redo the linear paths
[mesa.git] / src / gallium / auxiliary / draw / draw_private.h
2008-05-08 Zack Rusinredo the linear paths
2008-04-25 Zack Rusinfrontend for rendering without elts
2008-04-24 Keith Whitwelldraw: handle edgeflags and reset-line-stipple again
2008-04-24 Brian Paulgallium: fix issues in recursive flushing
2008-04-23 Brian Paulgallium: added a flushing_vcache flag, test in draw_do_...
2008-04-22 Keith Whitwelldraw: allow drivers to query pipeline state more easily
2008-04-21 José Fonsecagallium: Centralize SSE usage logic.
2008-04-19 Keith Whitwelldraw: move incoming vertex state into draw->pt
2008-04-19 Keith Whitwelldraw: make draw_reset_vertex_ids private to the draw_pi...
2008-04-19 Keith Whitwelldraw: put pipeline flushing behind a new interface
2008-04-19 Keith Whitwelldraw: move pt_pipeline code to draw_pipe.c
2008-04-19 Keith Whitwelldraw: move some pipeline-specific code & state to draw_...
2008-04-19 Keith Whitwelldraw: remove named clipmask flags, tidy up pt middle...
2008-04-18 Keith Whitwelldraw: remove more dead data structures
2008-04-18 Keith Whitwelldraw: remove dead data structures
2008-04-18 Keith Whitwelldraw: remove old draw_vertex_shader_queue_flush function
2008-04-18 Keith Whitwelldraw: switch over to draw_pt paths, will remove old...
2008-04-18 Keith Whitwelldraw: split off all the extra functionality in the...
2008-04-17 Keith Whitwelldraw: move hw vertex emit to a new module
2008-04-17 Keith Whitwelldraw: add vertex shader run_linear function
2008-04-17 Keith Whitwelldraw: keep record of number of active vertex buffers
2008-04-16 Keith Whitwelldraw: make pt run pipeline when need_pipeline is true...
2008-04-14 Zack Rusinpass vertex size to shaders so that callee can decide...
2008-04-14 Keith Whitwelldraw: hide passthrough shading paths behind an environm...
2008-04-14 Zack RusinMake shaders operate on a block of memory instead of...
2008-04-14 Zack Rusinreturn true if one of the vertices has been clipped
2008-04-14 Zack Rusinpass arbitrary number of vertices to the shader executi...
2008-04-04 Keith Whitwellgallium: Handle client-supplied edgeflags.
2008-04-04 Keith Whitwelldraw: move code to run pipeline from pt to new file
2008-04-03 Keith Whitwelldraw: add passthrough path to the pipeline
2008-03-31 Briangallium: move the test for bypass_vs into the vs_XXX_ru...
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Briangallium: remove temporary static var
2008-03-25 Keith Whitwelldraw: take primitive into account when deciding if...
2008-03-23 Keith Whitwellgallium: beginnings of draw module vertex rework
2008-03-14 Briangallium: add explicit control for point sprites (conver...
2008-03-13 Briangallium: added draw_enable_line_stipple() function
2008-03-12 Briangallium: change draw_vertex_shader->state from pointer...
2008-03-10 Keith Whitwelldraw: placeholder/prototype code for a passthrough...
2008-02-29 Brian Paulgallium: split draw_wide_prim stage into separate point...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-26 Briangallium: replace draw_convert_wide_points() with draw_w...
2008-02-21 Briangallium: new draw stage for polygon stipple.
2008-02-21 Briangallium: new AA point drawing stage
2008-02-21 Keith Whitwelldraw: vertex cache rework
2008-02-19 José FonsecaUse gallium's rtasm module.
2008-02-18 Briangallium: antialiased line drawing
2008-02-15 Keith Whitwelldraw: subclass vertex shaders according to execution...
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: s/aux/auxiliary/.