gallium/docs: Document draw_vbo and set_index_buffer.
[mesa.git] / src / gallium / auxiliary / draw /
2010-07-28 Vinson Leedraw: Fix VMware spelling.
2010-07-23 Brian Pauldraw: add small ybias factor for drawing wide points
2010-07-22 Brian Pauldraw: re-order optimization passes depending on LLVM...
2010-07-22 Brian Pauldraw: added new assertions to clipping code
2010-07-21 Marek Olšákdraw: disable depth clipping if depth clamp is enabled
2010-07-21 Brian Pauldraw: tweak aa line width threshold and sampling
2010-07-21 Brian Pauldraw: whitespace clean-up
2010-07-20 Brian Pauldraw: correctly handle max_index=0xffffffff case in...
2010-07-20 Brian Pauldraw: fix incorrect instancing divisor in LLVM code
2010-07-16 Brian Pauldraw: updated debug/dump code
2010-07-16 Brian Pauldraw: added array element debug / bounds checking code...
2010-07-16 Zack Rusindraw/llvm: adjust the instance id at run time
2010-07-16 Zack Rusindraw: use the instance id when fetching vertex data
2010-07-15 Brian Pauldraw: update comments for drawing functions
2010-07-15 Brian Pauldraw: move prototype, update comment
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-10 Zack Rusindraw: fix decomposition to work with adjacency primitives
2010-07-10 Zack Rusinmesa: get the translation from mesa 2d regs to tgsi...
2010-07-09 Vinson Leedraw: Fix off-by-one error in assert.
2010-07-06 Vinson Leedraw: Remove unnecessary header.
2010-07-06 Zack Rusindraw: make sure softpipe doesn't crash with vertex...
2010-07-06 Zack Rusindraw: implement vertex texture sampling using llvm
2010-07-02 José Fonsecagallivm: Support multiple pixels in lp_build_fetch_rgba...
2010-07-01 José Fonsecagallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
2010-06-30 Brian Pauldraw: fix out of memory handling in polygon stipple...
2010-06-29 José Fonsecadraw: Add inline keyword to inline function.
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-26 Vinson Leedraw: Remove unnecessary header.
2010-06-26 Zack Rusindraw: deleted by mistake
2010-06-25 Zack Rusindraw: initialize headers in the none post paths as...
2010-06-25 Zack Rusindraw: limit the number of vertex shader variants kept...
2010-06-25 Zack Rusindraw: initialize vertex header
2010-06-25 Chia-I Wudraw: Work around an invalid write.
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-23 Brian Pauldraw: use gallium's TRUE/FALSE
2010-06-23 Keith Whitwelldraw: don't try to precalculate the pipeline output...
2010-06-23 Brian Pauldraw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
2010-06-22 Zack Rusingallium: add a timestamp disjoint query
2010-06-17 Zack Rusindraw: implement triangle strips with adjacency in geome...
2010-06-17 Zack Rusindraw: implement triangle lists with adjacency support...
2010-06-17 Zack Rusindraw: fix a silly error
2010-06-17 Zack Rusindraw: implement line strip adjacency
2010-06-17 Zack Rusindraw: implement lines with adjacency in geometry shaders
2010-06-17 Zack Rusindraw: validate stream output buffers
2010-06-17 Zack Rusindraw: fix some unsigned issue
2010-06-16 Zack Rusindraw: make sure we correctly iterate over output buffer...
2010-06-16 Zack Rusindraw: add stream output decomposition file
2010-06-16 Zack Rusindraw: rewrite stream output to handle all the dark...
2010-06-16 Alan Hourihanedraw: add alloc check
2010-06-16 Alan Hourihanedraw: handle some out of memory conditions
2010-06-16 Vinson Leedraw: Remove unnecessary headers.
2010-06-15 Zack Rusings: make sure we end primitives when finishing executin...
2010-06-15 Zack Rusindraw/gs: make sure gs works with elts and doesn't overr...
2010-06-15 Zack Rusindraw: run the pipeline with the correct number of verts
2010-06-15 Zack Rusindraw: fix primitive indexing in the pipeline
2010-06-15 Zack Rusindraw: finish the new pipeline setup
2010-06-15 Keith Whitwelldraw wip
2010-06-12 Zack Rusindraw/gs: copy the outputs only if we emitted something
2010-06-11 Zack Rusingallium/softpipe/draw: support samplers in geometry...
2010-06-10 Zack Rusindraw: forgot to add a file
2010-06-10 Zack Rusindraw: rewrite geometry shader pipeline
2010-06-10 Zack Rusindraw: geometry shader fixes
2010-06-10 Zack Rusindraw: make sure that the gs never outputs more data...
2010-06-09 Zack Rusindraw: make sure geometry shader correctly iterates...
2010-06-09 Zack Rusindraw: make sure the buffer is big enough to fit everyth...
2010-06-09 Zack Rusindraw: fix geometry shader which emit multiplie primitives
2010-06-09 Zack Rusingeometry shaders: make gs work with changable primitive...
2010-06-09 Vinson Leedraw: Remove unnecessary headers.
2010-06-08 Zack Rusingallium: scream when one of two unimplemented features...
2010-06-08 Zack Rusingallium: make draw auto work and add relevant caps...
2010-06-08 Zack Rusingallium: a lot more complete implementation of stream...
2010-06-08 Zack Rusingallium: basic and initial implementation of the stream...
2010-06-07 Keith Whitwelldraw: don't use llvm engine when geometry shaders active
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-05-30 José Fonsecadraw: Use pointer_to_func() instead of custom wrappers.
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-21 Keith WhitwellMerge branch 'gallium-front-ccw'
2010-05-14 Keith Whitwelldraw: fix front/back error in unfilled pipeline stage
2010-05-14 Keith Whitwelldraw: fix typo checking for unfilled polygons
2010-05-14 Keith Whitwellgallium: convert rasterizer state to use gl-style front...
2010-05-13 Brian Pauldraw: silence casting warnings
2010-05-08 José Fonsecagallivm: Add an alternative to LLVMDumpValue that works...
2010-05-07 Brian Paulgallium/draw: additional comments in the clipping code
2010-05-06 Török Edwingallivm: Require SSE2 for draw_llvm/llvmpipe due to...
2010-05-06 Brian Paulgallium: still more provoking vertex fixes
2010-05-06 Brian Paulgallium: added edge flag print/debug code (disabled)
2010-05-06 Brian Paulgallium: rename draw() to draw_elements() in vbuf code
2010-05-06 Brian Paulgallium: rework provoking vertex code
2010-05-05 Vinson Leedraw: Remove unnecessary header.
2010-05-04 José Fonsecadraw: Preserve the provoking vertex both when decomposi...
2010-05-04 Brian Pauldraw: Adjust wideline vertex coords for D3D.
2010-05-04 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-05-03 Török EdwinReorder LLVM passes, running mem2reg earlier.
2010-05-03 José Fonsecadraw: Remove draw_pt_fetch_prepare call from llvm middl...
2010-05-03 José Fonsecadraw: Disable rtasm compilation when using LLVM.
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-04-30 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-04-29 Zack Rusindraw llvm: stay in bounds even if fetch_count % 4 != 0
2010-05-19 Keith WhitwellMerge commit 'origin/graw-tests'
2010-05-15 José Fonsecadraw: Use GALLIVM_DEBUG opt.
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