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llvmpipe: handle NULL color buffer pointers
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_gpe.h
2014-01-14
Chia-I Wu
ilo: handle NULL renderbuffers correctly
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2014-01-08
Chia-I Wu
ilo: offset to layers only when necessary
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2014-01-08
Chia-I Wu
ilo: allow ilo_zs_surface to skip layer offsetting
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2014-01-08
Chia-I Wu
ilo: allow ilo_view_surface to skip layer offsetting
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2013-08-13
Chia-I Wu
Revert "ilo: initialize constant buffer SURFACE_STATE...
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2013-08-12
Chia-I Wu
ilo: initialize constant buffer SURFACE_STATE early
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2013-08-08
Chia-I Wu
ilo: initialize alpha test state in ilo_gpe_init_dsa
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2013-07-13
Chia-I Wu
ilo: skip 3DSTATE_INDEX_BUFFER when possible
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2013-07-12
Chia-I Wu
ilo: clean up ilo_blitter_pipe_begin()
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2013-06-28
Chia-I Wu
ilo: remove ilo_cbuf_state::count
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2013-06-26
Chia-I Wu
ilo: use a bitmask for enabled constant buffers
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Chia-I Wu
ilo: add ilo_view_surface for SURFACE_STATE
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2013-06-07
Courtney Goeltzenl...
ilo: convert generic depth-stencil-alpha pipe state...
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
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2013-06-07
Chia-I Wu
ilo: move hardware limits to ilo_gpe.h
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