llvmpipe: merge setup and draw vbuf submodules
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.c
2010-01-06 Keith Whitwellllvmpipe: merge setup and draw vbuf submodules
2009-12-17 Brian Paulllvmpipe: remove unused code, added comments, etc
2009-12-17 Brian Paulllvmpipe: improve the in/out test a little
2009-12-16 Brian Paulllvmpipe: do final the pixel in/out triangle test in...
2009-12-03 Brian Paulllvmpipe: fix blend debug strings
2009-12-02 Brian Paulllvmpipe: execute shaders on 4x4 blocks instead of 8x2
2009-10-09 José Fonsecallvmpipe: Get jit_context/jit_function across the raste...
2009-10-09 Keith Whitwellllvmpipe: add LP_DEBUG env var
2009-10-09 José Fonsecallvmpipe: Pass state to setup.
2009-10-09 José Fonsecallvmpipe: Eliminate constant mapping/unmapping.
2009-10-08 José Fonsecallvmpipe: Remove quad headers.
2009-10-07 Nicolai HähnleMerge branch 'mesa_7_6_branch'
2009-10-05 Brian PaulMerge branch 'mesa_7_6_branch'
2009-10-03 Nicolai HähnleMerge branch 'master' into r300-compiler
2009-10-01 Brian PaulMerge branch 'mesa_7_6_branch'
2009-10-01 Keith Whitwellgallium: remove depth.occlusion_count flag
2009-09-29 José Fonsecallvmpipe: First verify LLVM IR, only then run optimizin...
2009-09-29 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-28 Ian RomanickMerge branch 'mesa_7_6_branch'
2009-09-28 Ian RomanickMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-28 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-28 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-25 Ian RomanickMerge branch 'asm-shader-rework-2'
2009-09-25 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-24 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-24 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-24 Pauli NieminenMerge branch 'mesa_7_6_branch'
2009-09-24 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-24 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-23 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-23 Keith WhitwellMerge branch 'softpipe-opt'
2009-09-22 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-22 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-21 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-21 Nicolai HähnleMerge branch 'master' into r300-compiler
2009-09-21 Nicolai HähnleMerge branch 'mesa_7_6_branch'
2009-09-21 Michel DänzerMerge branch 'mesa_7_6_branch'
2009-09-21 Michel DänzerMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-20 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-20 Nicolai HähnleMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-16 Ian RomanickMerge branch 'mesa_7_6_branch'
2009-09-16 Ian RomanickMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-15 Ian RomanickMerge branch 'mesa_7_6_branch'
2009-09-15 Ian RomanickMerge commit 'origin/mesa_7_5_branch' into mesa_7_6_branch
2009-09-15 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-15 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-14 José Fonsecallvmpipe: Make lp_type a regular union.
2009-09-10 Ian RomanickMerge branch 'master' into asm-shader-rework-2
2009-09-10 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-10 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-10 Ian RomanickMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-10 José Fonsecallvmpipe: Fix alpha test.
2009-09-10 José Fonsecallvmpipe: Mask out color channels not present in the...
2009-09-10 José Fonsecallvmpipe: Skip blending when mask is zero.
2009-09-10 José Fonsecallvmpipe: Proper control flow builders.
2009-09-09 José Fonsecallvmpipe: Include zsbuf's format in the fragment shader...
2009-09-09 Brian PaulMerge branch 'mesa_7_6_branch'
2009-09-09 Brian PaulMerge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-07 José Fonsecallvmpipe: Code generate the texture sampling inside...
2009-09-07 José Fonsecallvmpipe: Further abstract the texture sampling generat...
2009-08-30 Michel DänzerMerge branch 'mesa_7_5_branch'
2009-08-29 José Fonsecallvmpipe: Isolate sampling from TGSI translation.
2009-08-29 José Fonsecallvmpipe: Fix shader variant key construction.
2009-08-29 José Fonsecallvmpipe: Factor out and optimize the input interpolation.
2009-08-29 José Fonsecallvmpipe: Pre-declare fetch_texel.
2009-08-29 José Fonsecallvmpipe: Pass the alpha ref value and blend color...
2009-08-29 José Fonsecallvmpipe: Pass fragment context to generated function...
2009-08-29 José Fonsecallvmpipe: Centralize the C <-> JIT interfaces in one...
2009-08-29 José Fonsecallvmpipe: Drop blend derived state.
2009-08-29 José Fonsecallvmpipe: Add a bunch of comments.
2009-08-29 José Fonsecallvmpipe: Split off vs stuff from lp_state_fs.c.
2009-08-29 José Fonsecallvmpipe: Generate the fragment pipeline into a single...
2009-08-29 José Fonsecallvmpipe: Early depth testing.
2009-08-29 José Fonsecallvmpipe: Code generate the depth test, and include...
2009-08-29 José Fonsecallvmpipe: Centralize mask update logic.
2009-08-29 José Fonsecallvmpipe: Code generate alpha testing and append to...
2009-08-29 Brian Paulllvmpipe: frag shader comments
2009-08-29 José Fonsecallvmpipe: Code generate the position interpolation.
2009-08-29 José Fonsecallvmpipe: Put color/depth directly into the quad structure.
2009-08-29 José Fonsecallvmpipe: Debug helper function to name llvm intermedia...
2009-08-29 José Fonsecallvmpipe: Implement KIL.
2009-08-29 José Fonsecallvmpipe: Disassemble generated x86 code.
2009-08-29 José Fonsecallvmpipe: Shader function arguments don't alias.
2009-08-29 José Fonsecallvmpipe: Pass the interpolation factors as scalars.
2009-08-29 José Fonsecallvmpipe: Eliminate non-LLVM fs execution paths.
2009-08-29 José Fonsecallvmpipe: Rename preprocessor symbols too.
2009-08-29 José Fonsecallvmpipe: Fork softpipe for experimentation with llvm.