anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
[mesa.git] / src / compiler /
2016-09-06 Rob HerringAndroid: glsl: add rules to generate ir_expression...
2016-09-06 Kenneth Graunkeglsl: Fix locations of variables in patch qualified...
2016-09-05 Jason Ekstrandnir/tests: Update the CF tests to not assume fake edges
2016-09-03 Timothy Arcerinir: remove unused variable
2016-09-03 Connor Abbottnir: remove some fields from nir_shader_compiler_options
2016-09-03 Connor Abbottnir: fix bug with moves in nir_opt_remove_phis()
2016-09-03 Connor Abbottnir: add nir_after_phis() cursor helper
2016-09-03 Ilia Mirkinglsl: expose max atomic counter/buffer consts for tess...
2016-09-02 Jason Ekstrandnir: Remove fake edges in the CF handling code
2016-09-02 Jason Ekstrandnir/dead_cf: Don't crash on unreachable after-loop...
2016-09-01 Kenneth Graunkeglsl: Only force varyings to be flat when varying packing.
2016-09-01 Kenneth Graunkeglsl: Reject TCS/TES input arrays not sized to gl_MaxPa...
2016-08-31 Jason Ekstrandmesa: Add some more .gitignore
2016-08-31 Jose Fonsecascons: Fix MinGW cross compilation.
2016-08-31 Kenneth Graunkeglsl: Handle patch qualifier on interface blocks.
2016-08-31 Ilia Mirkinglsl: add gl_BoundingBox and associated varying slots
2016-08-31 Ilia Mirkinmesa: add scaffolding for OES/EXT_primitive_bounding_box
2016-08-30 Francisco Jerezglsl: Fix gl_program::OutputsWritten computation for...
2016-08-30 Francisco Jerezglsl: Fix incorrect hard-coded location of the gl_Secon...
2016-08-30 Francisco Jerezglsl: Calculate bitset of secondary outputs written...
2016-08-30 Ian Romanickglsl: Fix typo in comment
2016-08-30 Ian Romanickglsl: Replace most assertions with unreachable()
2016-08-30 Ian Romanickglsl: Refactor handling of horizontal operations
2016-08-30 Ian Romanickglsl: Use constant_template_horizontal instead of const...
2016-08-30 Ian Romanickglsl: Eliminate constant_template2
2016-08-30 Ian Romanickglsl: Eliminate constant_template5
2016-08-30 Ian Romanickglsl: Eliminate constant_template0
2016-08-30 Ian Romanickglsl: Eliminate one of the templates for simpler operations
2016-08-30 Ian Romanickglsl: Use the generated constant expression code
2016-08-30 Ian Romanickglsl: Generate code for constant ir_triop_csel expressions
2016-08-30 Ian Romanickglsl: Generate code for constant ir_triop_lrp expressions
2016-08-30 Ian Romanickglsl: Generate code for constant ir_quadop_vector expre...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_quadop_bitfield_ins...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_triop_vector_insert...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_binop_vector_extrac...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_binop_mul expressions
2016-08-30 Ian Romanickglsl: Generate code for constant ir_triop_fma and ir_tr...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_binop_dot expressions
2016-08-30 Ian Romanickglsl: Generate code for constant ir_binop_lshift and...
2016-08-30 Ian Romanickglsl: Generate code for constant ir_binop_ldexp expressions
2016-08-30 Ian Romanickglsl: Generate code for constant unary expressions...
2016-08-30 Ian Romanickglsl: Generate code for some constant binary expression...
2016-08-30 Ian Romanickglsl: Generate code for constant unary expression that...
2016-08-30 Ian Romanickglsl: Generate code for constant expressions that have...
2016-08-30 Ian Romanickglsl: Generate code for constant binary expressions...
2016-08-30 Ian Romanickglsl: Generate code for constant binary expressions...
2016-08-30 Ian Romanickglsl: Generate code for constant unary expression that...
2016-08-30 Ian Romanickglsl: Generate code for constant unary expression that...
2016-08-30 Ian Romanickglsl: Begin generating code for the most basic constant...
2016-08-30 Ian Romanickglsl: Convert tuple into a class
2016-08-30 Ian Romanickglsl: Compact a bunch of things onto one line
2016-08-30 Ian Romanickglsl: Sort constant expression handling by IR operand...
2016-08-30 Ian Romanickglsl: Trivial whitespace and punctuation changes
2016-08-30 Ian Romanickglsl: Sort GLSL type enums in switch-statements in...
2016-08-30 Ian Romanickglsl: Always use correct float types in constant expres...
2016-08-30 Ian Romanickglsl: Extract ir_quadop_bitfield_insert implementation...
2016-08-30 Ian Romanickglsl: Extract ir_triop_bitfield_extract implementation...
2016-08-30 Ian Romanickglsl: Extract ir_binop_ldexp implementation to a separa...
2016-08-30 Ian Romanickglsl: Use find_msb_uint to implement ir_unop_find_lsb
2016-08-30 Ian Romanickglsl: Extract ir_unop_find_msb implementation to a...
2016-08-30 Ian Romanickglsl: Extract ir_unop_bitfield_reverse implementation...
2016-08-30 Ian Romanickglsl: Use _mesa_bitcount to implement constant ir_unop_...
2016-08-30 Ian Romanickglsl: Delete spurious comment about mod not taking...
2016-08-30 Ian Romanickglsl: Delete spurious comment about updating ir_express...
2016-08-30 Ian Romanickglsl: Do not generate comments or extra whitespace...
2016-08-30 Ian Romanickglsl: Just access the ir_expression_operation strings...
2016-08-30 Ian Romanickglsl: Generate ir_expression_operation_strings.h from...
2016-08-30 Ian Romanickglsl: Pull operator_strs out to its own file
2016-08-30 Ian Romanickglsl: Generate the ir_last_* values
2016-08-30 Ian Romanickglsl: Generate ir_expression_operation.h from Python
2016-08-30 Eric Engestromglsl: fix unreachable() typo
2016-08-30 Kenneth Graunkeglsl: Initialize outputs[] array in lower_blend_equatio...
2016-08-29 Timothy Arcerispirv: replace assert with unreachable
2016-08-29 Eric Anholtnir: Update shader info when adding discards
2016-08-29 Timothy Arceriglsl: initialise pointer to NULL
2016-08-29 Ilia Mirkinmesa: add EXT_texture_cube_map_array support
2016-08-26 Ian Romanickmesa: Add support for OES_texture_cube_map_array
2016-08-26 Ian Romanickglsl: Add and use has_texture_cube_map_array helper
2016-08-26 Ian Romanickglsl: Mark cube map array sampler types as reserved...
2016-08-26 Ian Romanickglsl: Silence unused parameter warning
2016-08-26 Ian Romanickglsl/linker: Fail linking on ES if uniform precision...
2016-08-26 Ian Romanickglsl: Allow invocations layout qualifier with GL_OES_ge...
2016-08-26 Ian Romanickglsl: Allow gl_InvocationID and gl_Layer with GL_OES_ge...
2016-08-26 Ian Romanickmesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_...
2016-08-26 Kenneth Graunkeglsl: Add a lowering pass to handle advanced blending...
2016-08-26 Kenneth Graunkeglsl: Merge blend_support qualifiers when linking.
2016-08-26 Ilia Mirkinglsl: process blend_support_* qualifiers
2016-08-26 Ilia Mirkinglsl: add basic KHR_blend_equation_advanced infrastructure
2016-08-26 Kenneth Graunkenir: Change nir_shader_get_entrypoint to return an...
2016-08-26 Kenneth Graunkenir: Make nir_lower_io_to_temporaries store an impl...
2016-08-26 Francisco Jereznir: Handle FB fetch outputs correctly in nir_lower_io_...
2016-08-26 Francisco Jereznir: Pass through fb_fetch_output and OutputsRead from...
2016-08-25 Jason Ekstrandnir/phi_builder: Don't recurse in value_get_block_def
2016-08-25 Matt Turnernir: Walk blocks in source code order in lower_vars_to_ssa.
2016-08-24 Francisco Jerezglsl: Keep track of the set of fragment outputs read...
2016-08-24 Francisco Jerezglsl: Don't consider read-only fragment outputs to...
2016-08-24 Francisco Jerezglsl/linker: Allow fragment output overlap for gl_LastF...
2016-08-24 Francisco Jerezglsl/ast: Allow redeclaration of gl_LastFragData with...
2016-08-24 Francisco Jerezglsl: Don't attempt to do dead varying elimination...
2016-08-24 Francisco Jerezglsl: Define a gl_LastFragData built-in for older GLSL...
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