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anv: Emit cherryview SF state without including gen9_pack.h
[mesa.git]
/
src
/
compiler
/
2016-11-30
Timothy Arceri
glsl: use linked_shaders bitmask to iterate stages...
tree
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commitdiff
2016-11-30
Timothy Arceri
mesa/glsl: add bitmask to track stages a program was...
tree
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commitdiff
2016-11-29
Dave Airlie
nir: print var binding in dumps.
tree
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commitdiff
2016-11-29
Timothy Arceri
mesa: fix active subroutine uniforms properly
tree
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commitdiff
2016-11-25
Andres Gomez
Revert "glsl: allow layout qualifier overrides with...
tree
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commitdiff
2016-11-25
Andres Gomez
Revert "glsl: geom shader max_vertices layout must...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: push layout-qualifier-name values from variable...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: simplified error checking for duplicated layout...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: simplified ast_type_qualifier::merge_into_[in...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: ignore all but the rightmost layout qualifier...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: refactor duplicated validations between 2 layout...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: assert on incoherent point mode layout-id-qualifi...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: remove unneeded check for incompatible primitive...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: simplifies the merge of the default in layout...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: split default in layout qualifier merge
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: split default out layout qualifier merge
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: merge layouts into the default one as the last...
tree
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commitdiff
2016-11-25
Andres Gomez
glsl: ignore all but the rightmost layout-qualifier...
tree
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commitdiff
2016-11-23
Aaron Watry
compiler/glsl/tests: Fix print format when building...
tree
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commitdiff
2016-11-23
Aaron Watry
compiler/glsl/tests: Fix print format when building...
tree
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commitdiff
2016-11-23
Iago Toral Quiroga
nir/spirv: implement ordered / unordered floating point...
tree
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commitdiff
2016-11-22
Jason Ekstrand
nir: Add a layer_id system value intrinsic
tree
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commitdiff
2016-11-22
Jason Ekstrand
spirv: Stop warning about input attachments
tree
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commitdiff
2016-11-22
Jason Ekstrand
spirv: Handle the InputAttachmentIndex decoration
tree
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commitdiff
2016-11-22
Jason Ekstrand
compiler: Add the rest of the subpassInput types
tree
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commitdiff
2016-11-22
Marek Olšák
glsl: add gl_linked_shader::SourceChecksum
tree
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commitdiff
2016-11-22
Timothy Arceri
mesa/glsl: remove unused uses_builtin_functions field
tree
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commitdiff
2016-11-22
Kenneth Graunke
spirv: Silence unsupported capability warnings for...
tree
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commitdiff
2016-11-22
Kenneth Graunke
nir: add a pass to compact clip/cull distances.
tree
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commitdiff
2016-11-22
Kenneth Graunke
nir: Add a "compact array" flag and IO lowering code.
tree
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commitdiff
2016-11-22
Timothy Arceri
glsl: fix NULL check
tree
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commitdiff
2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: remove unused mem_ctx
tree
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commitdiff
2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: bail early in tessellation...
tree
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commitdiff
2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: fix geometry shader output...
tree
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commitdiff
2016-11-21
Nicolai Hähnle
glsl: don't flatten if-blocks with dynamic array indices
tree
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commitdiff
2016-11-19
Kenneth Graunke
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
tree
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commitdiff
2016-11-19
Kenneth Graunke
compiler: Store the clip/cull distance array sizes...
tree
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commitdiff
2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_progra...
tree
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commitdiff
2016-11-19
Timothy Arceri
glsl: add new program driver function to standalone...
tree
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commitdiff
2016-11-18
Timothy Arceri
glsl: tidy up entries temporary
tree
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commitdiff
2016-11-18
Timothy Arceri
glsl/i965: move per stage AtomicBuffers list to gl_program
tree
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commitdiff
2016-11-18
Timothy Arceri
glsl: create gl_program at the start of linking rather...
tree
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commitdiff
2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
tree
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commitdiff
2016-11-17
Jason Ekstrand
nir/spirv: Fix handling of gl_PrimitiveId
tree
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commitdiff
2016-11-17
Eric Anholt
nir: Avoid an extra NIR op in integer divide lowering.
tree
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commitdiff
2016-11-17
Timothy Arceri
glsl: stub out _mesa_reference_program() in standalone...
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_abos to gl_program
tree
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commitdiff
2016-11-17
Timothy Arceri
mesa/glsl: copy num_images to gl_program
tree
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commitdiff
2016-11-17
Timothy Arceri
nir: add support for counting AoA uniforms in nir_shade...
tree
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commitdiff
2016-11-17
Timothy Arceri
compiler: remove now unused copy_shader_info() declaration
tree
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commitdiff
2016-11-17
Timothy Arceri
compiler: include shader_enums.h in shader_info.h
tree
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commitdiff
2016-11-15
Marek Olšák
glsl/lower_if: conditionally lower if-branches based...
tree
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commitdiff
2016-11-15
Marek Olšák
glsl/lower_if: don't lower branches touching tess contr...
tree
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commitdiff
2016-11-15
Marek Olšák
glsl/lower_if: check more node types in check_control_f...
tree
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commitdiff
2016-11-15
Marek Olšák
glsl/lower_if: move and rename found_control_flow
tree
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commitdiff
2016-11-15
Marek Olšák
util/disk_cache: use unambiguous naming
tree
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commitdiff
2016-11-15
Marek Olšák
util: import cache.c/h from glsl
tree
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commitdiff
2016-11-13
Kenneth Graunke
glsl: Don't crash on function names with invalid identi...
tree
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commitdiff
2016-11-13
Kenneth Graunke
glsl: Fix assert fails when assignment expressions...
tree
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commitdiff
2016-11-11
Brian Paul
glsl: define __STDC_FORMAT_MACROS to get PRIx64 macro
tree
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commitdiff
2016-11-11
Emil Velikov
glsl: automake: add opt_add_neg_to_sub.h to the sources...
tree
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commitdiff
2016-11-11
Tapani Pälli
android: add SPIRV_FILES to libmesa_nir
tree
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commitdiff
2016-11-11
Brian Paul
glsl: include inttypes.h for PRIx64 macro
tree
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commitdiff
2016-11-10
Ian Romanick
glsl/standalone: Add the ability to generate ir_builder...
tree
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commitdiff
2016-11-10
Ian Romanick
glsl: Add a C++ code generator that uses ir_builder...
tree
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commitdiff
2016-11-10
Ian Romanick
glsl: Generate strings that are the enum names without...
tree
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commitdiff
2016-11-10
Ian Romanick
glsl/standalone: Enable par-linking
tree
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commitdiff
2016-11-10
Ian Romanick
glsl/standalone: Optimize dead variable declarations
tree
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commitdiff
2016-11-10
Ian Romanick
glsl/standalone: Optimize add-of-neg to subtract
tree
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commitdiff
2016-11-10
Ian Romanick
glsl/linker: Allow link_intrastage_shaders when there...
tree
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commitdiff
2016-11-10
Timothy Arceri
nir: update nir_gather_info to only mark used array...
tree
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commitdiff
2016-11-10
Kenneth Graunke
mesa/compiler: move MAX_VARYING to shader_enums.h
tree
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commitdiff
2016-11-10
Timothy Arceri
nir: add more helpers to nir_types.cpp
tree
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commitdiff
2016-11-10
Kenneth Graunke
nir: Generalize the "is per-vertex variable?" helpers...
tree
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commitdiff
2016-11-10
Ian Romanick
glsl: Parse 0 as a preprocessor INTCONSTANT
tree
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commitdiff
2016-11-10
Ian Romanick
glcpp: Handle '#version 0' and other invalid values
tree
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commitdiff
2016-11-10
Ian Romanick
linker: Remove unnecessary overload of program_resource...
tree
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commitdiff
2016-11-10
Marek Olšák
mesa: remove LowerShaderSharedVariables
tree
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commitdiff
2016-11-10
Marek Olšák
glsl: handle partial swizzles in opt_dead_code_local...
tree
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commitdiff
2016-11-10
Marek Olšák
glsl: don't run loop passes if loop unrolling is disabled
tree
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commitdiff
2016-11-10
Iago Toral Quiroga
glsl: validate output blocks against input blocks
tree
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commitdiff
2016-11-10
Ilia Mirkin
glsl: record number of components used in each slot...
tree
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commitdiff
2016-11-10
Ilia Mirkin
glsl: fix slot_end calculations and simplify reserved_s...
tree
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commitdiff
2016-11-09
Ian Romanick
linker: Accurately track gl_uniform_block::stageref
tree
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commitdiff
2016-11-09
Ian Romanick
linker: Slight code rearrange to prevent duplication...
tree
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commitdiff
2016-11-09
Ian Romanick
linker: Trivial coding standards fixes
tree
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commitdiff
2016-11-09
Ian Romanick
glsl: Add some comments to methods of ir_variable_refco...
tree
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commitdiff
2016-11-09
Dave Airlie
nir: add conditional discard optimisation (v4)
tree
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commitdiff
2016-11-04
Nicolai Hähnle
glsl/cache: correct asprintf error handling
tree
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commitdiff
2016-11-04
Eric Anholt
nir: Make sure to set the texsrc type in nir drawpixels...
tree
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commitdiff
2016-11-03
Francisco Jerez
nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
tree
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commitdiff
2016-11-03
Nicolai Hähnle
glsl: fix lowering of UBO references of named blocks
tree
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commitdiff
2016-11-03
Kenneth Graunke
glsl: Update deref types when resizing implicitly sized...
tree
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commitdiff
2016-11-03
Timothy Arceri
mesa/glsl: delete previously linked shaders earlier...
tree
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commitdiff
2016-11-02
Timothy Arceri
nir: fix nir_shader_clone() and nir_sweep()
tree
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commitdiff
2016-11-02
Nicolai Hähnle
glsl: compute lvalues of [in]out parameters before...
tree
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commitdiff
2016-10-31
Marek Olšák
glsl: use a non-malloc'd storage for short ir_variable...
tree
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commitdiff
2016-10-31
Marek Olšák
glsl: use the linear allocator in opt_constant_propagation
tree
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commitdiff
2016-10-31
Marek Olšák
glsl: use the linear allocator in opt_copy_propagation
tree
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commitdiff
2016-10-31
Marek Olšák
glsl: use the linear allocator in opt_copy_propagation_...
tree
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commitdiff
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