r600g: don't flush the dest caches on every draw
[mesa.git] / src / gallium / drivers / r600 / evergreen_state.c
2011-04-19 Fredrik Höglundr600g: don't flush the dest caches on every draw
2011-04-19 Alex Deucherr600g: add evergreen+ big endian support
2011-04-19 Dave Airlier600g: add cb support for snorm formats.
2011-04-07 Henri Verbeetr600g: Use symbolic names for NUMBER_TYPE.
2011-04-06 Julian Adamsr600g: Fix non-independent blend state.
2011-03-29 Fredrik Höglundr600g: implement texture barrier
2011-03-14 Henri Verbeetr600g: Properly update MULTIWRITE_ENABLE in r600_pipe_s...
2011-03-14 Henri Verbeetr600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
2011-03-14 Henri Verbeetr600g: Properly update DB_SHADER_CONTROL in evergreen_p...
2011-03-14 Henri Verbeetr600g: Move fetch shader register setup to r600_state...
2011-03-11 Adam Jacksonr600g: revert unintentional commit
2011-03-11 Adam Jacksonr600: Build fix
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-01 Dave Airlier600g: start using drm minor version to enable things.
2011-03-01 Alex Deucherr600g: truncate point sampled texture coordinates
2011-02-17 Dave Airlier600g: get s3tc working on cards with crappy 64/128...
2011-02-15 Dave Airlier600g: fix miptree calculations
2011-02-15 Dave Airlier600g: drop tiled flag
2011-02-14 Marek Olšákgallium: notify drivers about possible changes in user...
2011-02-11 Dave Airlier600g: drop two unused | 0 that are actually in word4...
2011-02-11 Dave Airlier600g: handle 16/32 u/s norm formats properly
2011-02-07 Henri Verbeetr600g: Add support for relative addressing on constant...
2011-02-07 Henri Verbeetr600g: Generalize the pipe_add_vertex_attrib() functions.
2011-02-06 Dave Airlier600g: use surface format not underlying texture format
2011-02-04 Dave Airlier600g: don't set tile_type on evergreen.
2011-02-04 Dave Airlier600g: fix evergreen sampler view + depth interaction
2011-02-03 Dave Airlier600g: evergreen CB check for flushed texture
2011-02-03 Dave Airlier600g: add a flag to just create flushed texture withou...
2011-02-01 Dave Airlier600g: just change tile type when buffer is set to...
2011-02-01 Dave Airlier600g: fix evergreen for depth decompress test
2011-02-01 Dave Airlier600g: start looking at evergreen tiling.
2011-02-01 Henri Verbeetr600g: Actually use the info from the flushed depth...
2011-01-31 Dave Airlier600g: handle the write all cbufs property.
2011-01-30 Marek Olšákr600g: consolidate set_constant_buffer functions
2011-01-30 Marek Olšákr600g: consolidate vertex_buffer_update functions
2011-01-30 Marek Olšákr600g: consolidate draw_vbo functions (v2)
2011-01-30 Marek Olšákr600g: make r600_drawl inherit pipe_draw_info
2011-01-30 Marek Olšákr600g: add back u_upload_mgr integration
2011-01-15 Henri Verbeetr600g: Fix some register value name typos.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-07 Dave Airlier600g: allow constant buffers to be user buffers.
2011-01-06 Alex Deucherr600g: add support for NI (Northern Islands) GPUs
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-20 Ben SkeggsMerge remote branch 'origin/master' into nvc0-new
2010-12-20 Jerome Glisser600g: properly unset vertex buffer
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-22 Henri Verbeetr600g: Remove the unused "pframebuffer" field from...
2010-12-22 Dave Airlier600g: drop unused code in evergreen.
2010-12-21 Jerome Glisser600g: avoid segfault
2010-12-14 Jerome Glisser600g: fix segfault when translating vertex buffer
2010-12-09 Jerome Glisser600g: specialized upload manager
2010-12-07 Jerome Glisser600g: remove dead code
2010-12-06 Jerome Glisser600g: avoid useless shader rebuild at draw call
2010-12-06 Jerome Glisser600g: build fetch shader from vertex elements
2010-12-03 Jerome Glisser600g: indentation fix
2010-12-03 Jerome Glisser600g: update polygon offset only when rasterizer or...
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-11-22 Alex Deucherr600g: add support for ontario APUs
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-20 Owen W. Taylorr600g: Fix location for clip plane registers
2010-11-19 Alex Deucherr600g: use full range of VS resources for vertex samplers
2010-11-19 Jerome Glisser600g: add fetch shader capabilities
2010-11-17 Jerome Glisser600g: code cleanup (indent, trailing space, empty...
2010-11-16 Henri Verbeetr600g: Swizzle vertex data only once.
2010-11-15 Henri Verbeetr600g: Evergreen has two extra frac_bits for the sample...
2010-11-03 Keith Whitwellevergreeng: set hardware pixelcenters according to...
2010-11-03 Keith Whitwellevergreeng: respect linewidth state, use integer widths...
2010-11-03 Keith Whitwellevergreeng: protect against null constant buffers
2010-10-25 Dave Airlier600g: fix magic 0x1 ->flat shade ena
2010-10-24 Dave Airlier600g: drop more common state handling code
2010-10-24 Dave Airlier600g: merge more of the common r600/evergreen state...
2010-10-24 Tilman Sauerbeckr600g: Fixed r600_vertex_element leak.
2010-10-21 Dave Airlier600g: start splitting out common code from eg/r600.
2010-10-21 Dave Airlier600g: add r600 surface to store the aligned height.
2010-10-21 Dave Airlier600g: move to per-miplevel array mode.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Dave Airlier600g: do proper tracking of views/samplers.
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Dave Airlier600g: evergreen interpolation support.
2010-10-13 Dave Airlier600g: fix stencil export for evergreen harder
2010-10-13 Dave Airlier600g: evergreen add stencil export bit
2010-10-13 Dave Airlier600g: remove bpt and start using pitch_in_bytes/pixels.
2010-10-13 Dave Airlier600g: rename pitch in texture to pitch_in_bytes
2010-10-13 Dave Airlier600g: store samplers/views across blit when we need...
2010-10-13 Dave Airlier600g: fix scissor/cliprect confusion
2010-10-11 Dave Airlier600g: don't run with scissors.
2010-10-11 Dave Airlier600g: enable vertex samplers.
2010-10-11 Dave Airlier600g: evergreen has no request size bit in texture...
2010-10-11 Dave Airlier600g: fix input/output Z export mixup for evergreen.
2010-10-07 Dave Airlier600g: use format from the sampler view not from the...
2010-10-05 Dave Airlier600g: add evergreen stencil support.
2010-10-05 Dave Airlier600g: drop use_mem_constant.
2010-10-04 Jerome Glisser600g: allow r600_bo to be a sub allocation of a big bo
2010-10-04 Jerome Glisser600g: rename radeon_ws_bo to r600_bo
2010-10-01 Dave Airlier600g: setup basic loop consts on r600 + evergreen.
2010-10-01 Dave Airlier600g: only set the Z export if shader exports it.
2010-10-01 Dave Airlier600g: fixup vertex format picking.
2010-10-01 Dave Airlier600g: realign evergreen code with r600 code.
2010-10-01 Dave Airlier600g: add reloc for evergreen color attrib
2010-10-01 Dave Airlier600g: drop depth quirk on evergreen
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