nvc0: delete compute object on screen destruction
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
2013-09-01 Christoph Bumillernvc0: delete compute object on screen destruction
2013-08-15 Ilia Mirkinnvc0: move video param and format support functions...
2013-08-06 Samuel Pitoisetnvc0: implement compute support for nvc0
2013-07-31 Samuel Pitoisetnvc0: properly align NVE4_COMPUTE_MP_TEMP_SIZE
2013-07-22 Tom Stellardgallium: Add PIPE_CAP_ENDIANNESS
2013-07-05 Ben Skeggsnvc0: enable very initial support for nvf0 (GK110)
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-06-26 Maarten Lankhorstnvc0: set rsvd_kick correctly
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-12 Christoph Bumillernvc0: implement multisample textures
2013-04-03 Christoph Bumillernv50,nvc0: remove MS resolve formats hack
2013-04-03 Christoph Bumillernvc0: place staging textures in GART and map them directly
2013-04-03 Christoph Bumillergallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-03-28 Christoph Bumillernvc0: implement MP performance counters
2013-03-28 Christoph Bumillernvc0: enable compression when supported
2013-03-28 Christoph Bumillernvc0: use NOUVEAU_GETPARAM_GRAPH_UNITS to get MP count
2013-03-23 Marek Olšákgallium,st/mesa: don't use blit-based transfers with...
2013-03-20 Christoph Bumillernvc0: fix max varying count, move CLIPVERTEX,FOG out...
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-03-12 Christoph Bumillernvc0: implement compute support for nve4
2013-02-04 Brian Paulgallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPO...
2013-01-30 Christoph Bumillernv50,nvc0: fix/enable texture buffer objects
2013-01-19 Christoph Bumillernouveau: fix undefined behaviour when testing sample_count
2013-01-16 Maarten Lankhorstnvc0: Add support for video buffer
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2013-01-08 Christoph Bumillernouveau: improve buffer transfers
2012-12-22 Dave Airlienouveau: deal with tbo cap for now.
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-12-07 Christoph Bumillernv50,nvc0: add support for cube map arrays
2012-11-04 Lucas Stachnv50,nvc0: expose ARB_map_buffer_alignment
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-10-08 Ben Skeggsnvc0: point vertex runout at a valid address
2012-09-30 Christoph Bumillernv50,nvc0: implement blit
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-06 Matt TurnerRemove useless checks for NULL before freeing
2012-07-13 Christoph Bumillernouveau: implement missing timer query functionality
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-05-17 Christoph Bumillernouveau: place static buffers in VRAM if preferred...
2012-05-17 Christoph Bumillernv50,nvc0: handle user vertex buffers
2012-05-17 Christoph Bumillernv50,nvc0: handle user index buffers
2012-05-17 Christoph Bumillernv50,nvc0: handle user constbufs without wrapping them...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-24 Christoph Bumillernv50,nvc0: handle new vertex fetch caps
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-04-14 Christoph Bumillernvc0: add initial support for nve4+ (Kepler) chipsets
2012-04-14 Christoph Bumillernvc0: prefix all macro methods with MACRO
2012-04-14 Christoph Bumillernvc0: improve vertex state validation
2012-04-14 Christoph Bumillernv50,nvc0: use new scratch buffers code
2012-04-14 Christoph Bumillernv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
2012-04-13 Christoph Bumillernouveau: switch to libdrm_nouveau-2.0
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-01-29 Christoph Bumillernvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVEL
2012-01-25 Marek Olšákst/mesa: do vertex and fragment color clamping in shaders
2012-01-20 Christoph Bumillernvc0: fix some limit cap values
2012-01-09 Christoph Bumillernvc0: enable shader watchdog timer
2012-01-09 Christoph Bumillernv50,nvc0: handle new PIPE_CAPs
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2011-12-25 Marek Olšákgallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS
2011-12-15 Christoph Bumillernvc0: implement new stream output interface
2011-12-15 Marek Olšákgallium: interface changes necessary to implement trans...
2011-12-13 Marcin Slusarznouveau: get rid of winsys object
2011-12-02 Marcin Slusarznv50/nvc0: fix crash when channel allocation fails
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-10-09 Marcin Slusarznv50,nvc0: avoid unnecessary flushes
2011-10-09 Marcin Slusarznouveau: fix fence hang
2011-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_BARRIER
2011-09-30 Marek Olšákgallium: add PIPE_CAP_CONDITIONAL_RENDER
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-14 Christoph Bumillernvc0: implement resource_resolve
2011-09-14 Christoph Bumillernv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
2011-09-14 Christoph Bumillernvc0: hook up to new shader code generator
2011-09-10 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
2011-08-30 Christoph Bumillernv50,nvc0: fix multisample format hack
2011-08-30 Christoph Bumillernv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Caingallium: add PIPE_SHADER_CAP_INTEGERS
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-21 Christoph Bumillernouveau: hook up video decoding with nouveau_context
2011-07-14 Christoph Bumillernv50,nvc0: add support for multi-sample resources
2011-07-14 Christoph Bumillernv50,nvc0: unify nvc0_miptree and nv50_miptree structs
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-07 Christoph Bumillernv50,nvc0: use screen instead of context for flush...
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-06 Christoph Bumillernv50,nvc0: activate seamless cube map filtering
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
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