vl: use a separate context for shader based decode v2
[mesa.git] / src / gallium / auxiliary / gallivm /
2013-11-08 Roland Scheideggergallivm: deduplicate some indirect register address...
2013-11-06 Roland Scheideggergallivm: fix indirect addressing of inputs
2013-11-05 Roland Scheideggergallivm: optimize lp_build_minify for sse
2013-11-05 Vinson Leegallivm: Remove llvm::DisablePrettyStackTrace for LLVM...
2013-10-24 Roland Scheideggergallivm: implement fully accurate corner filtering...
2013-10-21 Roland Scheideggergallivm: implement seamless cube filtering
2013-10-10 Roland Scheideggergallivm: kill old per-quad face selection code
2013-10-10 Roland Scheideggergallivm: handle explicit derivatives for cubemaps
2013-10-10 Roland Scheideggergallivm: ignore rho approximation for cube maps
2013-10-09 Zack Rusinllvmpipe: implement 64 bit mul opcodes in llvmpipe
2013-10-09 Zack Rusingallivm: support printing of 64 bit integers
2013-09-19 Roland Scheideggergallivm: adjust wrap mode to CLAMP_TO_EDGE always for...
2013-09-17 Roland Scheideggergallivm: some bits of seamless cube filtering implement...
2013-09-12 José Fonsecallvmpipe: Remove the special path for TGSI_OPCODE_EXP.
2013-09-06 Zack Rusingallivm: support indirect registers on both dimensions
2013-08-30 Roland Scheideggergallivm: handle unbound textures in texture sampling...
2013-08-30 Roland Scheideggergallivm: (trivial) don't pass sampler_unit variable...
2013-08-30 Roland Scheideggergallivm: don't use AoS path if min/mag filter are diffe...
2013-08-30 Roland Scheideggergallivm: support per-pixel min/mag filter in SoA path
2013-08-30 Roland Scheideggergallivm: don't calculate square root of rho if we use...
2013-08-30 Roland Scheideggergallivm: refactor num_lods handling
2013-08-23 Roland Scheideggergallivm: fix min/mag switchover point for nearest/none...
2013-08-22 Roland Scheideggergallivm: do per-element lod for lod bias and explicit...
2013-08-22 Roland Scheideggergallivm: (trivial) fix int/uint border color clamping
2013-08-22 Roland Scheideggergallivm: (trivial) fix linear aos sampling of 3d compre...
2013-08-22 José Fonsecagallium: Support PIPE_FORMAT_R10G10B10A2_UINT.
2013-08-21 Roland Scheideggergallivm: unify sin and cos implementation
2013-08-21 Roland Scheideggergallivm: add comment for bogus min/mag filter selection...
2013-08-21 Roland Scheideggergallivm: fix rho calculation for 1d case
2013-08-20 Roland Scheideggerutil: add avx2 and xop detection to cpu detection code
2013-08-20 Roland Scheideggergallivm: fix bogus aos path detection
2013-08-20 Roland Scheideggergallivm: do clamping of border color correctly for...
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Zack Rusindraw: handle nan clipdistance
2013-08-15 Roland Scheideggergallivm: revert accidentally commited hunk
2013-08-15 Roland Scheideggergallivm: do per-sample depth comparison instead of...
2013-08-14 Roland Scheideggergallivm: already pass coords in the right place in...
2013-08-14 Roland Scheideggergallivm: change coordinate handling throughout functions
2013-08-14 Roland Scheideggergallivm: fix border color with normalized texture formats
2013-08-13 Roland Scheideggergallivm: implement new float comparison instructions...
2013-08-12 Roland Scheideggergallivm: fix exec_mask interaction with geometry shader...
2013-08-12 Roland Scheideggergallivm: simplify geometry shader mask handling a bit
2013-08-12 Roland Scheideggergallivm: (trivial) fix typo in argument declaration...
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Roland Scheideggergallivm: honor d3d10's wishes of out-of-bounds behavior...
2013-08-08 Roland Scheideggergallivm: honor d3d10 floating point rules for shadow...
2013-08-08 Roland Scheideggergallivm: don't clamp reference value for shadow compari...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Roland Scheideggergallivm: fix out-of-bounds behavior for fetch/ld
2013-08-08 Roland Scheideggergallivm: fix comment wrt srgb accuracy.
2013-08-06 Laurent Carliergallivm: Fix build - Remove TargetOptions.RealignStack...
2013-08-02 Roland Scheideggergallivm: obey clarified shift behavior
2013-07-31 Roland Scheideggergallivm: use nearest rounding for float->unorm24 conversion
2013-07-29 Roland Scheideggergallivm: (trivial) git rid of assertion in float->uint...
2013-07-27 Roland Scheideggergallivm: fix float->SNORM conversion
2013-07-27 Roland Scheideggergallivm: handle texel swizzles correctly for d3d10...
2013-07-25 Vinson Leegallivm: Remove NoFramePointerElimNonLeaf for LLVM...
2013-07-25 Vinson Leegallivm: Remove dead code in lp_build_compare_ext.
2013-07-19 Zack Rusingallivm: add a log function that handles edge cases
2013-07-19 Zack Rusingallivm: export unordered/ordered cmp to a common function
2013-07-19 Zack Rusingallivm: handle -inf, inf and nan's in sin/cos instructions
2013-07-19 Zack Rusingallivm: add a version of log2 which handles edge cases
2013-07-19 Zack Rusingallivm: fix edge cases in exp2
2013-07-19 Zack Rusingallivm: handle nan's in min/max
2013-07-17 Roland Scheideggergallivm: (trivial) simplify lp_build_cos/lp_build_sin...
2013-07-17 Kyle McMartinllvmpipe: use MCJIT on ARM and AArch64
2013-07-15 Roland Scheideggerllvmpipe: support sRGB framebuffers
2013-07-14 Roland Scheideggergallivm: (trivial) use constant instead of exp2f()...
2013-07-13 Roland Scheideggergallivm: handle srgb-to-linear and linear-to-srgb conve...
2013-07-13 Roland Scheideggergallivm: better support for fast rsqrt
2013-07-12 Zack Rusingallium: fixup definitions of the rsq and sqrt
2013-07-12 José Fonsecagallivm: Eliminate redundant lp_build_select calls.
2013-07-12 Brian Paultgsi: rename the TGSI fragment kill opcodes
2013-07-12 Brian Paultgsi: fix-up KILP comments
2013-07-10 Zack Rusinutil: treat denorm'ed floats like zero
2013-07-05 Roland Scheideggergallivm: (trivial) fix using one lod instead of per...
2013-07-05 José Fonsecagallivm: Remove bogus assert.
2013-07-04 Roland Scheideggergallivm: (trivial) fix bogus assertion for per-element...
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-07-02 José Fonsecagallivm: Simplify intrinsic name construction.
2013-07-02 José Fonsecagallivm: Fix MSVC build.
2013-07-02 José Fonsecagallivm: Fix indirect immediate registers.
2013-06-28 Zack Rusindraw/gallivm: export overflow arithmetic to its own...
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-12 Roland Scheideggergallivm: (trivial) remove duplicated code block (includ...
2013-06-10 Richard Sandifordllvmpipe: Use saturating add/sub for UNORM formats
2013-06-08 Roland Scheideggergallivm: work around slow code generated for interleavi...
2013-06-07 Brian Paultgsi: replace tgsi_file_names tgsi_file_names[] with...
2013-06-05 Richard Sandifordgallium: System z support
2013-06-04 Roland Scheideggergallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub...
2013-06-04 Roland Scheideggergallivm: (trivial) fix lp_build_concat_n
2013-06-01 Roland Scheideggergallivm: fix out-of-bounds access with mirror_clamp_to_...
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-17 Roland Scheideggergallivm: handle z32s8x24 format for sampling
2013-05-17 José Fonsecagallivm: Eliminate 8.8 fixed point intermediates from...
2013-05-17 José Fonsecagallivm: Add and use lp_build_lerp_3d.
2013-05-16 José Fonsecagallivm: Support pointers in lp_build_print_value().
2013-05-14 Zack Rusingallivm/soa: implement indirect addressing in immediates
2013-05-14 Vinson Leegallivm: Fix build with LLVM >= 3.4 r181680.
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