timothy Arceri
glsl: reduce buffer block duplication
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-14
Jason Ekstrand
glsl/types: Add support for function types
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
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2016-02-10
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-09
Jason Ekstrand
Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
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2016-02-05
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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