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r600g: don't flush the context in texture_transfer_map
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
2013-07-02
Marek Olšák
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: clean up states that use ilo_view_surface
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: remove ilo_cbuf_state::count
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: clean up ilo_set_constant_buffer()
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: clean up states that take a start_slot
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: use shorter names for dirty flags
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: track if primitive restart has changed
tree
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commitdiff
2013-06-28
Chia-I Wu
ilo: avoid potential dangling pointer dereference
tree
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commitdiff
2013-06-27
Chia-I Wu
ilo: plug a potential index buffer leak
tree
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commitdiff
2013-06-26
Vinson Lee
ilo: Remove max_threads dead code path.
tree
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commitdiff
2013-06-26
Chia-I Wu
ilo: use a bitmask for enabled constant buffers
tree
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commitdiff
2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
tree
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commitdiff
2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
tree
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commitdiff
2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: honor render condition in blitter
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN7 pipeline
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: speed up ilo_shader_select_kernel_routing() a bit
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: move SBE setup code to ilo_shader.c
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: map SO registers at shader compile time
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: use ilo_rasterizer_state exclusively in GPE
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: add functions to query shaders
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: clean up finalize_shader_states()
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: use multiple entry points for shader creation
tree
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commitdiff
2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
tree
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commitdiff
2013-06-20
Chia-I Wu
ilo: replace a boolean by bool
tree
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commitdiff
2013-06-20
Chia-I Wu
ilo: rename cache_seqno to uploaded
tree
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commitdiff
2013-06-19
Chia-I Wu
ilo: rework shader cache
tree
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commitdiff
2013-06-18
Roland Scheidegger
gallium: add condition parameter to render_condition
tree
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commitdiff
2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
tree
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commitdiff
2013-06-17
Chia-I Wu
ilo: add pipe-based copy method to ilo_blitter
tree
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commitdiff
2013-06-17
Chia-I Wu
ilo: add BLT-based blitting methods to ilo_blitter
tree
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commitdiff
2013-06-17
Chia-I Wu
ilo: replace util_blitter by ilo_blitter
tree
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commitdiff
2013-06-14
Chia-I Wu
ilo: fix for half-float vertex arrays
tree
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commitdiff
2013-06-14
Chia-I Wu
ilo: add some assertions to help debugging
tree
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commitdiff
2013-06-14
Chia-I Wu
ilo: silence a compiler warning
tree
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commitdiff
2013-06-13
Chia-I Wu
ilo: mapping a resource may make some states dirty
tree
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commitdiff
2013-06-13
Chia-I Wu
ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140
tree
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commitdiff
2013-06-13
Chia-I Wu
ilo: initialize dirty flags in ilo_init_states()
tree
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commitdiff
2013-06-13
Chia-I Wu
ilo: re-emit states that involve resources
tree
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commitdiff
2013-06-13
Chia-I Wu
ilo: fix for util_blitter_clear() changes
tree
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commitdiff
2013-06-12
Chia-I Wu
ilo: update winsys interface
tree
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commitdiff
2013-06-12
Chia-I Wu
ilo: get rid of function tables in winsys
tree
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commitdiff
2013-06-12
Chia-I Wu
ilo: access bo size directly
tree
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commitdiff
2013-06-12
Chia-I Wu
ilo: remove unnecessary tex_set_bo/buf_set_bo
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: fix textureSize() for single-layered array textures
tree
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commitdiff
2013-06-07
Brian Paul
tgsi: replace tgsi_file_names tgsi_file_names[] with...
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: add support for TEX2/TXB2/TXL2 in fs
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: use slab allocator for transfers
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: clean up states upon context destroy
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: unmap cp bo before destroying it
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: enable bo reuse
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: add ilo_view_surface for SURFACE_STATE
tree
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commitdiff
2013-06-07
Courtney Goeltzenl...
ilo: convert generic depth-stencil-alpha pipe state...
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: introduce blend CSO
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
tree
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commitdiff
2013-06-07
Chia-I Wu
ilo: move hardware limits to ilo_gpe.h
tree
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commitdiff
2013-05-30
Courtney Goeltzenl...
ilo: simplify shader variant handling
tree
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commitdiff
2013-05-25
Zack Rusin
gallium: Add support for multiple viewports
tree
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commitdiff
2013-05-27
Chia-I Wu
ilo: enable multiple constant buffers
tree
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commitdiff
2013-05-27
Chia-I Wu
ilo: add support for indirect access of CONST in FS
tree
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commitdiff
2013-05-27
Chia-I Wu
ilo: add support for TBOs on GEN6
tree
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commitdiff
2013-05-27
Chia-I Wu
ilo: advertise supports for pure integer formats
tree
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commitdiff
2013-05-27
Chia-I Wu
ilo: add support for texture buffer objects
tree
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commitdiff
2013-05-23
Vinson Lee
ilo: Initialize need_flush in draw_vbo.
tree
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commitdiff
2013-05-22
Chia-I Wu
ilo: set more fields of 3DSTATE_DEPTH_BUFFER
tree
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commitdiff
2013-05-22
Chia-I Wu
ilo: correctly set view extent in SURFACE_STATE
tree
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commitdiff
2013-05-22
Chia-I Wu
ilo: avoid unnecessary emission of SO states
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: use BLT engine to copy between textures
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: use BLT engine to copy between buffers
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: refactor blitter_xy_color_blt()
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: replace cp hooks by cp owner and flush callback
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: harware contexts are only for the render ring
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: update format mappings
tree
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commitdiff
2013-05-21
Chia-I Wu
ilo: update headers from i965
tree
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commitdiff
2013-05-16
Chia-I Wu
ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
tree
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commitdiff
2013-05-16
Chia-I Wu
ilo: add support for stencil resources on GEN7+
tree
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commitdiff
2013-05-15
Chia-I Wu
ilo: clean up transfer format conversion
tree
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commitdiff
2013-05-15
Chia-I Wu
ilo: rework transfer mapping method choosing
tree
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commitdiff
next