vl: seperate shader buffers from components
[mesa.git] / src / gallium / auxiliary / vl / vl_video_buffer.h
2011-09-14 Emeric Grangeg3dvl: Various whitespace cleanups found while reading...
2011-08-29 Kai Wasserbächvl: Fix include style
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-13 Christian KönigMerge branch 'pipe-video'
2011-07-11 Christian König[g3dvl] add some more PIPE_VIDEO_CAPs
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-08 Christian König[g3dvl] and finally remove pipe_video_context
2011-07-08 Christian König[g3dvl] move video buffer creation out of video context
2011-07-08 Christian König[g3dvl] rename is_format_supported to is_video_format_s...
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-07 Christian König[g3dvl] rework video buffer format handling
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-21 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-15 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-24 Christian König[g3dvl] start supporting different render target formats
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-17 Christian König[g3dvl] give mv their own vertex buffer back
2011-04-12 Christian König[g3dvl] make resource format selection a public interface
2011-04-10 Christian König[g3dvl] cleanup headers and comments
2011-04-05 Christian König[g3dvl] and finally split the decoder part out of the...
2011-04-04 Christian König[g3dvl] rename ycbcr buffer to video buffer and add...