gallivm: Fix Altivec pack intrinsics for little-endian
[mesa.git] / src / gallium / auxiliary / draw /
2014-08-29 Roland Scheideggerdraw: kill off bogus assertion in tgsi_fetch_gs_outputs
2014-08-29 Roland Scheideggerdraw: remove fishy num_samplers/num_sampler_views check...
2014-08-28 Roland Scheideggerdraw: fix base instance handling in llvm path
2014-08-09 Roland Scheideggerdraw: (trivial) use information about gs being present...
2014-08-09 Roland Scheideggerdraw: don't use clipvertex output if user plane clippin...
2014-08-08 Roland Scheideggerdraw: hack around weird primitive id input in gs
2014-08-08 Roland Scheideggerdraw: fix prim id float cast for non-llvm path
2014-08-06 Roland Scheideggerdraw: fix clipvertex trouble if position comes from gs
2014-08-06 Roland Scheideggerdraw: don't run pipeline stages when gs has no position...
2014-06-23 Roland Scheideggerdraw: (trivial) fix clamping of viewport index
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Roland Scheideggerdraw: better llvm names for shaders for debugging.
2014-05-14 Frank Henigmandraw: Delete unneeded LLVM stuff earlier.
2014-05-14 José Fonsecagallivm,draw,llvmpipe: Remove support for versions...
2014-05-08 Roland Scheideggerdraw: do not use draw_get_option_use_llvm() inside...
2014-05-02 José Fonsecadraw: Prevent signed/unsigned comparisons.
2014-04-24 Zack Rusindraw/llvm: reduce memory usage
2014-04-11 Brian Pauldraw: remove unused 'start' variable in draw_stats_clip...
2014-03-26 Zack Rusindraw/llvm: improve debugging output a bit
2014-03-26 Zack Rusindraw/gs: reduce the size of the gs output buffer
2014-03-25 José Fonsecadraw: Duplicate TGSI tokens in draw_pipe_pstipple module.
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-04 Zack Rusindraw/llvm: fix generation of the VS with GS present
2014-02-03 Brian Pauldraw: fix incorrect color of flat-shaded clipped lines
2014-01-23 José Fonsecadraw: Save original driver functions earlier.
2014-01-21 Roland Scheideggerdraw: fix points with negative w coords for d3d style...
2014-01-20 Brian Pauldraw: use some cast wrappers in draw_pt_fetch_shade_pip...
2014-01-20 Brian Pauldraw: whitespace and formatting fixes in draw_pt_fetch_...
2014-01-20 Brian Pauldraw: fix incorrect vertex size computation in LLVM...
2014-01-20 Roland Scheideggerdraw: clean up d3d style point clipping
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Roland Scheideggergallium: add bits for clipping points as tris (d3d...
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 Dave Airliegallium/draw: remove double semicolon
2013-12-10 Zack Rusindraw: fix vbuf caching of vertices with inject front...
2013-11-21 José Fonsecagallium: Make TGSI_SEMANTIC_FOG register four-component...
2013-11-12 Roland Scheideggerdraw,llvmpipe: use exponent manipulation instead of...
2013-11-07 Matthew McCluredraw,llvmpipe,util: add depth bias calculation for...
2013-11-04 Brian Pauldraw: move type construction out of loop
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-16 José Fonsecadraw: make vs_slot signed.
2013-10-03 Brian Pauldraw: remove use of old bind_fragment_sampler_states()
2013-10-03 Brian Pauldraw: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Pauldraw: rename bind_sampler_states variables
2013-10-01 Vinson Leedraw: Add a null check for draw.
2013-09-25 Zack Rusindraw/clip: don't emit so many empty triangles
2013-09-20 José Fonsecadraw: Ensure draw_pt_middle_end::bind_parameters is...
2013-09-06 Zack Rusingallivm: support indirect registers on both dimensions
2013-08-30 Marek Olšákdraw: fix segfaults with aaline and aapoint stages...
2013-08-30 Roland Scheideggerdraw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEW...
2013-08-29 Brian Pauldraw: fix point/line/triangle determination in draw_nee...
2013-08-27 Roland Scheideggerdraw: clean up setting stream out information a bit
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Zack Rusindraw: handle nan clipdistance
2013-08-14 Zack Rusindraw: make sure that the stages setup outputs
2013-08-12 Roland Scheideggerdraw: simplify prim mask construction
2013-08-12 Roland Scheideggerdraw: (trivial) dump tgsi for geometry shaders with...
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Zack Rusindraw: rewrite primitive assembler
2013-08-09 Zack Rusindraw: reset the vertex id when injecting new primitive id
2013-08-09 Zack Rusindraw: cleanup the extra attribs
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-06 Vinson Leedraw: Change slot from unsigned to int.
2013-08-03 Zack Rusindraw: add back separate input assembler
2013-08-03 Zack Rusindraw: implement proper primitive assembler as a pipelin...
2013-08-03 Zack Rusindraw: fix front face injection
2013-08-03 Zack Rusindraw: make sure clipping works with injected outputs
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-08-03 Zack Rusindraw: use the vertex size
2013-08-03 Zack Rusindraw/llvm: add some extra debugging output
2013-07-25 Zack Rusindraw: fix vertex id computation
2013-07-25 Zack Rusindraw: cleanup and fix instance id computation
2013-07-24 Roland Scheideggerdraw: always call util_cpu_detect() in draw context...
2013-07-12 Brian Paultgsi: rename the TGSI fragment kill opcodes
2013-07-10 Zack Rusinutil: treat denorm'ed floats like zero
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-07-03 Zack Rusindraw: fix overflows in the indexed rendering paths
2013-07-03 Zack Rusindraw/llvm: index overflows if it's greater than elt max
2013-06-28 Zack Rusindraw/translate: fix instancing
2013-06-28 Zack Rusindraw: fix incorrect clipper invocation statistics
2013-06-28 Zack Rusindraw/gallivm: export overflow arithmetic to its own...
2013-06-28 Zack Rusindraw: check for integer overflows in instance computation
2013-06-28 Zack Rusindraw: check for an integer overflow when computing...
2013-06-28 Zack Rusindraw: account for elem size when computing overflow
2013-06-25 Zack Rusindraw: allow overflows in the llvm paths
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop
2013-06-24 Matthew McCluredraw: check for out-of-memory conditions in the AA...
2013-06-18 Zack RusinRevert "draw: clear the draw buffers in draw"
2013-06-17 Zack Rusindraw: fix a regression in computing max elt
2013-06-17 Zack Rusindraw: clear the draw buffers in draw
2013-06-13 Zack Rusingallium/draw: add limits to the clip and cull distances
2013-06-13 Zack Rusindraw: cleanup the distance culling code a bit
2013-06-11 Zack Rusindraw: implement distance culling
2013-06-11 Zack Rusindraw: fix clipper invocation statistics
2013-06-11 Zack Rusindraw: enable user plane clipping when clipdistance...
2013-06-11 Zack Rusindraw: make sure clipdistances work with geometry shaders
2013-06-10 Richard Sandiforddraw: Add A8R8G8B8 to draw_print_arrays
2013-06-10 Richard Sandiforddraw: Fix type mismatch between draw_private.h and...
next