gallium/radeon: inline the r600_rings structure
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
2015-11-13 Marek Olšákgallium/radeon: inline the r600_rings structure
2015-11-13 Marek Olšákr600g: fix clear_buffer fallback with offset != 0
2015-10-03 Marek Olšákr600g: only do depth-only or stencil-only in-place...
2015-09-03 Grazvydas Ignotasr600g: make all viewport states use single atom
2015-09-03 Grazvydas Ignotasr600g: make all scissor states use single atom
2015-09-01 Marek Olšákradeonsi: avoid redundant CB and DB register updates
2015-08-21 Marek Olšákutil/u_blitter: implement alpha blending for pipe-...
2015-08-11 Grazvydas Ignotasgallium/radeon: use helper functions to mark atoms...
2015-08-02 Marek Olšákr600g: re-enable single-sample fast clear
2015-07-31 Marek Olšákr600g: early exit in r600_clear if there's nothing...
2015-07-03 Marek Olšákr600g: disable single-sample fast color clear due to...
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2014-10-07 Niels Ole Salscheiderr600: Use DMA transfers in r600_copy_global_buffer
2014-09-12 Marek Olšákr600g,radeonsi: add debug option which forces DMA for...
2014-09-01 Marek Olšákr600g: fix layered clear
2014-09-01 Marek Olšákr600g: enable fast depth clear for array textures and...
2014-08-19 Marek Olšákradeonsi: use r600_draw_rectangle from r600g
2014-07-28 Marek Olšákr600g,radeonsi: switch all occurences of array_size...
2014-06-18 Grigori Goronzyutil/u_format: move utility function from r600g
2014-06-03 Marek Olšákr600g,radeonsi: don't use hardware MSAA resolve if...
2014-06-03 Marek Olšákr600g: BlitFramebuffer should follow render condition
2014-04-24 Marek Olšákr600g: fix buffer copying on R600-R700
2014-03-11 Marek Olšákr600g: move fast color clear code to a common place
2014-03-11 Marek Olšákr600g,radeonsi: move CMASK register values from r600_su...
2014-03-07 Marek Olšákr600g: fix blitting the last 2 mipmap levels for Evergreen
2014-02-11 Dave Airlier600g: add support for multiple viewports.
2014-02-05 Vadim Girlinr600g: initial support for geometry shaders on evergree...
2014-01-28 Marek Olšákr600g: move queries to drivers/radeon
2014-01-13 Marek Olšákr600g: fix glClearBuffer by handling PIPE_CLEAR_COLORi...
2014-01-13 Marek Olšákr600g: handle NULL colorbuffers correctly on Evergreen
2013-12-14 Marek Olšákr600g: use shader-based MSAA resolving when hw-based...
2013-12-14 Marek Olšákgallium/u_blitter: remove useless parameters from some...
2013-12-12 Andreas Hartmetzradeon: rearrange r600_texture and related code a bit.
2013-12-12 Marek Olšákr600g,radeonsi: share flags has_cp_dma and has_streamout
2013-12-12 Marek Olšákr600g: use common interfaces in buffer_transfer_unmap
2013-12-03 Marek Olšákgallium/util: implement layered framebuffer clear in...
2013-11-18 Tom Stellardr600g/compute: Fix handling of global buffers in r600_r...
2013-10-06 Marek OlšákRevert "r600g: only flush the caches that need to be...
2013-09-29 Marek Olšákr600g,radeonsi: share r600_texture.c
2013-09-29 Marek Olšákr600g: move the low-level buffer functions for multiple...
2013-09-29 Marek Olšákr600g: move aux_context and r600_screen_clear_buffer...
2013-09-29 Marek Olšákr600g: get rid of r600_texture::array_mode
2013-09-29 Marek Olšákr600g,radeonsi: consolidate transfer, cmask, and fmask...
2013-09-20 Grigori Goronzyr600g: fast color clears for single-sample buffers
2013-09-20 Marek Olšákgallium: add flush_resource context function
2013-08-30 Marek Olšákr600g: move streamout state to drivers/radeon
2013-08-16 Marek Olšákradeonsi: port texture improvements from r600g
2013-07-08 Marek Olšákr600g: explicitly flush caches for streamout-based...
2013-07-08 Marek Olšákr600g: fix color resolve for RGBX8 and RGBX16 integer...
2013-07-08 Marek Olšákr600g: enable fast MSAA color clear for array/3D/cube...
2013-07-08 Marek Olšákr600g: implement fast MSAA color clear for integer...
2013-07-01 Grigori Goronzyr600g: implement fast color clears for MSAA on evergreen+
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-05-15 Marek Olšákr600g: cleanup MSAA texture support checking
2013-05-15 Marek Olšákr600g: rewrite FMASK allocation, fix FMASK texturing...
2013-04-24 Alex Deucherr600g: use CP DMA for buffer clears on evergreen+
2013-04-23 Marek Olšákr600g: initialize CMASK and HTILE with the GPU using...
2013-03-01 Marek Olšákr600g: don't require dword alignment with CP DMA for...
2013-03-01 Marek Olšákr600g: atomize streamout enabling
2013-02-26 Marek Olšákgallium/util: add helper util_max_layer from r600g
2013-01-26 Marek Olšákr600g: add more cases for copying unsupported formats...
2013-01-26 Marek Olšákr600g: don't use radeon_surface_level::npix_x/y/z
2013-01-08 Marek Olšákr600g: implement buffer copying using CP DMA for R7xx...
2013-01-04 Marek Olšákgallium/u_blitter: unify some parameters into a dstbox...
2013-01-04 Marek Olšákgallium/u_blitter: remove useless parameter from blitte...
2012-12-21 Marek Olšákr600g: always use a tiled resource as the destination...
2012-12-20 Jerome Glisser600g: add htile support v16
2012-12-20 Marek Olšákr600g: add assertions to prevent creation of invalid...
2012-12-12 Marek Olšákgallium: remove pipe_surface::usage
2012-11-09 Dave Airlier600g: add initial cube map array support (v2)
2012-11-06 Marek Olšákr600g: add in-place DB decompression and texturing...
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-29 Marek Olšákr600g: implement texturing with 8x MSAA compressed...
2012-10-12 Marek Olšákr600g: implement MSAA resolving for 8-bit and 16-bit...
2012-10-09 Marek Olšákr600g: atomize depth-stencil-alpha state
2012-10-09 Marek Olšákr600g: atomize rasterizer state
2012-10-09 Marek Olšákr600g: atomize scissor state
2012-10-09 Marek Olšákr600g: atomize fetch shader
2012-10-09 Marek Olšákr600g: atomize blend state
2012-10-09 Marek Olšákr600g: inline r600_atom_dirty
2012-10-06 Marek Olšákr600g: don't modify pipe_resource in resource_copy_regi...
2012-09-30 Marek Olšákgallium: remove resource_resolve
2012-09-30 Marek Olšákr600g: implement blit
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-30 Marek Olšákgallium/u_blitter: add ability to disable and restore...
2012-09-21 Marek Olšákr600g: atomize framebuffer state
2012-09-14 Marek Olšákr600g: consolidate decompression code for the blitter
2012-09-13 Marek Olšákr600g: atomize viewport state
2012-09-13 Marek Olšákr600g: atomize stencil ref state
2012-09-13 Marek Olšákr600g: put sampler states and views into an array index...
2012-09-13 Marek Olšákr600g: do fine-grained sampler state updates
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: disable MSAA depth decompression on r6xx
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-16 Marek Olšákr600g: fix blits of subsampled formats
2012-08-16 Marek Olšákr600g: rename r600_resource_texture to r600_texture
2012-08-16 Marek Olšákr600g: cleanup r600_resource_texture in favor of radeon...
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