freedreno/a6xx: disable LRZ for z32
[mesa.git] / src / gallium / drivers / freedreno / a6xx /
2018-11-27 Rob Clarkfreedreno/a6xx: disable LRZ for z32
2018-11-27 Kristian H. Kristensenfreedreno/a6xx: Clear gmem buffers at flush time
2018-11-27 Kristian H. Kristensenfreedreno/a6xx: Move resolve blits to an IB
2018-11-27 Kristian H. Kristensenfreedreno/a6xx: Move restore blits to IB
2018-11-27 Rob Clarkfreedreno: move ir3 to common location
2018-11-27 Rob Clarkfreedreno/ir3: split up ir3_shader
2018-11-27 Rob Clarkfreedreno/ir3: remove pipe_stream_output_info dependency
2018-11-27 Rob Clarkfreedreno: shader_t -> gl_shader_stage
2018-11-06 Kristian H. Kristensenfreedreno/a6xx: Clear z32 and separate stencil with...
2018-11-06 Rob Clarkfreedreno/a6xx: fix VSC bug with larger # of tiles
2018-11-06 Rob Clarkfreedreno: update generated headers
2018-10-26 Rob Clarkfreedreno/a6xx: inline draw_impl()
2018-10-26 Rob Clarkfreedreno/a6xx: small cleanup
2018-10-26 Rob Clarkfreedreno/a6xx: move where we handle dirty vbo state
2018-10-26 Rob Clarkfreedreno: avoid no-op flushes by re-using last-fence
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Move stencil/depth/alpha state to IB
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Move stencil mask emit to FD_DIRTY_ZSA...
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Rename FD6_GROUP_ZSA ro FD6_GROUP_LRZ
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Move rasterizer state to state object
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Fix set_blit_scissor helper
2018-10-26 Kristian H. Kristensenfreedreno/a6xx: Use fd6_emit_ib from a6xx
2018-10-26 Rob Clarkfreedreno: import libdrm_freedreno + redesign submit
2018-10-25 Rob Clarkfreedreno/a6xx: disable unused groups
2018-10-25 Eric Engestromutil: use C99 declaration in the for-loop hash_table_fo...
2018-10-17 Rob Clarkfreedreno/a6xx: single cmdstream for draw+binning
2018-10-17 Rob Clarkfreedreno/a6xx: split binning vs draw program stateobj's
2018-10-17 Rob Clarkfreedreno/a6xx: split VBO state into binning/draw variants
2018-10-17 Rob Clarkfreedreno/a6xx: move VBO state to stateobj
2018-10-17 Rob Clarkfreedreno/a6xx: move ZSA state to stateobj
2018-10-17 Rob Clarkfreedreno/a6xx: remove vismode param
2018-10-17 Rob Clarkfreedreno/a6xx: a bit more state emit cleanup
2018-10-17 Rob Clarkfreedreno/a6xx: move framebuffer state emit to emit_mrt()
2018-10-17 Rob Clarkfreedreno/a6xx: small emit_mrt() cleanup
2018-10-17 Rob Clarkfreedreno/a6xx: use program cache
2018-10-17 Rob Clarkfreedreno/ir3: move binning_pass out of shader variant key
2018-10-17 Rob Clarkfreedreno/ir3: track # of samplers used by shader
2018-10-17 Rob Clarkfreedreno/a6xx: texture state obj
2018-10-17 Rob Clarkfreedreno/a6xx: move const emit to state group
2018-10-17 Rob Clarkfreedreno/a6xx: add infrastructure for CP_DRAW_STATE
2018-10-17 Hyunjun Kofreedreno: adds nondraw param to fd_bc_alloc_batch
2018-10-17 Rob Clarkfreedreno/a6xx: remove fd6_emit_render_cntl()
2018-10-15 Kristian H. Kristensenfreedreno/a6xx: Enable blitter
2018-10-15 Kristian H. Kristensenfreedreno/a6xx: Update headers
2018-10-15 Kristian H. Kristensenfreedreno/a6xx: Remove unnecessary GRAS_2D_BLIT_INFO...
2018-10-08 Rob Clarkfreedreno/a6xx: add LRZ support
2018-10-08 Rob Clarkfreedreno: update generated headers
2018-10-08 Rob Clarkfreedreno/a6xx: add helper for various CP_EVENT_WRITE
2018-10-08 Rob Clarkfreedreno/a6xx: remove unused fxns
2018-10-08 Rob Clarkfreedreno/a6xx: remove fd6_shader_stateobj
2018-10-02 Rob Clarkfreedreno/a6xx: hwbinning
2018-10-02 Rob Clarkfreedreno: update generated headers
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Build up draw dword0 outside visibilty...
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Simplify draw_emit() branches a bit
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Copy OUT_RING() part into each branch...
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Split fd6_draw_emit into direct and...
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Inline fd6_draw()
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Move emit_marker and wfi to draw_impl()
2018-09-27 Kristian H. Kristensenfreedreno/a6xx: Move inline functions out of fd6_draw.h
2018-09-27 Rob Clarkfreedreno/a6xx: fix shaders w/ >= 24 regs
2018-09-27 Rob Clarkfreedreno/a6xx: fix gl_FragCoord.w
2018-09-27 Rob Clarkfreedreno: handle invalidated buffers harder
2018-09-27 Rob Clarkfreedreno/a6xx: fix constlen
2018-09-27 Rob Clarkfreedreno/a6xx: backface stencil state
2018-09-27 Rob Clarkfreedreno/a6xx: fix gpu crash with separate-stencil
2018-09-27 Rob Clarkfreedreno/a6xx: fix MRT config
2018-09-27 Rob Clarkfreedreno: simplify pctx->clear()
2018-09-27 Rob Clarkfreedreno: fix scissor state emit
2018-09-27 Rob Clarkfreedreno: update generated headers
2018-09-05 Rob Clarkfreedreno/a6xx: fix mem2gmem for zsbuf
2018-09-05 Rob Clarkfreedreno/a6xx: bordercolor fixes
2018-09-05 Rob Clarkfreedreno: fix context teardown harder
2018-09-05 Rob Clarkfreedreno/a6xx: fix debug build crash
2018-08-20 Rob Clarkfreedreno: fix context teardown race
2018-08-17 Rob Clarkfreedreno/a6xx: streamout
2018-08-17 Rob Clarkfreedreno/a6xx: fragz fixes
2018-08-17 Rob Clarkfreedreno/a6xx: scissor fixes
2018-08-17 Rob Clarkfreedreno: update generated headers
2018-08-17 Rob Clarkfreedreno/a6xx: fix srgb
2018-08-16 Kristian H. Kristensenfreedreno: Add a6xx backend
2018-08-16 Rob Clarkfreedreno: update generated headers