nvc0: add MP trap handler for nve4
[mesa.git] / src / gallium / drivers / i915 /
2013-03-09 Stéphane Marchesini915g: Use PIPE_FLUSH_END_OF_FRAME to trigger throttling
2013-03-09 Stéphane Marchesini915g: Update TODO
2013-02-04 Brian Paulgallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPO...
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2013-01-12 Matt TurnerRemove hacks for static Makefiles
2013-01-10 Matt TurnerClean up .gitignore files
2013-01-10 Matt Turneri915g: Convert to automake
2013-01-04 Marek Olšákgallium: extend pipe_context::flush for it to accept...
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-12-12 Marek Olšákgallium: remove pipe_surface::usage
2012-11-12 Roland Scheideggergallivm,draw,llvmpipe: use base ptr + mip offsets inste...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-18 Marek Olšákgallium: remove unused data pointer from pipe_transfer
2012-10-11 Marek Olšákgallium: unify transfer functions
2012-10-09 Marek Olšáki915g: fix unused variable and type conversion warnings
2012-10-08 Stéphane Marchesini915g: Don't clobber I915_NEW_FS on new framebuffer.
2012-10-06 Stéphane Marchesini915g: Call draw_set_mapped_vertex_buffer from draw_vbo
2012-10-05 Stéphane Marchesini915g: Get rid of the fixup state functions.
2012-10-05 Stéphane Marchesini915g: Remove the i915_context->saved_* stuff.
2012-10-05 Stéphane Marchesini915g: Don't update I915_HW_PROGRAM in update_framebuffer
2012-10-05 Stéphane MarchesinRevert "i915g: Don't bind 0-length programs"
2012-10-04 Stéphane Marchesini915g: Don't bind 0-length programs
2012-10-03 Stéphane Marchesini915g: Implement srgb textures the easy way.
2012-10-03 Stéphane Marchesini915g: Use X tiling for textures
2012-09-30 Marek Olšáki915g: implement blit
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-06 Matt TurnerRemove useless checks for NULL before freeing
2012-08-16 Brian Paulgallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS ...
2012-08-16 Brian Paulgallium: add a shader stage/type param to some draw...
2012-08-15 Marek Olšákgallium/u_blitter: implement blitting multisample resources
2012-08-04 Brian Pauli915g: silence a const pointer warning
2012-08-04 Marek Olšákgallium/u_blitter: add a query for checking whether...
2012-08-04 Marek Olšákgallium/u_blitter: remove fallback for stencil copy...
2012-07-13 José Fonsecadraw,gallivm: Fix draw_get_shader_param.
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-27 Stéphane Marchesini915g: Implement sRGB textures
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-06-16 Stéphane Marchesini915g: More ops commute.
2012-06-11 Eric Anholtautomake: Globally add stub automake targets to the...
2012-06-10 Michael Karcheri915g: Fix depth/stencil glClear
2012-05-31 Brian Pauldraw: simplify index buffer specification
2012-05-25 Vinson Leei915g: Check for geometry shader earlier in i915_set_co...
2012-05-12 Marek Olšákgallium: remove user_buffer_create from the interface
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-09 Christoph Bumillergallium/drivers: handle TGSI_OPCODE_CEIL
2012-04-29 Marek Olšákgallium: remove pipe_resource::user_ptr
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: remove pipe_context::redefine_user_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-23 Marek Olšáki915g: report that all vertex formats are supported
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-04-23 Marek Olšákgallium: add user_ptr in pipe_resource
2012-04-13 Stéphane MarchesinRevert "i915g: Implement stipple with draw."
2012-04-13 Stéphane MarchesinRevert "i915g: Remove unused poly stipple state."
2012-03-30 Marek Olšákgallium: adapt to get_query_result interface change
2012-03-14 Tom Stellardgallium/drivers: Use automake to generate makefile
2012-03-05 Marek OlšákRevert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-24 Stéphane Marchesini915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c105...
2012-02-21 Marek Olšákgallium: remove unused winsys pointers in pipe_screen...
2012-02-13 Stéphane Marchesini915g: Remove useless draw calls.
2012-02-13 Stéphane Marchesini915g: Add a way to profile the contents of command...
2012-02-13 Stéphane Marchesini915g: Fix comments.
2012-02-13 Stéphane Marchesini915g: Don't emit state when it's already bound.
2012-02-13 Stéphane Marchesini915g: Remove unused poly stipple state.
2012-02-13 Stéphane Marchesini915g: Implement stipple with draw.
2012-02-13 Stéphane Marchesini915g: Fix comment.
2012-02-13 Stéphane Marchesini915g: Move ureg defines to the header so we can share...
2012-02-13 Stéphane Marchesini915g: Separate declarations and program in the fragmen...
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-01-25 Marek Olšákst/mesa: do vertex and fragment color clamping in shaders
2012-01-20 Stéphane Marchesini915g: Fix indentation.
2012-01-20 Stéphane Marchesini915g: Fix indentation and comment.
2012-01-19 Stéphane Marchesini915g: Don't avoid flushing when we have a pending...
2012-01-19 Stéphane Marchesini915g: Don't invert signalled/unsignalled fences
2012-01-16 Stéphane Marchesini915g: Fix the blending for the A8 destination buffer...
2012-01-11 Stéphane Marchesini915g: Fix bugs in the shader optimizer.
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2012-01-07 Brian Paulgallium: make vbuf_render::set_primitive() return void
2012-01-05 Marek Olšákgallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
2011-12-30 Stéphane Marchesini915g: Allocate tmp for KILP
2011-12-28 Stéphane Marchesini915g: Add missing draw_flush call.
2011-12-28 Stéphane Marchesini915g: Only apply the optimization to output vars.
2011-12-20 Stéphane Marchesini915g: Add unsupported caps.
2011-12-20 Stéphane Marchesini915g: Turn an assert into a debug message, print more...
2011-12-20 Stéphane Marchesini915g: Make the pipe_sampler_state struct non const...
2011-12-20 Stéphane Marchesini915g: Implement KILP.
2011-12-20 Stéphane Marchesini915g: Add two unsupported caps.
2011-12-20 Stéphane Marchesini915g: Put the templates at the beggining of the struct...
2011-12-13 Stéphane Marchesini915g: Roll back to the previous shader limits.
2011-12-13 Stéphane Marchesini915g: Update TODO.
2011-12-11 Michael Karcheri915g: fix debug dump on 64 bit systems
2011-12-11 Fatih Aşıcıi915g: Fix wrong indices for LINE_LOOP case
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