ilo: Call GPE emit functions directly.
[mesa.git] / src / gallium / drivers / ilo / ilo_shader.c
2013-06-28 Chia-I Wuilo: use shorter names for dirty flags
2013-06-25 Chia-I Wuilo: speed up ilo_shader_select_kernel_routing() a bit
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: map SO registers at shader compile time
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS
2013-06-25 Chia-I Wuilo: add functions to query shaders
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states()
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-20 Chia-I Wuilo: rename cache_seqno to uploaded
2013-06-19 Chia-I Wuilo: rework shader cache
2013-06-12 Chia-I Wuilo: get rid of function tables in winsys
2013-06-07 Chia-I Wuilo: add emit_SURFACE_STATE() for sampler views
2013-06-07 Chia-I Wuilo: introduce sampler CSO
2013-06-07 Chia-I Wuilo: switch to ilo states for shaders and resources
2013-06-07 Chia-I Wuilo: switch to ilo states for CC stage
2013-06-07 Chia-I Wuilo: switch to ilo states for WM stage
2013-05-30 Courtney Goeltzenl... ilo: simplify shader variant handling
2013-05-01 Chia-I Wuilo: use ilo_dev_info in toy compiler
2013-05-01 Chia-I Wuilo: add ilo_dev_info shared by the screen and contexts
2013-04-26 Chia-I Wuilo: add functions to manage shaders