gallium/i915: Use tgsi_scan_shader() to collect shader info
[mesa.git] / src / gallium / drivers / i915simple /
2008-02-26 Briangallium/i915: Use tgsi_scan_shader() to collect shader...
2008-02-26 Briangallium/i915: plug in aapoint draw stage
2008-02-26 Briangallium/i915: Fix emit_hw_vertex(): need to use vinfo...
2008-02-26 Briangallium/i915: remove debug code
2008-02-26 Briangallium/i915: fix i915_emit_texld() to handle swizzled...
2008-02-26 Briangallium/i915: compute vertex size _after_ state validat...
2008-02-25 Briangallium/i915: plug in aaline draw stage
2008-02-25 Briangallium/i915: make sure state is up to date in i915_vbu...
2008-02-25 Briangallium/i915: need to recompute vertex info if vertex...
2008-02-25 Briangallium/i915: call draw_flush() in i915_flush()
2008-02-25 Briangallium/i915: use draw_find_vs_output() directly, fix...
2008-02-25 Briangallium/i915: added SGT/SLE opcodes
2008-02-22 Briangallium/i915: overhaul of fragment shader compilation...
2008-02-20 Briangallium: replace some ordinary assignments with pipe_re...
2008-02-20 Briangallium: minor re-org of 915 surface/texture code
2008-02-20 Briangallium: new pipe->texture_update() function
2008-02-19 José FonsecaRemove src/mesa and src/mesa/main from gallium source...
2008-02-19 José FonsecaSimplify makefile boilerplate code.
2008-02-18 José FonsecaStandardize on using the pipe/ include prefix.
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: update build.
2008-02-15 José FonsecaCode reorganization: move files into their places.