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radeonsi: adjust the parameters of si_shader_dump
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_state.c
2016-01-02
Marek Olšák
u_upload_mgr: pass alignment to u_upload_buffer manually
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2016-01-02
Marek Olšák
u_upload_mgr: pass alignment to u_upload_data manually
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2015-07-16
Marek Olšák
gallium: add interface for writable shader images
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2015-06-26
Chia-I Wu
ilo: replace pipe_format by gen_surface_format
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2015-06-26
Chia-I Wu
ilo: always use the specified image format
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2015-06-26
Chia-I Wu
ilo: replace pipe_texture_target by gen_surface_type
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2015-06-26
Chia-I Wu
ilo: introduce ilo_vma
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2015-06-22
Chia-I Wu
ilo: emit 3DPRIMITIVE from gen6_3dprimitive_info
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2015-06-22
Chia-I Wu
ilo: move ilo_format.[ch] out of core
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2015-06-20
Chia-I Wu
ilo: add ilo_state_sol_buffer
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2015-06-20
Chia-I Wu
ilo: add ilo_state_index_buffer
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2015-06-20
Chia-I Wu
ilo: add ilo_state_vertex_buffer
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2015-06-20
Chia-I Wu
ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
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2015-06-20
Chia-I Wu
ilo: add 3DSTATE_VF to ilo_state_vf
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2015-06-20
Chia-I Wu
ilo: embed pipe_index_buffer in ilo_ib_state
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2015-06-15
Chia-I Wu
ilo: add ilo_state_raster_{line,poly}_stipple
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2015-06-14
Chia-I Wu
ilo: merge ilo_state_3d*.[ch] to ilo_state.[ch]
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2015-06-14
Chia-I Wu
ilo: add ilo_state_ps to ilo_shader_cso
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2015-06-14
Chia-I Wu
ilo: add ilo_state_{vs,hs,ds,gs} to ilo_shader_cso
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_sbe in ilo_shader
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_vf in ilo_ve_state
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_urb in ilo_state_vector
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_cc in ilo_blend_state
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_raster in ilo_rasterizer_state
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2015-06-14
Chia-I Wu
ilo: embed ilo_state_viewport in ilo_viewport_state
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2015-06-14
Chia-I Wu
ilo: replace ilo_sampler_cso with ilo_state_sampler
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2015-06-14
Chia-I Wu
ilo: replace ilo_view_surface with ilo_state_surface
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2015-06-14
Chia-I Wu
ilo: replace ilo_zs_surface with ilo_state_zs
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2015-06-14
Chia-I Wu
ilo: add pipe_texture_target to ilo_image
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2015-06-14
Chia-I Wu
ilo: fix "Render Cache Read Write Mode"
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2015-05-02
Chia-I Wu
ilo: use ilo_image exclusively in core
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2015-05-02
Chia-I Wu
ilo: move ilo_state_3d* to core
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2015-05-02
Chia-I Wu
ilo: move ilo_layout.[ch] to core as ilo_image.[ch]
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2015-05-02
Chia-I Wu
ilo: rename ilo_dev_info to ilo_dev
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2015-03-05
Chia-I Wu
ilo: replace intel_tiling_mode by gen_surface_tiling
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2014-11-10
Chia-I Wu
ilo: use top/bottom split for state functions
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2014-11-06
Chia-I Wu
ilo: add ilo_finalize_compute_states()
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2014-11-06
Chia-I Wu
ilo: use a dynamic array for global bindings
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2014-10-04
Chia-I Wu
ilo: let shaders determine sampler counts
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2014-09-30
Chia-I Wu
ilo: add a pass to finalize ilo_ve_state
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2014-09-20
Chia-I Wu
ilo: add a new struct for context states
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2014-09-20
Chia-I Wu
ilo: merge ilo_gpe.h to ilo_state*.h
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2014-08-19
Chia-I Wu
ilo: remove layer offsetting
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2014-08-19
Chia-I Wu
ilo: migrate to ilo_layout
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2014-07-28
Chia-I Wu
ilo: correctly propagate resource renames to hardware
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2014-03-07
Zack Rusin
gallium: allow setting of the internal stream output...
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2014-01-14
Chia-I Wu
ilo: handle NULL renderbuffers correctly
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2014-01-08
Chia-I Wu
ilo: offset to layers only when necessary
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2014-01-08
Chia-I Wu
ilo: allow ilo_zs_surface to skip layer offsetting
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2014-01-08
Chia-I Wu
ilo: allow ilo_view_surface to skip layer offsetting
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2013-10-28
Chia-I Wu
ilo: minor cleanups for recent interface changes
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2013-10-23
Brian Paul
gallium: new, unified pipe_context::set_sampler_views...
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2013-10-03
Brian Paul
ilo: don't hook up old bind_*_sampler_states() functions
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2013-10-03
Brian Paul
ilo: implement pipe_context::bind_sampler_states()
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2013-09-16
Chia-I Wu
ilo: make ilo_bind_sampler_states return void
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2013-08-20
Chia-I Wu
ilo: add ILO_DEBUG=draw
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2013-08-13
Chia-I Wu
ilo: make constant buffer 0 upload optional
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2013-08-13
Chia-I Wu
Revert "ilo: initialize constant buffer SURFACE_STATE...
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2013-08-12
Chia-I Wu
ilo: initialize constant buffer SURFACE_STATE early
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2013-08-10
Chia-I Wu
ilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
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2013-08-07
Chia-I Wu
ilo: skip state emission when reducing sampler count
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2013-08-07
Chia-I Wu
ilo: simplify setting of shader samplers and views
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2013-08-07
Chia-I Wu
ilo: correctly check for stencil ref change
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2013-07-13
Chia-I Wu
ilo: skip 3DSTATE_INDEX_BUFFER when possible
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2013-07-12
Chia-I Wu
ilo: mark some states dirty when they are really changed
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2013-06-28
Chia-I Wu
ilo: remove ilo_cbuf_state::count
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2013-06-28
Chia-I Wu
ilo: clean up ilo_set_constant_buffer()
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2013-06-28
Chia-I Wu
ilo: clean up states that take a start_slot
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2013-06-28
Chia-I Wu
ilo: use shorter names for dirty flags
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2013-06-27
Chia-I Wu
ilo: plug a potential index buffer leak
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2013-06-26
Chia-I Wu
ilo: use a bitmask for enabled constant buffers
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
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2013-06-25
Chia-I Wu
ilo: move SBE setup code to ilo_shader.c
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2013-06-25
Chia-I Wu
ilo: clean up finalize_shader_states()
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2013-06-25
Chia-I Wu
ilo: use multiple entry points for shader creation
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-19
Chia-I Wu
ilo: rework shader cache
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-14
Chia-I Wu
ilo: add some assertions to help debugging
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2013-06-13
Chia-I Wu
ilo: mapping a resource may make some states dirty
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2013-06-13
Chia-I Wu
ilo: initialize dirty flags in ilo_init_states()
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2013-06-07
Chia-I Wu
ilo: clean up states upon context destroy
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Courtney Goeltzenl...
ilo: convert generic depth-stencil-alpha pipe state...
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
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