draw: remove old draw_vertex_shader_queue_flush function
[mesa.git] / src / gallium / auxiliary / draw /
2008-04-18 Keith Whitwelldraw: remove old draw_vertex_shader_queue_flush function
2008-04-18 Keith Whitwelldraw: remove old vertex_shader->run() functions
2008-04-18 Keith Whitwelldraw: remove draw_vertex_cache.c
2008-04-18 Keith Whitwelldraw: remove draw_prim.c
2008-04-18 Keith Whitwelldraw: switch over to draw_pt paths, will remove old...
2008-04-18 Keith Whitwelldraw: remove draw_vf code, use translate instead
2008-04-18 Keith Whitwelldraw: remove fetch_pipeline middle end -- just use...
2008-04-18 Keith Whitwelltranslate: add sse version based on old draw_vf_sse.c
2008-04-18 José Fonsecagallium: Add missing files to scons.
2008-04-18 Keith Whitwelldraw: split off all the extra functionality in the...
2008-04-17 Brian Paulgallium: tweak x/ybias values
2008-04-17 Michel Dänzergallium: Add new file to scons build.
2008-04-17 Keith Whitwelldraw: move hw vertex emit to a new module
2008-04-17 Keith Whitwelldraw: don't always run pipeline if clipping
2008-04-17 Keith Whitwelldraw: add vertex shader run_linear function
2008-04-17 Keith Whitwelldraw: add comment
2008-04-17 Keith Whitwelldraw: keep record of number of active vertex buffers
2008-04-17 Keith Whitwelldraw: remove misleading comments
2008-04-16 Keith Whitwelldraw: allow pt paths to run without a vbuf render stage
2008-04-16 Keith Whitwelldraw: remove vbuf non-vf debug path, fix some failure...
2008-04-16 Keith Whitwelldraw: update debug code
2008-04-16 Keith Whitwelldraw: make pt run pipeline when need_pipeline is true...
2008-04-15 Keith Whitwellgallium: Switch one vertex path over to new translate...
2008-04-15 Keith Whitwelldraw: increment output vertex properly
2008-04-15 Keith Whitwelldraw: fix first glitch in vertex emit
2008-04-15 Keith Whitwelldraw: fetch_shade_pipeline needs to translate to hw...
2008-04-15 José Fonsecagallium: Add draw_pt_fetch_shade_pipeline.c to scons...
2008-04-14 Zack Rusinuse the new macro
2008-04-14 Zack Rusinsilence some warnings
2008-04-14 Zack Rusinpass vertex size to shaders so that callee can decide...
2008-04-14 Keith Whitwelldraw: remove dead code
2008-04-14 Keith Whitwelldraw: always malloc verts for fetch_shade_pipeline
2008-04-14 Keith Whitwelldraw: flush pipeline before trying to allocate more...
2008-04-14 Keith Whitwelldraw: move vertex header init out of fetch_shade_pipeline.c
2008-04-14 Keith Whitwelldraw: hide passthrough shading paths behind an environm...
2008-04-14 Zack RusinImplement fetch/shade/pipeline or emit vertex passthrough.
2008-04-14 Zack RusinMake shaders operate on a block of memory instead of...
2008-04-14 Zack Rusinreturn true if one of the vertices has been clipped
2008-04-14 Zack Rusinpass arbitrary number of vertices to the shader executi...
2008-04-14 Zack Rusinintroduce a define to maxout the processed vertices
2008-04-12 Briangallium: move duplicated compute_clipmask() code to...
2008-04-11 Brian Paulgallium: handle TGSI immediates in SSE code for vertex...
2008-04-10 Keith Whitwellremove usage of vertex_header
2008-04-07 Keith Whitwelldraw: strip edgeflags out of fetch-emit path
2008-04-06 Keith Whitwelldraw: fix edgeflag handling on the pt paths
2008-04-05 Michal Kroldraw: Use debug_printf().
2008-04-04 Brian Paulgallium: new debug code, disabled
2008-04-04 Keith Whitwellgallium: Handle client-supplied edgeflags.
2008-04-04 Keith Whitwelldraw: move code to run pipeline from pt to new file
2008-04-03 Keith Whitwelldraw: add passthrough path to the pipeline
2008-04-02 Keith Whitwelldraw: add missing break statement
2008-04-02 Keith Whitwelldraw: Set the backend prim in the pt 'prepare' operation
2008-04-02 Keith Whitwellgallium: add a flag to turn on gl rasterization rules
2008-04-02 Keith Whitwellgallium: add temporary facility for rasterization-time...
2008-04-01 Keith Whitwelldraw: remove dead code
2008-04-01 Keith Whitwelldraw: more flatshade_first changes
2008-04-01 Keith Whitwelldraw: respect flatshade_first in flatshade stage
2008-04-01 Keith Whitwelldraw: associate rhw divide with clipping not viewport...
2008-04-01 Keith Whitwelldraw: flush between pt/non-pt modes
2008-03-31 Briangallium: draw_passthrough.c is obsolete - removed
2008-03-31 Briangallium: move the test for bypass_vs into the vs_XXX_ru...
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-31 Briangallium: draw_passthrough.c is not used anymore
2008-03-30 Michal Kroldraw: Do not run full pipeline when flatshade_first...
2008-03-30 Michal Kroldraw: Fix bypass_vs semantic misuse.
2008-03-29 Brian Paulgallium: Set vertex state/buffers en-mass.
2008-03-29 José Fonsecagallium: Fix some MSVC warnings.
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Briangallium: remove temporary static var
2008-03-26 Brian Paulgallium: as for aapoints, make the extra texcoord per...
2008-03-26 Briangallium: the generic attrib we use for computing covera...
2008-03-25 Michal Kroldraw: Take flatshade_first rasterizer bit into account.
2008-03-25 Keith Whitwelldraw: vertex fetch can be validated too early leading...
2008-03-25 Keith Whitwelldraw: don't use fetch_and_store for bypass_vs mode...
2008-03-25 Keith Whitwelldraw: take primitive into account when deciding if...
2008-03-25 Briangallium: be smarter about picking the sampler unit...
2008-03-25 Briangallium: move sampler_unit field to pstip_fragment_shad...
2008-03-24 Briangallium: make a copy of the vertex shader's token array.
2008-03-24 Briangallium: use pipe_texture_reference() in a few places...
2008-03-24 Keith Whitwelldraw: pre-declare referenced structs
2008-03-24 Keith WhitwellRevert "draw: Fix #include order to fix Linux build."
2008-03-24 Michel Dänzerdraw: Fix #include order to fix Linux build.
2008-03-23 Keith Whitwelldraw: check need_pipeline() in passthrough
2008-03-23 Keith Whitwelldraw: tweak the definition of draw_need_pipeline, fix...
2008-03-23 Keith Whitwelldraw: fix crlf
2008-03-23 Keith Whitwelldraw: rename emit functions to match pipe_format names
2008-03-23 Keith Whitwelldraw: restructure fetch/emit as a pair of function...
2008-03-23 Keith Whitwelldraw: fix some unsigned vs ushort confusion
2008-03-23 Keith Whitwellgallium: beginnings of draw module vertex rework
2008-03-22 Briangallium: free samplers, textures in destroy()
2008-03-22 Briangallium: fix mem leak (fee pstipple stage)
2008-03-19 Brian Paulgallium: add face, dirtyLevels params to pipe->texture_...
2008-03-18 Briangallium: added braces to silence warning
2008-03-17 Keith Whitwellgallium: improvements, or extensions at least, to the...
2008-03-14 Briangallium: add explicit control for point sprites (conver...
2008-03-14 Michal Krolscons: Remove second occurence of draw_passthrough.c.
2008-03-14 Briangallium: added some debug code (disabled)
2008-03-14 Keith Whitwellgallium: fix some compiler warnings
2008-03-13 Briangallium: fix EMIT_HEADER case in draw_vf_set_vertex_info()
2008-03-13 Briangallium: plug in vertex passthrough code
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