gallium: Initial port of Thomas slab suballocator to pipebuffer.
[mesa.git] / src / gallium / auxiliary / draw /
2008-04-12 Briangallium: move duplicated compute_clipmask() code to...
2008-04-11 Brian Paulgallium: handle TGSI immediates in SSE code for vertex...
2008-04-10 Keith Whitwellremove usage of vertex_header
2008-04-07 Keith Whitwelldraw: strip edgeflags out of fetch-emit path
2008-04-06 Keith Whitwelldraw: fix edgeflag handling on the pt paths
2008-04-05 Michal Kroldraw: Use debug_printf().
2008-04-04 Brian Paulgallium: new debug code, disabled
2008-04-04 Keith Whitwellgallium: Handle client-supplied edgeflags.
2008-04-04 Keith Whitwelldraw: move code to run pipeline from pt to new file
2008-04-03 Keith Whitwelldraw: add passthrough path to the pipeline
2008-04-02 Keith Whitwelldraw: add missing break statement
2008-04-02 Keith Whitwelldraw: Set the backend prim in the pt 'prepare' operation
2008-04-02 Keith Whitwellgallium: add a flag to turn on gl rasterization rules
2008-04-02 Keith Whitwellgallium: add temporary facility for rasterization-time...
2008-04-01 Keith Whitwelldraw: remove dead code
2008-04-01 Keith Whitwelldraw: more flatshade_first changes
2008-04-01 Keith Whitwelldraw: respect flatshade_first in flatshade stage
2008-04-01 Keith Whitwelldraw: associate rhw divide with clipping not viewport...
2008-04-01 Keith Whitwelldraw: flush between pt/non-pt modes
2008-03-31 Briangallium: draw_passthrough.c is obsolete - removed
2008-03-31 Briangallium: move the test for bypass_vs into the vs_XXX_ru...
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-30 Michal Kroldraw: Do not run full pipeline when flatshade_first...
2008-03-30 Michal Kroldraw: Fix bypass_vs semantic misuse.
2008-03-29 Brian Paulgallium: Set vertex state/buffers en-mass.
2008-03-29 José Fonsecagallium: Fix some MSVC warnings.
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Briangallium: remove temporary static var
2008-03-26 Brian Paulgallium: as for aapoints, make the extra texcoord per...
2008-03-26 Briangallium: the generic attrib we use for computing covera...
2008-03-25 Michal Kroldraw: Take flatshade_first rasterizer bit into account.
2008-03-25 Keith Whitwelldraw: vertex fetch can be validated too early leading...
2008-03-25 Keith Whitwelldraw: don't use fetch_and_store for bypass_vs mode...
2008-03-25 Keith Whitwelldraw: take primitive into account when deciding if...
2008-03-25 Briangallium: be smarter about picking the sampler unit...
2008-03-25 Briangallium: move sampler_unit field to pstip_fragment_shad...
2008-03-24 Briangallium: make a copy of the vertex shader's token array.
2008-03-24 Briangallium: use pipe_texture_reference() in a few places...
2008-03-24 Keith Whitwelldraw: pre-declare referenced structs
2008-03-24 Keith WhitwellRevert "draw: Fix #include order to fix Linux build."
2008-03-24 Michel Dänzerdraw: Fix #include order to fix Linux build.
2008-03-23 Keith Whitwelldraw: check need_pipeline() in passthrough
2008-03-23 Keith Whitwelldraw: tweak the definition of draw_need_pipeline, fix...
2008-03-23 Keith Whitwelldraw: fix crlf
2008-03-23 Keith Whitwelldraw: rename emit functions to match pipe_format names
2008-03-23 Keith Whitwelldraw: restructure fetch/emit as a pair of function...
2008-03-23 Keith Whitwelldraw: fix some unsigned vs ushort confusion
2008-03-23 Keith Whitwellgallium: beginnings of draw module vertex rework
2008-03-22 Briangallium: free samplers, textures in destroy()
2008-03-22 Briangallium: fix mem leak (fee pstipple stage)
2008-03-19 Brian Paulgallium: add face, dirtyLevels params to pipe->texture_...
2008-03-18 Briangallium: added braces to silence warning
2008-03-17 Keith Whitwellgallium: improvements, or extensions at least, to the...
2008-03-14 Briangallium: add explicit control for point sprites (conver...
2008-03-14 Michal Krolscons: Remove second occurence of draw_passthrough.c.
2008-03-14 Briangallium: added some debug code (disabled)
2008-03-14 Keith Whitwellgallium: fix some compiler warnings
2008-03-13 Briangallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()
2008-03-13 Briangallium: plug in vertex passthrough code
2008-03-13 Briangallium: fix bug in draw_num_vs_outputs()
2008-03-13 Briangallium: added EMIT_HEADER case
2008-03-13 Briangallium: added EMIT_HEADER case in emit_vertex()
2008-03-13 Briangallium: added new EMIT_HEADER token
2008-03-13 Briangallium: added draw_need_pipeline() predicate function
2008-03-13 Briangallium: added draw_enable_line_stipple() function
2008-03-13 Brian Paulgallium: remove dead code related to shader semantic...
2008-03-13 Brian Paulgallium: fix bug in stip_first_tri()
2008-03-13 Brian Paulgallium: remove semantic info from pipe_shader_state
2008-03-13 Briangallium: fix polygon stipple
2008-03-12 Briangallium: change draw_vertex_shader->state from pointer...
2008-03-12 Keith Whitwellgallium: reduce signed/unsigned warnings
2008-03-12 Briangallium: rework CSO-related code in state tracker
2008-03-11 Keith Whitwelldraw: don't free our copy of the render stage -- just...
2008-03-11 Keith Whitwellgallium: missing file
2008-03-11 Zack Rusinfix compilation
2008-03-10 Keith Whitwelldraw: placeholder/prototype code for a passthrough...
2008-03-10 Keith Whitwellgallium: fix compiler warning
2008-03-10 Keith Whitwellgallium: use the same bypass_clipping logic on all...
2008-03-10 Keith Whitwellgallium: enable bug workaround in draw_vertex_cache_inv...
2008-03-10 José Fonsecagallium: WinCE portability fixes.
2008-03-09 Keith Whitwelldraw: cope with binding NULL vertex shader (on context...
2008-03-05 Keith Whitwellgallium: michel's patch to rework texture/sampler bindi...
2008-03-04 Keith Whitwelldraw: dont' compute clipmask or apply viewport when...
2008-03-03 Keith Whitwelldraw: add fetch for bgra ubyte surfaces
2008-02-29 Brian Paulgallium: fix line emit order for unfilled tris
2008-02-29 Brian Paulgallium: point rast coord tweak
2008-02-29 Brian Paulgallium: need precalc_flat=1 for wide lines
2008-02-29 Brian Paulgallium: tweak coords for wide lines
2008-02-29 Briangallium: remove the ugly pipe->draw stage lookup code...
2008-02-29 Brian Paulgallium: new wide point/line stages (missed in prev...
2008-02-29 Brian Paulgallium: split draw_wide_prim stage into separate point...
2008-02-28 Briangallium: added draw_num_vs_outputs() to query number...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-27 Briangallium: remove pipe_context->texture_create/release...
2008-02-26 Briangallium: updated prototype (missed in prev commit)
2008-02-26 Briangallium: replace draw_convert_wide_points() with draw_w...
2008-02-26 Briangallium: disable debug code
2008-02-26 Briangallium: rewrite AA point fragment shader to use a...
2008-02-25 Briangallium: fix bad ptr assignment
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