Merge branch 'gallium-vertex-linear' into gallium-0.1
[mesa.git] / src / gallium / auxiliary / draw / draw_vs_sse.c
2008-05-28 Jakob BornecrantzMerge branch 'gallium-vertex-linear' into gallium-0.1
2008-05-28 José Fonsecagallium: Windows CE portability fixes.
2008-05-23 Jakob BornecrantzMerge branch 'gallium-i915-current' into gallium-0.1
2008-05-23 Keith Whitwelldraw: add viewport to varient state
2008-05-23 Keith Whitwelldraw: add aos vertex shader varient
2008-05-23 Keith Whitwelldraw: create specialized vs varients incorporating...
2008-05-23 Keith Whitwelldraw: move some state into a new 'vs' area
2008-05-23 Keith Whitwelldraw: remove disabled non-sse swizzle code
2008-05-19 Zack RusinMerge commit 'origin/gallium-0.1' into gallium-vertex...
2008-05-19 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-19 Brian Paulif x86_get_func() returns NULL, handle it properly...
2008-05-18 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-17 Brian Paulgallium: in drivers, make copy of tokens passed to...
2008-05-02 Keith WhitwellMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-02 Keith Whitwellre-add pipe_surface map/unmap inlines
2008-05-01 Keith Whitwelldraw: label fn args -- shouldn't this be defined where...
2008-05-01 Keith Whitwelldraw: turn on SSE swizzle code
2008-04-28 Michal Krolgallium: Set SSE_SWIZZLES to 0 by default.
2008-04-28 Michal Krolgallium: Generate SSE code to swizzle and unswizzle...
2008-04-21 José Fonsecagallium: Centralize SSE usage logic.
2008-04-18 Keith Whitwelldraw: remove draw_vertex_fetch.c
2008-04-18 Keith Whitwelldraw: remove old vertex_shader->run() functions
2008-04-18 Keith Whitwelldraw: split off all the extra functionality in the...
2008-04-17 Keith Whitwelldraw: add vertex shader run_linear function
2008-04-14 Zack Rusinpass vertex size to shaders so that callee can decide...
2008-04-14 Keith Whitwelldraw: move vertex header init out of fetch_shade_pipeline.c
2008-04-14 Zack RusinMake shaders operate on a block of memory instead of...
2008-04-14 Zack Rusinreturn true if one of the vertices has been clipped
2008-04-14 Zack Rusinpass arbitrary number of vertices to the shader executi...
2008-04-12 Briangallium: move duplicated compute_clipmask() code to...
2008-04-11 Brian Paulgallium: handle TGSI immediates in SSE code for vertex...
2008-04-01 Keith Whitwelldraw: associate rhw divide with clipping not viewport...
2008-03-31 Briangallium: move the test for bypass_vs into the vs_XXX_ru...
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-24 Briangallium: make a copy of the vertex shader's token array.
2008-03-12 Briangallium: change draw_vertex_shader->state from pointer...
2008-03-10 Keith Whitwellgallium: use the same bypass_clipping logic on all...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-19 José FonsecaUse gallium's rtasm module.
2008-02-15 Ian RomanickMake this file build on non-SSE builds (e.g., Cell)
2008-02-15 Keith Whitwelldraw: subclass vertex shaders according to execution...