CELL: two-sided stencil fixes
[mesa.git] / src / gallium / drivers / cell / ppu / cell_state_emit.c
2008-11-11 Robert EllisonCELL: two-sided stencil fixes
2008-11-10 Brian PaulMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-11-07 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-11-07 Brian PaulMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-11-07 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-11-07 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-11-06 Brian PaulMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-11-05 Brian PaulMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-11-05 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-11-01 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-10-27 Alan HourihaneMerge commit 'origin/master' into gallium-0.2
2008-10-22 Brian Paulcell: implement fencing for texture buffers
2008-10-17 Brian Paulcell: more efficient state emit for textures/samplers
2008-10-17 Brian PaulMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-10-15 Brian Paulcell: send rasterizer state to SPUs in proper way,...
2008-10-15 Brian Paulcell: propogate blend color to SPUs for the fallback...
2008-10-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-10-14 Brian Paulcell: initial bits for 3D texture support
2008-10-14 Brian Paulcell: support for cubemaps
2008-10-14 Brian Paulcell: now do texture twiddling in the right way, at...
2008-10-13 Brian Paulcell: initial work for mipmap texture filtering
2008-10-10 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-10-10 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-10-10 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-10-07 Brian Paulcell: add support for fragment shader constant buffers
2008-10-07 Brian Paulcell: remove old code
2008-10-07 Stephane MarchesinMerge branch 'gallium-0.2' of git+ssh://marcheu@git...
2008-10-07 Brian Paulcell: memset() key to zero
2008-10-07 Brian Paulcell: use new keymap to save/re-use fragment ops code
2008-09-26 Brian Paulcell: remove unneeded blend/depth_stencil subclasses
2008-09-26 Keith WhitwellMerge commit 'origin/master' into HEAD
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-24 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-23 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-22 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-18 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-18 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-17 Robert EllisonCELL: fleshing out the blending fragment ops
2008-09-12 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-11 Brian Paulcell: initial support for fragment shader code generation.
2008-09-11 Brian Paulcell: put cell_ prefix on gen_fragment_function()
2008-09-11 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-11 Brian Paulcell: disable NEW_VS emit
2008-09-11 Brian Paulcell: checkpoint: remove more of the old per-fragment...
2008-09-11 Brian Paulcell: checkpoint commit of new per-fragment processing
2008-09-11 Alan HourihaneMerge branch 'master' of git+ssh://git.freedesktop...
2008-09-11 Keith WhitwellMerge branch 'gallium-0.1' into gallium-0.2
2008-09-04 Brian Paulcell: assorted comments, clean-ups, etc.
2008-08-25 Briancell: asst fixes to get driver building/running again.
2008-08-24 Brian Paulgallium: refactor/replace p_util.h with util/u_memory...
2008-04-01 Briancell: more work for multi-texture support
2008-03-31 Briancell: initial work to support multi-texture
2008-03-27 Briancell: include cell_state_per_fragment.h to silence...
2008-03-26 Ian Romanickcell: Implement code-gen for logic op
2008-03-21 Ian Romanickcell: Use code-gen for alpha blend
2008-03-20 Briancell: use pipe_framebuffer_state.width, height
2008-03-18 Ian Romanickcell: Move and (conditionally) silence debug code
2008-03-17 Ian Romanickcell: Don't segfault when unbinding alpha / stencil...
2008-03-17 Ian Romanickcell: Initial code-gen for alpha / stencil / depth...
2008-03-10 Briancell: sync up with sampler/texture state-setting changes
2008-02-19 Ian RomanickCell: emit vertex shaders and uniforms more intelligently
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: move files into their places.