iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch
[mesa.git] / src / gallium / drivers / iris / iris_state.c
2019-03-28 Anuj Phogatiris/icl: Add WA_2204188704 to disable pixel shader...
2019-03-28 Anuj Phogatiris/icl: Set Enabled Texel Offset Precision Fix bit
2019-03-25 Danylo Piliaievi965,iris,anv: Make alpha to coverage work with sample...
2019-03-22 Chris Wilsoniris: Push heavy memchecker code to DEBUG
2019-03-22 Kenneth Graunkeiris: Skip resolves and flushes altogether if unnecessary
2019-03-20 Rafael Antognolliiris: Track fast clear color.
2019-03-20 Rafael Antognolliiris: Implement fast clear color.
2019-03-20 Rafael Antognolliiris: Add function to update clear color in surface...
2019-03-20 Rafael Antognolliiris: Use the clear depth when emitting 3DSTATE_CLEAR_P...
2019-03-20 Tapani Pälliiris: mark switch case fallthrough
2019-03-19 Rafael Antognolliiris: Enable HiZ for multisampled depth surfaces.
2019-03-18 Kenneth Graunkeiris: Slightly better bounds on buffer sizes
2019-03-11 Kenneth Graunkeiris: Fix write enable in pinning of depth/stencil...
2019-03-11 Kenneth Graunkeiris: Refactor depth/stencil buffer pinning into a...
2019-03-11 Kenneth Graunkeiris: Move depth/stencil flushes so they actually do...
2019-03-11 Kenneth Graunkeiris: Fix TES gl_PatchVerticesIn handling.
2019-03-11 Kenneth Graunkeiris: Rework default tessellation level uploads
2019-03-10 Kenneth Graunkeiris: Fix backface stencil write condition
2019-03-08 Sagar Ghugeiris: Track last VS URB entry size
2019-03-08 Sagar Ghugeiris: Refactor code to share 3DSTATE_URB_* packet
2019-03-07 Kenneth Graunkeiris: Properly support alpha and luminance-alpha formats
2019-03-07 Kenneth Graunkeiris: Defer uploading sampler state tables until draw...
2019-03-07 Kenneth Graunkeiris: Plumb through ISL_SWIZZLE_IDENTITY in buffer...
2019-03-07 Kenneth Graunkeisl: Add a swizzle parameter to isl_buffer_fill_state()
2019-03-07 Kenneth Graunkeiris: Fix MOCS for blits and clears
2019-03-06 Jose Maria Casanov... iris: setup EdgeFlag Vertex Element when needed.
2019-02-26 Jose Maria Casanov... iris: Enable ARB_shader_draw_parameters support
2019-02-25 Jordan Justeniris: Always use in-tree i915_drm.h
2019-02-21 Rafael Antognolliiris: Pin HiZ buffers when rendering.
2019-02-21 Kenneth Graunkeiris: some initial HiZ bits
2019-02-21 Kenneth Graunkeiris: pin the buffers
2019-02-21 Kenneth Graunkeiris: actually use the multiple surf states for aux...
2019-02-21 Kenneth Graunkeiris: Initial import of resolve code
2019-02-21 Kenneth Graunkeiris: Fill out SURFACE_STATE entries for each possible...
2019-02-21 Jordan Justeniris: Emit default L3 config for the render pipeline
2019-02-21 Kenneth Graunkeiris: Always emit at least one BLEND_STATE
2019-02-21 Kenneth Graunkeiris: Add missing depth cache flushes
2019-02-21 Kenneth Graunkeiris: Set HasWriteableRT correctly
2019-02-21 Kenneth Graunkeiris: Set 3DSTATE_WM::ForceThreadDispatchEnable
2019-02-21 Kenneth Graunkeiris: Drop XXX about alpha testing
2019-02-21 Kenneth Graunkeiris: rework num textures to util_lastbit
2019-02-21 Kenneth Graunkeiris: Fix bug in bound vertex buffer tracking
2019-02-21 Kenneth Graunkeiris: minor tidying
2019-02-21 Kenneth Graunkeiris: Unreference some more things on state module...
2019-02-21 Caio Marcelo de... iris: always include an extra constbuf0 if using UBOs
2019-02-21 Kenneth Graunkeiris: CS stall on VF cache invalidate workarounds
2019-02-21 Kenneth Graunkeiris: Don't enable smooth points when point sprites...
2019-02-21 Kenneth Graunkeiris: Allow sample mask of 0
2019-02-21 Kenneth Graunkeiris: Delete genx->bound_vertex_buffers
2019-02-21 Kenneth Graunkeiris: Fix surface states for Gen8 lowered-to-untype...
2019-02-21 Kenneth Graunkeiris: Fill out brw_image_params for storage images...
2019-02-21 Kenneth Graunkeiris: Don't enable push constants just because there...
2019-02-21 Kenneth Graunkeiris: Fix framebuffer layer count
2019-02-21 Dave Airlieiris/WIP: add broadwell support
2019-02-21 Kenneth Graunkeiris: Fix compute scratch pinning
2019-02-21 Kenneth Graunkeiris: better MOCS
2019-02-21 Kenneth Graunkeiris: only mark depth/stencil as writable if writes...
2019-02-21 Kenneth Graunkeiris: more dead comments
2019-02-21 Kenneth Graunkeiris: pin and re-pin the scratch BO
2019-02-21 Kenneth Graunkeiris: always pin the binder...in the compute context...
2019-02-21 Kenneth Graunkeiris: Track blend enables, save outbound for resolve...
2019-02-21 Kenneth Graunkeiris: Make a alloc_surface_state helper
2019-02-21 Kenneth Graunkeiris: Use a surface state fill helper
2019-02-21 Kenneth Graunkeiris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
2019-02-21 Kenneth Graunkeiris: drop unnecessary genx->streamout field
2019-02-21 Kenneth Graunkeiris: Implement DrawTransformFeedback()
2019-02-21 Kenneth Graunkeiris: only get space for one offset in stream output...
2019-02-21 Kenneth Graunkeiris: Move iris_stream_output_target def to iris_context.h
2019-02-21 Kenneth Graunkeiris: Don't bother packing 3DSTATE_SO_BUFFER at create...
2019-02-21 Kenneth Graunkeiris: Reorder LRR parameters to have dst first.
2019-02-21 Kenneth Graunkeiris: rewrite set_vertex_buffer and VB handling
2019-02-21 Kenneth Graunkeiris: handle PatchVerticesIn as a system value.
2019-02-21 Kenneth Graunkeiris: override alpha to one src1 blend factors
2019-02-21 Kenneth Graunkeiris: Always do rasterizer discard in clipper
2019-02-21 Kenneth Graunkeiris: Enable guardband clipping
2019-02-21 Kenneth Graunkeiris: Clamp viewport extents to the framebuffer dimensions
2019-02-21 Kenneth Graunkeiris: Replace num_textures etc with a bitmask we can...
2019-02-21 Kenneth Graunkeiris: Fix set_sampler_views with start > 0
2019-02-21 Kenneth Graunkeiris: fix set_sampler_views to not unbind, be better...
2019-02-21 Kenneth Graunkeiris: fix overhead regression from flushing for storage...
2019-02-21 Kenneth Graunkeiris: Fix NOS mechanism
2019-02-21 Kenneth Graunkeiris: re-pin inherited streamout buffers
2019-02-21 Kenneth Graunkeiris: reemit SBE when sprite coord origin changes
2019-02-21 Kenneth Graunkeiris: omask can kill
2019-02-21 Kenneth Graunkeiris: reject all clipping when we can't use streamout...
2019-02-21 Kenneth Graunkeiris: make clipper statistics dynamic
2019-02-21 Kenneth Graunkeiris: CS stall for stream out -> VB
2019-02-21 Kenneth Graunkeiris: Don't bother considering if the underlying surfac...
2019-02-21 Kenneth Graunkeiris: Stop leaking iris_uncompiled_shaders like mad
2019-02-21 Kenneth Graunkeiris: Unref unbound_tex resource
2019-02-21 Kenneth Graunkeiris: fix conditional compute, don't stomp predicate...
2019-02-21 Dave Airlieiris: add conditional render support
2019-02-21 Dave Airlieiris: iris add load register reg32/64
2019-02-21 Dave Airlieiris: fix cube texture view
2019-02-21 Kenneth Graunkeiris: actually flush for storage images
2019-02-21 Kenneth Graunkeiris: add an extra BT assert from Chris Wilson
2019-02-21 Kenneth Graunkeiris: add assertions about binding table starts
2019-02-21 Kenneth Graunkeiris: Use program's num textures not the state tracker...
2019-02-21 Kenneth Graunkeiris: Enable precompiles
2019-02-21 Kenneth Graunkeiris: Re-pin even if nothing is dirty
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