g3dvl: extend the functionality of the compositor
[mesa.git] / src / gallium / auxiliary / vl / vl_vertex_buffers.c
2011-08-29 Kai Wasserbächvl: Fix include style
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-26 Christian Königg3dvl: Use a single texture for luma and chroma data
2011-08-26 Christian Königg3dvl: Rework the decoder interface part 3/5
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-13 Christian KönigMerge branch 'pipe-video'
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-04 Christian König[g3dvl] use a vertex element instead of the instance id
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-21 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-15 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-23 Christian König[g3dvl] cleanup error handling
2011-04-23 Christian König[g3dvl] make ycbcr stream and block data a public interface
2011-04-23 Christian König[g3dvl] start implementing zscan and quantification
2011-04-20 Christian König[g3dvl] make motion vector buffers a public interface
2011-04-19 Christian König[g3dvl] revert commit 310eea52ca1e997295c84163066cc5d0f...
2011-04-17 Christian König[g3dvl] give each color component their own vertex...
2011-04-17 Christian König[g3dvl] no need for seperate mv vertex states any more
2011-04-17 Christian König[g3dvl] give mv their own vertex buffer back
2011-04-17 Christian König[g3dvl] move top/bottom field selection into mc code
2011-04-15 Christian König[g3dvl] give mc and ycbcr stage its own vertex element...
2011-04-15 Christian König[g3dvl] give mv and ycbcr stage its own vertex shader
2011-04-14 Christian König[g3dvl] use blending for mc of ref frames
2011-04-09 Christian König[g3dvl] make mv weights a public interface
2011-04-09 Christian König[g3dvl] give each mv an individual weight
2011-04-03 Christian König[g3dvl] fix vertex buffer size calculation
2011-04-02 Christian König[g3dvl] splitt vertex element state into y, cb, cr
2011-03-20 Christian König[g3dvl] handle different mc types more similary
2011-03-20 Christian König[g3dvl] simplify motion vector calculation
2011-03-20 Christian König[g3dvl] rename motion vector fields
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-16 Christian König[g3dvl] cleanup and documentation
2011-03-08 Christian König[g3dvl] start to cleanup the mess
2011-03-08 Christian König[g3dvl] use a single vertex buffer for both idct and mc
2011-03-05 Christian König[g3dvl] use instanced drawing to reduce the vertex...
2011-03-05 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-04 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-02 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-28 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-21 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-10 Christian König[g3dvl] move to integer verticies
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-22 Christian König[g3dvl] fix merge conflicts
2010-12-22 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-08 Christian König[g3dvl] remove shadow buffering of vertex buffers
2010-12-08 Christian König[g3dvl] split idct code into state and buffers
2010-12-07 Christian König[g3dvl] move vertex buffer handling into vl_vertex_buffer.c
2010-12-05 Christian König[g3dvl] move vertex handling into vl_vb object
2010-12-03 Christian Königuse a shadow buffer for vertex data to optimize memory...