2015-08-11 |
Grazvydas Ignotas | gallium/radeon: use helper functions to mark atoms... |
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2015-08-02 |
Marek Olšák | r600g: re-enable single-sample fast clear |
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2015-07-31 |
Marek Olšák | r600g: early exit in r600_clear if there's nothing... |
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2015-07-03 |
Marek Olšák | r600g: disable single-sample fast color clear due to... |
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2015-01-07 |
Marek Olšák | radeonsi: only flush the right set of caches for CP... |
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2014-10-07 |
Niels Ole Salscheider | r600: Use DMA transfers in r600_copy_global_buffer |
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2014-09-12 |
Marek Olšák | r600g,radeonsi: add debug option which forces DMA for... |
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2014-09-01 |
Marek Olšák | r600g: fix layered clear |
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2014-09-01 |
Marek Olšák | r600g: enable fast depth clear for array textures and... |
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2014-08-19 |
Marek Olšák | radeonsi: use r600_draw_rectangle from r600g |
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2014-07-28 |
Marek Olšák | r600g,radeonsi: switch all occurences of array_size... |
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2014-06-18 |
Grigori Goronzy | util/u_format: move utility function from r600g |
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2014-06-03 |
Marek Olšák | r600g,radeonsi: don't use hardware MSAA resolve if... |
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2014-06-03 |
Marek Olšák | r600g: BlitFramebuffer should follow render condition |
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2014-04-24 |
Marek Olšák | r600g: fix buffer copying on R600-R700 |
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2014-03-11 |
Marek Olšák | r600g: move fast color clear code to a common place |
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2014-03-11 |
Marek Olšák | r600g,radeonsi: move CMASK register values from r600_su... |
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2014-03-07 |
Marek Olšák | r600g: fix blitting the last 2 mipmap levels for Evergreen |
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2014-02-11 |
Dave Airlie | r600g: add support for multiple viewports. |
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2014-02-05 |
Vadim Girlin | r600g: initial support for geometry shaders on evergree... |
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2014-01-28 |
Marek Olšák | r600g: move queries to drivers/radeon |
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2014-01-13 |
Marek Olšák | r600g: fix glClearBuffer by handling PIPE_CLEAR_COLORi... |
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2014-01-13 |
Marek Olšák | r600g: handle NULL colorbuffers correctly on Evergreen |
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2013-12-14 |
Marek Olšák | r600g: use shader-based MSAA resolving when hw-based... |
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2013-12-14 |
Marek Olšák | gallium/u_blitter: remove useless parameters from some... |
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2013-12-12 |
Andreas Hartmetz | radeon: rearrange r600_texture and related code a bit. |
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2013-12-12 |
Marek Olšák | r600g,radeonsi: share flags has_cp_dma and has_streamout |
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2013-12-12 |
Marek Olšák | r600g: use common interfaces in buffer_transfer_unmap |
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2013-12-03 |
Marek Olšák | gallium/util: implement layered framebuffer clear in... |
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2013-11-18 |
Tom Stellard | r600g/compute: Fix handling of global buffers in r600_r... |
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2013-10-06 |
Marek Olšák | Revert "r600g: only flush the caches that need to be... |
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2013-09-29 |
Marek Olšák | r600g,radeonsi: share r600_texture.c |
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2013-09-29 |
Marek Olšák | r600g: move the low-level buffer functions for multiple... |
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2013-09-29 |
Marek Olšák | r600g: move aux_context and r600_screen_clear_buffer... |
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2013-09-29 |
Marek Olšák | r600g: get rid of r600_texture::array_mode |
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2013-09-29 |
Marek Olšák | r600g,radeonsi: consolidate transfer, cmask, and fmask... |
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2013-09-20 |
Grigori Goronzy | r600g: fast color clears for single-sample buffers |
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2013-09-20 |
Marek Olšák | gallium: add flush_resource context function |
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2013-08-30 |
Marek Olšák | r600g: move streamout state to drivers/radeon |
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2013-08-16 |
Marek Olšák | radeonsi: port texture improvements from r600g |
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2013-07-08 |
Marek Olšák | r600g: explicitly flush caches for streamout-based... |
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2013-07-08 |
Marek Olšák | r600g: fix color resolve for RGBX8 and RGBX16 integer... |
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2013-07-08 |
Marek Olšák | r600g: enable fast MSAA color clear for array/3D/cube... |
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2013-07-08 |
Marek Olšák | r600g: implement fast MSAA color clear for integer... |
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2013-07-01 |
Grigori Goronzy | r600g: implement fast color clears for MSAA on evergreen+ |
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2013-06-18 |
Roland Scheidegger | gallium: add condition parameter to render_condition |
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2013-06-13 |
Marek Olšák | gallium/u_blitter: make clearing independent of the... |
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2013-06-13 |
Marek Olšák | gallium/u_blitter: make clearing independent of the... |
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2013-05-15 |
Marek Olšák | r600g: cleanup MSAA texture support checking |
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2013-05-15 |
Marek Olšák | r600g: rewrite FMASK allocation, fix FMASK texturing... |
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2013-04-24 |
Alex Deucher | r600g: use CP DMA for buffer clears on evergreen+ |
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2013-04-23 |
Marek Olšák | r600g: initialize CMASK and HTILE with the GPU using... |
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2013-03-01 |
Marek Olšák | r600g: don't require dword alignment with CP DMA for... |
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2013-03-01 |
Marek Olšák | r600g: atomize streamout enabling |
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2013-02-26 |
Marek Olšák | gallium/util: add helper util_max_layer from r600g |
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2013-01-26 |
Marek Olšák | r600g: add more cases for copying unsupported formats... |
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2013-01-26 |
Marek Olšák | r600g: don't use radeon_surface_level::npix_x/y/z |
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2013-01-08 |
Marek Olšák | r600g: implement buffer copying using CP DMA for R7xx... |
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2013-01-04 |
Marek Olšák | gallium/u_blitter: unify some parameters into a dstbox... |
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2013-01-04 |
Marek Olšák | gallium/u_blitter: remove useless parameter from blitte... |
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2012-12-21 |
Marek Olšák | r600g: always use a tiled resource as the destination... |
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2012-12-20 |
Jerome Glisse | r600g: add htile support v16 |
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2012-12-20 |
Marek Olšák | r600g: add assertions to prevent creation of invalid... |
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2012-12-12 |
Marek Olšák | gallium: remove pipe_surface::usage |
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2012-11-09 |
Dave Airlie | r600g: add initial cube map array support (v2) |
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2012-11-06 |
Marek Olšák | r600g: add in-place DB decompression and texturing... |
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2012-10-30 |
Marek Olšák | gallium: add start_slot parameter to set_vertex_buffers |
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2012-10-29 |
Marek Olšák | r600g: implement texturing with 8x MSAA compressed... |
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2012-10-12 |
Marek Olšák | r600g: implement MSAA resolving for 8-bit and 16-bit... |
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2012-10-09 |
Marek Olšák | r600g: atomize depth-stencil-alpha state |
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2012-10-09 |
Marek Olšák | r600g: atomize rasterizer state |
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2012-10-09 |
Marek Olšák | r600g: atomize scissor state |
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2012-10-09 |
Marek Olšák | r600g: atomize fetch shader |
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2012-10-09 |
Marek Olšák | r600g: atomize blend state |
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2012-10-09 |
Marek Olšák | r600g: inline r600_atom_dirty |
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2012-10-06 |
Marek Olšák | r600g: don't modify pipe_resource in resource_copy_regi... |
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2012-09-30 |
Marek Olšák | gallium: remove resource_resolve |
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2012-09-30 |
Marek Olšák | r600g: implement blit |
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2012-09-30 |
Marek Olšák | gallium/u_blitter: add gallium blit implementation |
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2012-09-30 |
Marek Olšák | gallium/u_blitter: add ability to disable and restore... |
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2012-09-21 |
Marek Olšák | r600g: atomize framebuffer state |
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2012-09-14 |
Marek Olšák | r600g: consolidate decompression code for the blitter |
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2012-09-13 |
Marek Olšák | r600g: atomize viewport state |
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2012-09-13 |
Marek Olšák | r600g: atomize stencil ref state |
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2012-09-13 |
Marek Olšák | r600g: put sampler states and views into an array index... |
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2012-09-13 |
Marek Olšák | r600g: do fine-grained sampler state updates |
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2012-08-30 |
Marek Olšák | r600g: implement MSAA for Cayman |
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2012-08-30 |
Marek Olšák | r600g: disable MSAA depth decompression on r6xx |
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2012-08-27 |
Marek Olšák | r600g: implement compression for MSAA colorbuffers... |
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2012-08-27 |
Marek Olšák | r600g: cleanup names around depth decompression |
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2012-08-16 |
Marek Olšák | r600g: fix blits of subsampled formats |
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2012-08-16 |
Marek Olšák | r600g: rename r600_resource_texture to r600_texture |
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2012-08-16 |
Marek Olšák | r600g: cleanup r600_resource_texture in favor of radeon... |
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2012-08-15 |
Marek Olšák | gallium/u_blitter: document custom meta helpers |
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2012-08-15 |
Marek Olšák | r600g: implement copying between MSAA textures |
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2012-08-15 |
Marek Olšák | r600g: implement MSAA color resolve |
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2012-08-15 |
Marek Olšák | r600g: implement MSAA depth-stencil decompression and... |
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2012-08-15 |
Marek Olšák | r600g: implement set_sample_mask |
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2012-08-15 |
Marek Olšák | gallium/u_blitter: implement blitting multisample resources |
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2012-08-04 |
Marek Olšák | r600g: make sure copying of all texture formats is... |
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