cell: Move and (conditionally) silence debug code
[mesa.git] / src / gallium / drivers / cell / ppu /
2008-03-18 Ian Romanickcell: Move and (conditionally) silence debug code
2008-03-17 Ian Romanickcell: Don't segfault when unbinding alpha / stencil...
2008-03-17 Ian Romanickcell: Initial code-gen for alpha / stencil / depth...
2008-03-13 Ian Romanickcell: Fix to work with commit fa9e7e9a8debb68611909ac2f...
2008-03-12 Briancell: check for NULL shader pointer in cell_bind_vs_state()
2008-03-11 Ian RomanickMove SPE register allocator to rtasm code
2008-03-10 Briancell: sync up with sampler/texture state-setting changes
2008-02-29 Briancell: convert all points/lines to tris for the time...
2008-02-29 Briancell: remove obsolete texture field
2008-02-27 Briancell: fix minor get_tex_surface() breakage
2008-02-27 Briangallium: remove pipe_context->texture_create/release...
2008-02-27 Briangallium: move is_format_supported() to pipe_screen...
2008-02-27 Briangallium: start removing pipe_context->get_name/vendor...
2008-02-27 BrianCell: implement pipe_screen for cell driver
2008-02-27 Briancell: insert a (disabled) call to spe_cpu_info_get()
2008-02-27 Briangallium: remove pipe parameter from pipe_texture_refere...
2008-02-26 Ian Romanickcell: Multiple rendering contexts don't work yet
2008-02-26 Ian Romanickcell: Additional changes to match changes in draw/draw_...
2008-02-26 Ian Romanickcell: Trivial compiler warning clean-ups.
2008-02-22 Briancell: added function prototypes to silence warnings
2008-02-22 Briancell: fix build: s/dest/vertex/
2008-02-21 Ian RomanickCell: Initial pass at unified data cache
2008-02-20 Briancell: use pipe_texture_reference()
2008-02-20 Briangallium: replace some ordinary assignments with pipe_re...
2008-02-20 Briancell: rename cell_state_fs.c -> cell_state_shader.c
2008-02-20 Briancell: init shader-related functions in cell_init_shader...
2008-02-20 Briancell: #includes to silence warnings
2008-02-20 Briancell: plug in cell_set_sampler_texture
2008-02-20 BrianRemove obsolete files replaced by cell_pipe_state.c
2008-02-20 Briancell: put most simple state-setter functions in new...
2008-02-20 Briangallium: new pipe->texture_update() function
2008-02-19 Briangallium: updated cell build
2008-02-19 Ian RomanickCell: emit vertex shaders and uniforms more intelligently
2008-02-19 José FonsecaBring in ppc spe rtasm into gallium's rtasm module.
2008-02-19 José FonsecaMore llvm -> gallivm.
2008-02-15 Ian RomanickCell: Enable code gen for SPE attribute fetch
2008-02-15 Ian RomanickMove cell_vertex_fetch.c for recent code reorg.
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: s/aux/auxiliary/ -- update build.
2008-02-15 José FonsecaCode reorganization: update build.
2008-02-15 José FonsecaCode reorganization: move files into their places.