r300g: Let hyperz init fail
[mesa.git] / src / gallium / drivers / r300 /
2010-08-16 nobledr300g: Let hyperz init fail
2010-08-16 nobledr300g: Fix leaks in failed context creation
2010-08-16 nobledr300g: Fix macro
2010-08-15 Marek Olšákr300/compiler: implement DP2 opcode
2010-08-15 Marek Olšákr300/compiler: implement SSG opcode
2010-08-15 Marek Olšákr300g: mark HiZ/ZMask_clear atoms as non-dirty after...
2010-08-15 Marek Olšákr300g: do not use HiZ if HiZ RAM is not properly initia...
2010-08-15 Marek Olšákr300g: rename dirty_zmask -> zmask_in_use
2010-08-15 Marek Olšákr300g: do not clear with blitter if we clear just the...
2010-08-15 Marek Olšákr300g: do not use fastfill if ZMask RAM is not properly...
2010-08-15 Marek Olšákr300g: separate num_cs_end_dwords out from prepare_for_...
2010-08-13 Marek Olšákr300g: do not support separate depth/stencil clear...
2010-08-13 Marek Olšákr300g: fix fastfill when color and Z clear are invoked...
2010-08-13 Marek Olšákr300g: disable depth clamp for now
2010-08-12 Marek OlšákRevert "u_blitter: unify clear_depth_stencil and flush_...
2010-08-12 Marek Olšáku_blitter: unify clear_depth_stencil and flush_depth_st...
2010-08-11 Tom Stellardr300/compiler: Implement the CONT opcode.
2010-08-11 Marek Olšákr300g: initialize VAP_VTX_STATE_CNTL
2010-08-11 Marek Olšákr300g: implement gl_FrontFacing
2010-08-11 Vinson Leer300g: Remove unnecessary header.
2010-08-10 Tom Stellardr300/compiler: Implement hardware assisted loops for...
2010-08-09 Marek Olšákr300g: do not print shader compiler errors by default
2010-08-09 Dave Airlier300g: fix hiz/zmask offset emissions.
2010-08-08 Marek Olšákr300g: remove a flush
2010-08-08 Marek Olšákr300g: flush zmasks of zbuffers we are going to use...
2010-08-08 Marek Olšákr300g: do not allocate a zmask block for 3D textures...
2010-08-08 Dave Airlier300g: take hiz/zmask offsets into a/c when clearing.
2010-08-07 Marek Olšákr300g: fix cbzb clears when hyperz is off
2010-08-06 Vinson Leer300g: Remove unnecessary headers.
2010-08-06 Marek Olšákr300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM...
2010-08-05 Marek Olšákr300g: fix fb_state atom size
2010-08-05 Dave Airlier300g: always emit hyperz state atom.
2010-08-05 Dave Airlier300g: disable hiz on rv530 for now.
2010-08-05 Dave Airlier300g: implement hyper-z support. (v4)
2010-08-04 Tom Stellardr300/compiler: r500 hw support for break and continue...
2010-08-03 Dave Airlier300g: disable multisample visuals until the state...
2010-08-03 Marek Olšákr300g: handle polygon offset correctly
2010-08-02 Marek Olšákr300g: fix hardlock when using more than one stuffed...
2010-08-01 Marek Olšákr300g: fix microtiling on RS6xx
2010-07-29 Marek Olšákr300g/swtcl: fix crash in ETQW and minor fixups
2010-07-29 Marek Olšákr300g/swtcl: fix crash after the draw_vbo merge
2010-07-29 Chia-I Wugallium: Avoid void pointer arithmetic.
2010-07-29 Chia-I Wugallium: Keep only pipe_context::draw_vbo.
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-26 Dave Airlier300g: fix macro substitution problem
2010-07-25 Marek Olšákr300g: implement D24X8 texture sampling for r3xx-r4xx
2010-07-25 Marek Olšákr300g: make sure a texture is large enough for the...
2010-07-25 Marek Olšákr300g: do not use TXPITCH_EN if the width is POT and...
2010-07-25 Marek Olšákr300g: do not use TXPITCH_EN for power-of-two textures...
2010-07-25 Marek Olšákr300g: cleanup texture creation code
2010-07-25 Marek Olšákr300g: reject resources from handles which are not...
2010-07-25 Marek Olšákr300g: cleanup texture debug logging
2010-07-25 Marek Olšákr300g: do not align texture height to 2^n for 1D and...
2010-07-21 Marek Olšákr300g: implement depth clamp
2010-07-21 Marek Olšákr300g: cleanup clip state emission
2010-07-19 Marek Olšákr300g: fix possible crash in destroy_context
2010-07-19 Marek Olšákr300g: fix typo
2010-07-19 Marek Olšákr300g: use memory pools for buffer_create and get_transfer
2010-07-18 Dave Airlier300g: u_upload optimisation
2010-07-17 Marek Olšákr300g: final fix for r3xx constant buffer emission
2010-07-17 Marek Olšákr300g: fix typo in r3xx constant buffer emission
2010-07-17 Marek Olšákr300g: fix constant buffer emission on r3xx
2010-07-17 Vinson Leer300g: Remove unnecessary header.
2010-07-16 Marek Olšákr300g: inline winsys_buffer_destroy
2010-07-16 Marek Olšákr300g: do not make copies of constant buffers, emit...
2010-07-16 Marek Olšákr300g: rebuild winsys and command submission to support...
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Marek Olšákr300g: do not advertise half_float_vertex on rv3x0
2010-07-12 Marek Olšákr300g: extend and clean up debug logging
2010-07-12 Marek Olšákr300g/swtcl: do not emit texcoords if they are also...
2010-07-12 Marek Olšákr300g: rework the draw_rectangle hook
2010-07-12 Maciej CencoraMerge branch 'master' of git://anongit.freedesktop...
2010-07-12 Vinson Leer300g: Remove unnecessary header.
2010-07-12 Marek Olšákr300g: implement fast color clear
2010-07-12 Marek Olšákr300g: clear and copy a resource with a rectangular...
2010-07-12 Marek Olšákr300g: do not use immediate mode if there is a VBO...
2010-07-11 Marek Olšákr300g: ugly fix of a hardlock in the cubestorm xscreensaver
2010-07-09 Marek Olšákr300g: allow the GTT domain for samplers
2010-07-09 Marek Olšákr300g/swtcl: fix out-of-bounds write
2010-07-08 Marek Olšákr300g: fix texturing with negative lod bias
2010-07-08 Marek Olšákr300g: store/return the stride for winsys_handle in...
2010-07-08 Marek Olšákr300g: fix transfering compressed textures
2010-07-08 Marek Olšákr300g: add a function for marking framebuffer atoms...
2010-07-08 Marek Olšákr300g: minor fixups
2010-07-06 Tom Stellardr300/compiler: Implement KILP opcode.
2010-07-03 Marek Olšákr300g: fix warnings
2010-07-03 Tom Stellardr300/compiler: Use hardware flow control instructions...
2010-07-03 Tom Stellardr300g: Fix typo in r300_reg.h
2010-06-29 Marek Olšákr300g: add workaround for multiple contexts
2010-06-29 Marek Olšákr300g: move one flush from winsys to the context
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Marek Olšákutil: reference surfaces and sampler views in blitter...
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-27 Marek Olšákr300g: fix a compile error on non-debug builds
2010-06-27 Marek Olšákr300g: separate the hyperz state and pipelined FB regs...
2010-06-27 Marek Olšákr300g: release referenced objects in destroy_context
2010-06-27 Marek Olšákr300g: reference surfaces in set_framebuffer_state
2010-06-27 Marek Olšákr300g: group debug messages
2010-06-27 Marek Olšákr300g: turn rasterizer state into a command buffer
2010-06-27 Marek Olšákr300g: move emission of the MSPOS regs into the framebu...
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