nir: Add support for 16-bit types (half float, int16 and uint16)
[mesa.git] / src / compiler / glsl / tests / set_uniform_initializer_tests.cpp
2017-08-29 Emil Velikovutil: move string_to_uint_map to glsl
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-09-12 Thomas Hellandmesa/glsl: Move string_to_uint_map into the util folder
2016-08-11 Timothy Arceriglsl/tests: fix segfault in uniform initializer test
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-29 Kenneth Graunkeglsl: Delete initialized field from uniform storage...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/