2014-04-26 |
Ilia Mirkin | nv50: add support for PIPE_CAP_SAMPLE_SHADING |
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2014-04-26 |
Ilia Mirkin | gallium: add basic support for ARB_sample_shading |
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2014-04-19 |
Ilia Mirkin | nv50: use 2d blit when src/dst have same number of... |
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2014-04-17 |
Maarten Lankhorst | nouveau/vdec: small fixes to h264 handling |
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2014-04-11 |
Ilia Mirkin | gallium: add a way to query min/max texture gather... |
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2014-04-07 |
Ilia Mirkin | nv50: enable texture query lod |
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2014-04-07 |
Dave Airlie | gallium: add support for LODQ opcodes. |
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2014-04-02 |
Dave Airlie | mesa/soft/llvmpipe: add fake MSAA support |
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2014-04-01 |
Ilia Mirkin | nv50: implement clear_buffer to accelerate ARB_clear_bu... |
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2014-03-14 |
Emil Velikov | nv50: add missing brackets when handling the samplers... |
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2014-03-07 |
Zack Rusin | gallium: allow setting of the internal stream output... |
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2014-03-09 |
Ilia Mirkin | nv50: adjust blit_3d handling of ms output textures |
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2014-03-09 |
Ilia Mirkin | nouveau: fix fence waiting logic in screen destroy |
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2014-03-09 |
Ilia Mirkin | nouveau: add valid range tracking to nouveau_buffer |
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2014-03-05 |
Ilia Mirkin | nv50,nvc0: add 11f_11f_10f vertex support |
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2014-02-27 |
Ilia Mirkin | nv30: remove nv30_context use from nvfx_*prog |
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2014-02-25 |
Ilia Mirkin | nv50: enable txg where supported |
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2014-02-25 |
Ilia Mirkin | nv50: enable cube map array texture support |
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2014-02-25 |
Marek Olšák | gallium: the other drivers don't support ARB_buffer_storage |
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2014-02-25 |
Emil Velikov | nv50: correctly calculate the number of vertical blocks... |
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2014-02-25 |
Dave Airlie | gallium: add texture gather support to gallium (v3) |
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2014-02-22 |
Ilia Mirkin | nv50: make sure to clear _all_ layers of all attachments |
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2014-02-13 |
Ilia Mirkin | nv50: mark scissors/viewports dirty on context switch |
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2014-02-13 |
Ilia Mirkin | nv50: implement multiple viewports/scissors, enable... |
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2014-02-12 |
Maarten Lankhorst | nouveau: create only 1 shared screen between vdpau... |
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2014-02-10 |
Ilia Mirkin | nouveau/video: make sure that firmware is present when... |
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2014-02-09 |
Grigori Goronzy | gallium: add geometry shader output limits |
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2014-02-06 |
Ilia Mirkin | nv50: only over-allocate by a page for code |
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2014-02-06 |
Ilia Mirkin | nv50: fix layerid to be the fp input number rather... |
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2014-02-06 |
Ilia Mirkin | nv50: rework primid logic |
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2014-02-04 |
Marek Olšák | gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS |
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2014-01-27 |
Ilia Mirkin | nv50, nvc0: update reported glsl version to 330 |
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2014-01-27 |
Christoph Bumiller | nv50: add more RGB10A2 formats |
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2014-01-27 |
Ilia Mirkin | nv50: enable seamless cube maps on all hw |
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2014-01-27 |
Ilia Mirkin | nv50: report glsl 1.50 now that gp tests pass |
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2014-01-27 |
Ilia Mirkin | nv50: add support for texelFetch'ing MS textures, ARB_t... |
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2014-01-27 |
Ilia Mirkin | nv50: copy nvc0's get_sample_position implementation |
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2014-01-27 |
Ilia Mirkin | nv50: add comments about CB_AUX contents |
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2014-01-27 |
Ilia Mirkin | nv50: don't forget to also clear additional layers |
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2014-01-27 |
Ilia Mirkin | nv50: allocate an extra code bo to avoid dmesg spam |
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2014-01-27 |
Ilia Mirkin | nv50: GP_REG_ALLOC_RESULT must be positive |
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2014-01-27 |
Ilia Mirkin | nv50: VP_RESULT_MAP_SIZE has to be positive |
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2014-01-27 |
Ilia Mirkin | nv50: enable primitive id generation when it is an... |
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2014-01-27 |
Ilia Mirkin | nv50: handle gl_Layer writes in GP |
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2014-01-27 |
Ilia Mirkin | nv50: properly set the PRIMITIVE_ID enable flag when... |
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2014-01-27 |
Ilia Mirkin | nv50: allow vert_count to be >255 |
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2014-01-27 |
Bryan Cain | nv50: add support for geometry shaders |
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2014-01-27 |
Ilia Mirkin | nv50, nvc0: only clear out the buffers that we were... |
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2014-01-27 |
Ilia Mirkin | nv50, nvc0: clear out RT on a null cbuf |
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2014-01-27 |
Ilia Mirkin | nv50: don't leak heap on tls alloc failure |
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2014-01-23 |
Marek Olšák | gallium: remove PIPE_CAP_SCALED_RESOLVE |
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2014-01-18 |
Emil Velikov | nv50: drop obsolete check from error path |
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2014-01-18 |
Emil Velikov | nv50: assert before trying to out-of-bounds access... |
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2014-01-18 |
Emil Velikov | nv50: assert before trying to out-of-bounds access... |
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2014-01-18 |
Emil Velikov | nv50: assert before trying to out-of-bounds access... |
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2014-01-18 |
Emil Velikov | nv50: pass vtxbuf index as unsigned |
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2014-01-18 |
Emil Velikov | nv50: assert before trying to out-of-bounds access... |
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2014-01-18 |
Emil Velikov | nv50: typecast the result of ffs() to unsigned |
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2014-01-18 |
Emil Velikov | nv50: assert before trying to out-of-bounds access... |
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2014-01-18 |
Emil Velikov | nv50: access only the available amount of constbuf |
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2014-01-18 |
Emil Velikov | nv50: access only the available amount of textures |
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2014-01-16 |
Ilia Mirkin | nv50, nvc0: initialize ctx->sample_mask to ~0 |
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2013-12-10 |
Ilia Mirkin | nv50: report 15 max inputs for fragment programs |
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2013-12-10 |
Maarten Lankhorst | nouveau: Fix compiler warning regression |
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2013-12-09 |
Ilia Mirkin | nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0) |
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2013-12-04 |
Ilia Mirkin | nv50: wait on the buf's fence before sticking it into... |
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2013-12-04 |
Ilia Mirkin | nv50: fix a small leak on context destroy |
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2013-12-04 |
Ilia Mirkin | nv50: Fix GPU_READING/WRITING bit removal |
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2013-12-03 |
Marek Olšák | gallium: add support for AMD_vertex_shader_layer |
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2013-11-28 |
Roland Scheidegger | gallium: new shader cap bit for the amount of sampler... |
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2013-10-28 |
Christian König | vl/h264: split fields into SPS/PPS |
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2013-10-25 |
Ilia Mirkin | gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES |
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2013-10-23 |
Brian Paul | nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to... |
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2013-10-23 |
Brian Paul | gallium: new, unified pipe_context::set_sampler_views... |
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2013-10-03 |
Brian Paul | nouveau: remove old bind_*_sampler_states() functions |
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2013-10-03 |
Brian Paul | nouveau: implement pipe_context::bind_sampler_states() |
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2013-09-20 |
Marek Olšák | gallium: add flush_resource context function |
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2013-09-11 |
Johannes Obermayr | Move nv30, nv50 and nvc0 to nouveau. |
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