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nir: add i2d and u2d opcodes
[mesa.git]
/
src
/
compiler
/
nir
/
glsl_to_nir.cpp
2016-04-11
Iago Toral Quiroga
nir: add i2d and u2d opcodes
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2016-04-11
Iago Toral Quiroga
nir: add d2i, d2u, d2b opcodes
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2016-04-11
Connor Abbott
nir: add support for d2f and f2d
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2016-04-11
Iago Toral Quiroga
nir/glsl_to_nir: set bit_size on ssbo_load result
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2016-04-11
Samuel Iglesias...
nir/glsl_to_nir: add bit-size info to add_instr()
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2016-04-11
Connor Abbott
nir/glsl_to_nir: support doubles
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2016-04-11
Samuel Iglesias...
nir: add bit_size info to nir_ssa_undef_instr_create()
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2016-03-29
Jason Ekstrand
nir/lower_out_to_temp: Add an "entrypoint" parameter
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2016-03-23
Jason Ekstrand
nir/glsl: Propagate invariant into NIR alu ops
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2016-03-17
Connor Abbott
nir: add a bit_size parameter to nir_ssa_dest_init
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2016-03-12
Jason Ekstrand
nir/glsl: Remove dead function parameter handling code
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2016-02-11
Jason Ekstrand
nir: Remove the const_offset from nir_tex_instr
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2016-02-09
Jason Ekstrand
nir/tex_instr: Rename sampler to texture
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2016-02-09
Rob Clark
gtn: use const_index helpers
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2016-02-09
Timothy Arceri
nir: remove unused nir_variable fields
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2016-02-01
Matt Turner
glsl: Remove 2x16 half-precision pack/unpack opcodes.
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-26
Emil Velikov
nir: move to compiler/
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