radeonsi: add helper si_get_minimum_num_gfx_cs_dwords
[mesa.git] / src / gallium / drivers / nouveau / nv50 /
2017-02-14 Marek Olšákgallium: set pipe_context uploaders in drivers (v3)
2017-02-12 Ilia Mirkinnv50,nvc0: use alternate samplers for stencil
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Ilia Mirkinnv50: add support for MUL_ZERO_WINS property
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-18 Emil Velikovnouveau: remove always false argument in nouveau_fence_...
2017-01-17 Ilia Mirkingallium: add flags parameter to texture barrier
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-13 Ilia Mirkinnouveau: take extra push space into account for pushbuf...
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2016-12-02 Rob Clarkgallium: support for native fence fd's
2016-11-30 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-02 Samuel Pitoisetnv50,nvc0: stop limiting the number of active queries...
2016-11-02 Samuel Pitoisetnv50: add missing draw_calls_indexed driver stat
2016-10-22 Ilia Mirkingallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
2016-10-21 Ilia Mirkinnv50,nvc0: don't keep track of whether fb rt0 is intege...
2016-10-20 Ilia Mirkinnv50,nvc0: avoid reading out of bounds when getting...
2016-10-14 Ilia Mirkinnv50: enable ARB_enhanced_layouts
2016-10-12 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
2016-10-06 Samuel Pitoisetgallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_...
2016-09-08 Marek Olšákgallium: remove PIPE_BIND_TRANSFER_READ/WRITE
2016-09-03 Ilia Mirkinnv50,nvc0: respect render condition enable flag when...
2016-08-31 Samuel Pitoisetnv50: remove unused nv50_program::immd_size field
2016-08-29 Jan Veselygallium: add cap to export device pointer size
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-23 Ilia Mirkingallium: add a cap to expose whether driver supports...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-14 Ilia Mirkinnv50,nvc0: fix depth range when halfz is enabled
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-07-23 Marek Olšákgallium: split transfer_inline_write into buffer and...
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-19 Ilia Mirkinnv50,nvc0: srgb rendering is only available for rgba...
2016-07-19 Ilia Mirkinnvc0: add support for BGRA8 images
2016-07-16 Ilia Mirkinnv50: fix alphatest for non-blendable formats
2016-06-25 Axel Davygallium: Add a cap for offset_units_unscaled
2016-06-22 Ilia Mirkinnv50,nvc0: fix start_instance in manual push path
2016-06-20 Rob Clarkgallium: make constant_buffer const
2016-06-18 Ilia Mirkinnv50: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkingallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all...
2016-06-11 Ilia Mirkinnv50: reinstate dedicated constbuf push path
2016-06-11 Ilia Mirkinnv50: enable indirect addressing of fragment shader...
2016-06-07 Ilia Mirkingallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops...
2016-06-05 Ilia Mirkinnv50,nvc0: fix BGR10_A2UI vertex format
2016-05-29 Ilia Mirkinnv50,nvc0: fix the max_vertices=0 case
2016-05-23 Kenneth Graunkegallium: Add a pipe cap for whether primitive restart...
2016-05-22 Ilia Mirkinnv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR support
2016-05-17 Jan VeselyTreewide: Remove Elements() macro
2016-05-15 Tobias Klausmannnv50,nvc0: add support for cull distances
2016-05-13 Tobias Klausmanngallium: Add a pipe cap for arb_cull_distance
2016-05-12 Ilia Mirkinnv50/ir: generalize interp fixups to be able to fixup...
2016-05-02 Samuel Pitoisetnv50,nvc0: re-bind old compute state after reading...
2016-04-22 Nicolai Hähnlegallium: add bool return to pipe_context::end_query
2016-04-21 Marek Olšákgallium: use PIPE_SHADER_* everywhere, remove TGSI_PROC...
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Bas Nieuwenhuizengallium: Add capability for ARB_robust_buffer_access_be...
2016-04-12 Marek Olšákgallium: add pipe_context::set_active_query_state for...
2016-04-09 Ilia Mirkinnv50,nvc0: support sending string markers down into...
2016-04-09 Ilia Mirkinnv50,nvc0: add invalidate_resource support for buffer...
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Edward O'Callaghangallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-04 Ilia Mirkinnvc0: add hardware ETC2 and ASTC support on GK20A and...
2016-04-01 Bas Nieuwenhuizengallium: distinguish between shader IR in get_compute_param
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-01 Ilia Mirkinnv50,nvc0: add PIPE_BIND_LINEAR support to is_format_su...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-19 Ilia Mirkinnv50: reset TFB bufctx when we no longer hold a referen...
2016-03-19 Samuel Pitoisetnv50,nvc0: replace resInfoCBSlot by auxCBSlot
2016-03-18 Pierre Moreaunv50: Mark compute states as dirty on context switch
2016-03-18 Samuel Pitoisetnv50: add a new validation path for compute
2016-03-18 Samuel Pitoisetnv50: rework nv50_compute_validate_program()
2016-03-18 Samuel Pitoisetnv50: rework the validation path for 3D
2016-03-18 Samuel Pitoisetnv50: rename 3d binding points to NV50_BIND_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename 3d dirty flags to NV50_NEW_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename NV50_COMPUTE to NV50_CP
2016-03-18 Samuel Pitoisetnv50: rename nv50_context::dirty to nv50_context::dirty_3d
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-13 Pierre Moreaunv50,nvc0: Set only NEW_CP_GLOBALS upon binding
2016-03-13 Ilia Mirkinnv50,nvc0: handle SQRT lowering inside the driver
2016-03-09 Marek Olšákgallium: add CAPs returning PCI device location
2016-03-09 Marek Olšákgallium: add external usage flags to resource_from...
2016-03-08 Samuel Pitoisetnv50,nvc0: make sure to destroy the mutex used for...
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-27 Ilia Mirkinnv50,nvc0: bump minimum texture buffer offset alignment
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-20 Samuel Pitoisetnv50: do not advertise about compute shaders
2016-02-16 Ilia Mirkinnv50,nvc0: enable/disable seamless cubemap texturing...
2016-02-16 Ben Skeggsnv50-: split tic format specification
2016-02-16 Ben Skeggsnv50-: remove nv50_texture.xml.h
2016-02-16 Ben Skeggsnv50: switch nv50_tex.c to updated g80_texture.xml.h
2016-02-16 Ben Skeggsnv50: switch nv50_surface.c to updated g80_texture...
2016-02-16 Ben Skeggsnv50: switch nv50_state.c to updated g80_texture.xml.h
2016-02-16 Ben Skeggsnv50-: switch nv50_formats.c to updated g80_texture...
2016-02-16 Ben Skeggsnv50: import updated g80_texture.xml.h from rnndb
2016-02-16 Ben Skeggsnv50-: remove nv50_defs.xml.h
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