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draw: clear the draw buffers in draw
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
draw_gs_tmp.h
2013-04-23
Zack Rusin
draw/gs: preserve leading vertex info for gs
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2012-02-09
Christoph Bumiller
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-18
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-16
Chia-I Wu
draw: last_vertex_last is always true for GS and SO.
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2010-08-16
Chia-I Wu
draw: Add flags to draw_prim_info.
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_gs_tmp.h.
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-17
Zack Rusin
draw: implement triangle strips with adjacency in geome...
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2010-06-17
Zack Rusin
draw: implement triangle lists with adjacency support...
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2010-06-17
Zack Rusin
draw: fix a silly error
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2010-06-17
Zack Rusin
draw: implement line strip adjacency
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2010-06-17
Zack Rusin
draw: implement lines with adjacency in geometry shaders
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2010-06-15
Zack Rusin
draw/gs: make sure gs works with elts and doesn't overr...
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2010-06-15
Zack Rusin
draw: finish the new pipeline setup
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2010-06-10
Zack Rusin
draw: forgot to add a file
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